A Firebrand, An Agitator :: FFR Batch Submission
M0nkeyz - A Firebrand, An Agitator - Hyperduck Soundworks [0 / 10]
Jan/Feb 2020
Released
https://hyperduck.bandcamp.com/track/a-firebrand-an-agitator

Blanket permission by Hyperduck soundworks found in this thread:

http://www.flashflashrevolution.com/vbz/showthread.php?t=151637


Omission of jumps during the hand-parts and the solo's. To avoid difficulty spikes.

Simfile Folder Name

A Firebrand, An Agitator (M0nkeyz)

Note Count

599

Chart Length

1:33

Average NPS

6.6334

Estimated Difficulty

37.82

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 1

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 0

Jumps

x 106

Hands

x 38

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
6 - 18.00 nps 0.5 Seconds
7 - 14.00 nps 1 Second
12 - 12.00 nps 2 Seconds
20 - 10.00 nps 5 Seconds
42 - 8.40 nps 10 Seconds
81 - 8.10 nps 30 Seconds
221 - 7.37 nps 1 Minute
422 - 7.03 nps

Color Count

x 234 (39.07%)
x 125 (20.87%)
x 0 (0%)
x 112 (18.7%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 12 (2%)
x 116 (19.37%)

Largest Note Gaps

2.2s0.57s0.53s0.53s0.53s0.53s0.43s0.43s
35
28
21
14
7

Fixed the structure according to the notes. Shifted some 16th's to 64th's to better hit the drift. I also chose to trim down the jumps instead of adding as per your suggestion. (I didn't add the jumps to the 8th's for the horn, because I felt the sound wasn't strong enough there) And I varied the ending up some more to avoid it looking copy-pasted.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 580 => 599
AVG NPS changed: 6.42303 => 6.63344
Hand Bias changed: 10 => 1