FLESH FLASH :: FFR Batch Submission
AutotelicBrown - FLESH FLASH - Joshua Morse [9 / 10]
May/June 2020
PublicEvents
Released
FLESH FLASH was released by GameChops in VLAD (https://gamechops.com/vlad/) and, according the the Credits & Copyright section of their frontpage (https://gamechops.com/), everything there is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Simfile Folder Name

FLESH FLASH (AutotelicBrown)

Note Count

1149

Chart Length

2:20

Average NPS

8.3971

Estimated Difficulty

64.17

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 13

Framers

0 - 0 1 - 0 2 - 0 3 - 25 4 - 65

Jumps

x 227

Hands

x 15

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
6 - 18.00 nps 0.5 Seconds
10 - 20.00 nps 1 Second
16 - 16.00 nps 2 Seconds
28 - 14.00 nps 5 Seconds
63 - 12.60 nps 10 Seconds
117 - 11.70 nps 30 Seconds
293 - 9.77 nps 1 Minute
554 - 9.23 nps

Color Count

x 380 (33.07%)
x 242 (21.06%)
x 44 (3.83%)
x 427 (37.16%)
x 1 (0.09%)
x 23 (2%)
x 2 (0.17%)
x 10 (0.87%)
x 20 (1.74%)

Largest Note Gaps

1.77s0.97s0.93s0.63s0.6s0.6s0.53s0.5s
35
28
21
14
7

7.969: Not understanding the 192nd usage for the jacks here, sound's not different enough from surrounding jacks to really warrant a color change

90.764 - 106.374: Yellow jump usage in this section is a bit iffy. With the one at 93.813, it seems like jumps are used to emphasize background slap bass, but then spots like 91.130, 95.276, or 103.081 are missing them

123.691 - 123.813: Strong percussive flam in between these two notes that could use some emphasis