Battle! Hoenn Elite Four :: FFR Batch Submission
Lights - Battle! Hoenn Elite Four - Pokestir [7.5 / 10]
Round-Table Special Batch
PublicPurchasedSecret
Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4792231&postcount=488
Simple chordjack file with a few short dumped jumpstream sections to accent a few specific melodies. Short and sweet, mostly charted this because the permission was easy to get and there aren't enough good Pokemon remixes ingame. No I didn't cut the mp3 pls no be mad.

File kinda lives or dies based on one's opinion of the dumped js.

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Battle! Hoenn Elite Four (Lights)

Note Count

1443

Chart Length

1:46

Average NPS

14.0461

Estimated Difficulty

79.19

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 5

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 349

Jumps

x 351

Hands

x 137

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
9 - 27.00 nps 0.5 Seconds
11 - 22.00 nps 1 Second
21 - 21.00 nps 2 Seconds
38 - 19.00 nps 5 Seconds
89 - 17.80 nps 10 Seconds
174 - 17.40 nps 30 Seconds
467 - 15.57 nps 1 Minute
897 - 14.95 nps

Color Count

x 463 (32.09%)
x 371 (25.71%)
x 0 (0%)
x 516 (35.76%)
x 0 (0%)
x 93 (6.44%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

0.57s0.57s0.57s0.53s0.17s0.17s0.17s0.17s
35
28
21
14
7

Not really feeling the dumped JS here

FIXED REQUIRED

Fixes Required

No cut >:(

Honestly the only issue I have with the chart is that the longer dumped js (52.822 - 1:01.194) is just too dense for this overall difficulty level. You can get away with the shorter ones as they are. But the long one is a much harder section than the rest of the chart imo.

Rest of the chart is a pretty solid chordjack experience. Will require a proper cut and nerf the long js.

2 FR
Moved to FR. Address the major stuff above for an accept.

Thanks for your submission!~

Adjusted the difficulty curve of the long dumped jumpstream- now it qualifies more as light jumpstream. With the decreased density I was also able to make the jumpstream flow match the rising and falling of the pitch. This has greatly improved the playfeel of the file and better represents the music while still maintaining the dumped approach that I had in mind for the file. This is the biggest concession I'm willing to make with regards to the jumpstreams- I don't really see a way to nerf it beyond where its currently at and I'm not willing to remove it entirely as its the main reason i bothered to chart this in the first place. Without it, its not the file I was trying to make. I'm not very attached to this file to begin with, so if this is a dealbreaker still, so be it.

Also, I cut the mp3.

A new chart file was uploaded with the following changes:
----------
MP3 Length changed: 4:24 => 1:46
----------
Note Count changed: 1461 => 1443
AVG NPS changed: 14.22128 => 14.04607

Ostiz and I approve the fixes, thanks!~

Moved to Accept.