DIST SQUAD :: FFR Batch Submission
mi40 - DIST SQUAD - DJ Sharpnel [3.25 / 10]
100+ Difficulty Batch
PublicTokenPurchasedSecretEvents
Rejected
http://www.flashflashrevolution.com/vbz/showthread.php?t=140821
Song Title: DIST SQUAD
Song Author: DJ Sharpnel
Step Author: mi40

Permissions: Blanket

Simfile Folder Name

DIST SQUAD (mi40)

Note Count

1496

Chart Length

1:34

Average NPS

16.3438

Estimated Difficulty

105.48

First Note

0:02

Ending Note Delay

0:01

Hand Bias

x 8

Framers

0 - 0 1 - 56 2 - 88 3 - 250 4 - 238

Jumps

x 443

Hands

x 12

Quads

x 0

Color Jumps

x 104

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
14 - 42.00 nps 0.5 Seconds
20 - 40.00 nps 1 Second
38 - 38.00 nps 2 Seconds
58 - 29.00 nps 5 Seconds
128 - 25.60 nps 10 Seconds
238 - 23.80 nps 30 Seconds
587 - 19.57 nps 1 Minute
1119 - 18.65 nps

Color Count

x 468 (31.28%)
x 408 (27.27%)
x 80 (5.35%)
x 297 (19.85%)
x 70 (4.68%)
x 3 (0.2%)
x 150 (10.03%)
x 11 (0.74%)
x 9 (0.6%)

Largest Note Gaps

1.4s1.23s0.6s0.57s0.53s0.37s0.37s0.37s
35
28
21
14
7

TC_Halogen - 3/10
- offset is a bit off (changed from -0.022 to -0.028)
- structure is a bit inconsistent out of the gates with some lone snares being accented as jumps but continuous sequences of them just being reduced to short 16th trills
- 15.928/etc: 300 BPM one-handed trills on both hands, that’s a no go
- 20.278/etc: these are 300 BPM 16th minijacks on each finger (or, a 600 BPM 16th trill)
- 37.378: 600 BPM 16th one-handed trill
- 41.128/41.278: missing jump for snare
- 41.578: remove jump
- 1:17.878: not a cymbal crash here, so the triple can be removed
- 1:26.428: if these triples are used for accenting cymbal crashes, then the triples on the 8th ntoes at 1:27.178/1:27.478 should be removed; if they’re for kicks, then you need to add triples to 1:27.928/1:28.228 for consistency
- the trills and long split-handed bursts alone reduce the playability on this too much to be acceptable

Wiosna - 3.5/10
There are a good amount of layering inconsistencies given how you layer snares and bass kicks in the jumpstream sections, but those are pretty small concerns given the rest of the chart. The 48th rolls are crazy spiky, and there are a couple of 48th split rolls too which make this chart even more luckshotty than it already is because of frame conversion. The trills are even spikier, and the OH trills are pretty much impossible to hit without getting a boo because of how each OH trill is 7 notes.

I feel that this chart could be pretty fun as a short high FMO/low FGO file with the bursts nerfed though, but as is it's definitely not acceptable and way too egregious (and kinda bland for a 100+) overall.

i forgot this was a thing, i should've just taken it off to save you guys time lmao