eth ken :: FFR Batch Submission
Zeta - eth ken - tarolabo [8 / 10]
Autumn 2024 Seasonal Batch
PublicTokenPurchasedSecretEvents
Accepted
BMS / tarolabo
Actual title is "eth剣". Awkward and trilly, just like I like it. Colorizer threw a shit ton of BPM changes in the low BPM part, sorry about that.

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

eth ken (Zeta)

Note Count

1570

Chart Length

2:21

Average NPS

11.432

Estimated Difficulty

82.77

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 66

Framers

0 - 0 1 - 0 2 - 9 3 - 78 4 - 133

Jumps

x 260

Hands

x 37

Quads

x 0

Color Jumps

x 2

Color Hands

x 1

Color Quads

x 0

Most notes in:

1/3 of a Second
9 - 27.00 nps 0.5 Seconds
12 - 24.00 nps 1 Second
20 - 20.00 nps 2 Seconds
38 - 19.00 nps 5 Seconds
85 - 17.00 nps 10 Seconds
158 - 15.80 nps 30 Seconds
407 - 13.57 nps 1 Minute
716 - 11.93 nps

Color Count

x 427 (27.2%)
x 244 (15.54%)
x 111 (7.07%)
x 383 (24.39%)
x 61 (3.89%)
x 224 (14.27%)
x 42 (2.68%)
x 39 (2.48%)
x 39 (2.48%)

Largest Note Gaps

0.83s0.7s0.5s0.5s0.5s0.47s0.47s0.47s
35
28
21
14
7

eth ken (Zeta) [7.5/10, CQ/FR*]
>Perms, metadata, sync good

5.454/9.263 - Should be jump. Snare
14.144 - Should be jump? Compare 13.668. Seems the jump layering is additive from 11.882-16.525
41.168/41.406 - A bit offsync (64th too early)
49.144- No minijack onto 49.025?
1:00.930-1:01.565 - Some of the 24ths here are offsync since they sound more like 16ths
1:12.834 - Should be jump? Additive layering from the 2 diff horns
1:21.644/1:26.287 - See comment on 9.263
*2:07.917-2:08.472 - What are the 24ths going to?

>>Mostly straightforward & consistent. See asterisk

Judge Score: 7.50 - Fixes Required

eth ken (Zeta)
>Permission good (BOF)
>Folder contents, metadata good. Whether the title should remain as “eth ken” or auto-translated as “eth sword” is a debate that could be had. Won’t force changes.
>Sync good

42.834 - I love you. Players are going to HATE this, but I love you.
47.239 - why jump? Intended for 16th earlier?
50.513 - probably want a drum note here
1:05.692 - aaaaaaahahahahaha
1:53.790 - 1:54.266 - melody syncs better on 12ths instead

Chart slaps. Does lots of little stuff very well and fully exploits the music for a solid gameplay experience. Will be one of my favourites in this difficulty range on release.

Judge Score: 8.50 - Accepted

Checking in on the status of this submission, as it's past the 1 month probationary period with a "Fixes Required" flag, but there's been no acknowledgment of judge notes or fixes submitted.

Files/Songs with the "Fixes Required" tag require at a minimum a fix submitted based on the above notes from judges, or a response appealing the notes involved in the reason for it being labeled as Fixes Required.

I will check back on this at a later date. If it does not receive a response or fix by then, it could risk rejection.

ositz:
5.454/9.263 - disagree, snare isn't loud enough. more of a subjective thing--notice how the later 8th is louder so that's a jump
14.144 - fixed
41.168/41.406 - fixed
49.144 - not same sound so no
1:00.930-1:01.565 - there are no 24ths here so i think you meant the 12ths in which case they're not offsync
1:12.834 - fixed
1:21.644/1:26.287 - fixed second one and added jump on 1:22.358
*2:07.917-2:08.472 - they're a bit hard to hear but listen close. they appear more in the bms so just check that

tru:
42.834 - <3
47.239 - nah it's meant to be there
50.513 - fixed
1:05.692 - hehe
1:53.790 - 1:54.266 - don't know how i let that slip through, fixed

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1565 => 1570
AVG NPS changed: 11.39563 => 11.43204
Hand Bias changed: 65 => 66

CQ/FR* issue resolved. Moved to Accepted