life flashes before weeb eyes :: FFR Batch Submission
Psychotik -
life flashes before weeb eyes -
BilliumMoto [8 / 10]
May/June 2020
PublicTokenPurchasedSecretEvents
Rejected
Simfile Folder Name
life flashes before weeb eyes (Psychotik)
Note Count
1958
Chart Length
3:06
Average NPS
10.7209
Estimated Difficulty
87.27
First Note
0:04
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 13
3 - 16
4 - 338
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
10 - 30.00 nps
0.5 Seconds
13 - 26.00 nps
1 Second
22 - 22.00 nps
2 Seconds
38 - 19.00 nps
5 Seconds
83 - 16.60 nps
10 Seconds
161 - 16.10 nps
30 Seconds
454 - 15.13 nps
1 Minute
798 - 13.30 nps
Color Count
Largest Note Gaps
1.2s0.8s0.8s0.7s0.63s0.57s0.53s0.53s
Posted at 7:44pm on June 30th, 2020
Fixed a 1 framer and moved some patterning around to be a bit more pleasant.
A new chart file was uploaded with the following changes:
----------
Hand Bias changed: -14 => -10
Posted at 12:27pm on December 16th, 2020
*Notes here based off of not having the previous notes from the last time it got judged because of the new system. Also why wasn't this in the 100+ batch lmao, you're killing me
6.816: All other sounds like this in the intro are hands so this probably should be as well, even if it means having to have the 16ths just before and after on the same column
(**)36.815: Burst here pretty awkward at this speed compared to the other ones in intro, with the (2)s and (3)s forcing minijacks and ending with the (13) split jump
-At 20.200 you've got that quick 3 notes to vocal sample, but in other white colored sections with this same sample, the middle note of the 3-set is missing? Check other white sections like 24.455 or 41.390 again for consistency
64.965: 32nds can start here due to same sounds you have 32nds to at 64.039
-At 67.872 when this break section starts you step all the sweeping synth sounds as a set of 3 64ths minus the one at 68.929, makes it feel off to have that one missing
107.519: Forcing that 4 note jack here is super awkward, would be okay normally but with the 32nds making it a staircase. The jump at 107.915, while one of the notes seems to be the same pitch as the note you've got on (3) in the staircase, it's a 1-2 octaves off so an adjustment in column usage for this 16th jump would make this play better
(**)121.923: Not the same column as staircase starting on 122.055
(**)131.934: Feel like this 8th note on (1) here makes this 16th to colored roll play lot worse than it should. Rather than splitting it into two different halves and having each one do it's (1)-(4) thing, no reason why the magenta start of the colored roll can't be a continuation of your 16ths, if that makes sense. Something like the 16ths doing (12)341 and then the colored roll starting on (3) instead. Since the colored roll is six notes it'd make the roll finish on (4) instead of (2), which fits PR way better if the jump at 132.364 is switched to more left-sided columns. The pitches in this jump are lower than that of the final ascension of colored roll.
154.302: File is no longer hard so much better attention could be put towards PR in the piano. In an ascending line with more than 4 notes, it's obviously not fun to make it just a 12341234, but the highest note of the ascending line should at the very least be the finishing point of the line here rather than this staircase you have going on making it lower than the note at 154.963
-Overall, the layering was great and lots of attention was put to consistent usage between jumps/hands. It does play extremely rigid at this speed though so couple of bursts play very awkwardly compared to others which in a file that's as a whole more difficult these spikes aren't great. This is getting CQ'd based on the 3 points I have (**)'s to, with the slight adjustments to these tiny spots it'd be good to go I think
Posted at 10:13am on February 8th, 2021
no update since CQ status, moving to rejected