When Sudoku Gets Serious :: FFR Batch Submission
M0nkeyz -
When Sudoku Gets Serious -
fearofdark [7.75 / 10]
17th Official Tournament
PublicEvents
Rejected
Simfile Folder Name
When Sudoku Gets Serious (M0nkeyz)
Note Count
1183
Chart Length
2:22
Average NPS
8.4864
Estimated Difficulty
66.51
First Note
0:02
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 21
4 - 42
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
7 - 21.00 nps
0.5 Seconds
11 - 22.00 nps
1 Second
17 - 17.00 nps
2 Seconds
30 - 15.00 nps
5 Seconds
71 - 14.20 nps
10 Seconds
123 - 12.30 nps
30 Seconds
300 - 10.00 nps
1 Minute
587 - 9.78 nps
Color Count
Largest Note Gaps
0.73s0.73s0.73s0.73s0.73s0.7s0.7s0.7s
Posted at 6:14pm on August 24th, 2024
When Sudoku Gets Serious (M0nkeyz)
>Permission good (CC BY-NC-SA)
>Folder contents, metadata good
>Sync good
**Audio may need adjustment. The main voice has a very high pitched element to it that makes this very hard to listen to for me. Will make this FR conditional - if the second judge or the rest of the judge team thinks this is fine then I’ll remove this FR.
I really don’t have anything to note about the chart. It’s fun and well done, good to go imo. Great stuff!~
Judge Score: 8.50 - Fixes Required
Posted at 6:26pm on October 12th, 2024
When Sudoku Gets Serious (M0nkeyz)
- Offset's good.
15.745 - Missing 16th.
16.705 - This chiptune sound is a loud accent like most, should be a jump.
16.825 - Missing 16th.
18.505 - Missing 16th. (**from what I've noticed you missed a bunch of these, will stop pointing them out.)
1:24.625 - That's quite a long anchor on 3rd column here. Rebalance?
1:54.945 - Hmm, this 24th burst feels a little bit dubious - I can see why it's that way, but PR on the first burst feels a little higher. Having the same 24th burst also kinda makes it harder to hit in two quick successions.
2:08.185 - This segment is run-killer bait right there lmao. Polyrhythms in here is hard to hit right even with the targeted audience.
So I think this chart works nicely, feels apt on the layering but I think the first half has those missing 16ths which is quite strange if you're going to have aggressive layering towards the end. The difficulty curve is fine until those bursts of streams in the last 10 seconds (subjectively I don't mind that, hence I'm not dinging that with an FR). While the consistency and the PR attention is nice, it's also a bit stiff and doesn't work out too well when playing it a couple times. FR on the missing 16ths to fill them out, because I can't see it being received that well on the basis of difficulty curve if the last 10 seconds is most likely a decider of getting a AAA or not. [7*/10, Fixes Required]
Judge Score: 7.00 - Fixes Required
Posted at 7:25pm on October 12th, 2024
After a bit of discussion with Mipha, I've decided to drop my FR condition (requirng an audio tweak).
Posted at 1:41pm on May 4th, 2025
Been over half a year, rejecting based on no fix submission for Mipha's Fixes Required flag.
If fixes happen to be implemented, please consider re-submitting to a currently open batch.