Winnipeg As Mandatory Scat Feed :: FFR Batch Submission
ositzxz369 -
Winnipeg As Mandatory Scat Feed -
Venetian Snares [7.5 / 10]
Round-Table Special Batch
PublicPurchasedSecret
Released
- The sim folder name isn't as expected: "Winnipeg As Mandatory Scat Feed (ositzxz369 & DefTeaMachine)" vs "Winnipeg As Mandatory Scat Feed (ositzxz369)"
✔️ The stepauthor has acknowledged the judges notes.
Simfile Folder Name
Winnipeg As Mandatory Scat Feed (ositzxz369 & DefTeaMachine)
Note Count
5639
Chart Length
5:59
Average NPS
16.1268
Estimated Difficulty
104.91
First Note
0:10
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 5
2 - 61
3 - 568
4 - 1083
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
12 - 36.00 nps
0.5 Seconds
17 - 34.00 nps
1 Second
30 - 30.00 nps
2 Seconds
53 - 26.50 nps
5 Seconds
113 - 22.60 nps
10 Seconds
218 - 21.80 nps
30 Seconds
573 - 19.10 nps
1 Minute
1087 - 18.12 nps
Color Count
Largest Note Gaps
0.77s0.5s0.5s0.5s0.5s0.5s0.5s0.47s
Posted at 12:55pm on November 21st, 2023
Fixes Required
I playtested this file before it was sent to batch. I helped mitigating the spiky stuff from the file but there are a few things that still need to be fixed, since they cannot be hit at that level. (FR on ** notes)
*0:43.803-0:44.783 - I find this deceivingly difficult. My main gripe is the OHT roll which is over the top to execute on this section overall
**1:49.436-1:49.926 - This is such a bait rollwall and it plays reaaaaaally bad. You're almost guaranteed to rush that section and the JS after that because the jumptrills before that note make it too narrow to consider hitting it even remotely legit.
**3:42.824-3:42.946 - I also find this playing pretty terribly on the hand. For playability reasons I would suggest to remove the jumps on 2 and keep those as singles on 1
*3:45.762-3:46.222 - Mixed feelings about this one, although not FR, I think this is a bit problematic so I'd advise looking into changing this too.
Posted at 4:35pm on November 29th, 2023
FIXES REQUIRED
** 32.355: This is a 32nd early, should be at 32.385. This fix needs to be made due to how left-hand biased this section is already.
- 43.803: Agreed with Deam, the patterning here is a bit tougher than it likely should be. Both of the 32nd bursts here have pretty tough patterning, which would probably be fine in isolation except that they're connected by these weird gallop OHT things, and it doesn't give any breathing room. There are options in how you nerf this, but I would definitely recommend nerfing it.
** 109.681: Yeah this definitely needs a nerf. On its own this would probably be reasonable, but the stuff around this is very heavy as well.
- 139.559: Pretty noticeable missing note on column 1.
- 167.844: I've got a really hard time telling what these minijacks are for. It makes more sense once I slow it down, but I do feel like the sound isn't quite strong enough to warrant them at this speed, even if this isn't much of a spike.
- 169.130: This minijack is also damn awkward imo. Not sure what you can do about this exactly without disrupting your trill structure. Again, not spiky enough to *need* a change, but do consider it.
- 190.620, 190.742: Perhaps [24] to column-match the kick/beep at 190.253? (Would require rearranging the things after this to avoid column bias.)
* 212.600, 311.295: Whew the 3/32nd anchor on column 4 makes this rough at 245 bpm.
- 219.396: This is the same sound twice, suggest repeating the flam instead of mirroring it. (i.e. 123 123 instead of 123 432)
- 222.579: Suggest breaking the anchor here, the sound gets higher in pitch in addition to the 16ths coming in.
** 226.008: I still think the stuff surrounding this pattern is too busy for it to work at at this speed. Please change this.
* 257.722-258.579: Careful, this is just thinly veiled OHTs on each hand for about a second straight. Strongly suggest mixing patterning up here.
* 294.417-295.070, 321.856-322.621: goodness this left hand pattern, please do keep in mind that these are 163bpm jacks
** 307.070-308.050: Again, very tough on the left hand. I'm going to FR on removing the minijack at 307.713 because that is a pretty unfair pattern to have 5 minutes deep into the file, but I would suggest looking for other ways to alleviate bias in this bit as well.
- 351.029: This sound is less striking than the rest of this section imo, would suggest moving away from columns that are already occupied since this is a decently fast (and also irregular/unintuitive) trill.
This file has a lot of things going for it and I definitely want to see it in game, but as is often the case with very hard files (particularly ones of this length) it could use a bit of tweaking for difficulty curve / player experience. For the most part the file does handle that well (if this were a regular batch, I'd probably give this an 8.0 FR) but certain parts are a bit unreasonable. FR on **'d notes.
Posted at 11:08am on January 1st, 2024
2 FR
Moved to FR. Address the major stuff above for an accept
Thanks for your submission!~
Posted at 6:58pm on January 28th, 2024
Applied Pizza's suggestions. Now I just need some rechecks on the 4 problematic sections
For Deam~
43.803-44.783 - Made the roll jumptrillable
1:49.436-1:53.354 - Recheck
3:42.824-3:42.946 - I followed Pizza's nerf suggestion instead. Recheck
3:45.762-3:46.497 - Recheck
For Pizza~
139.559 - So there's a missing note here, but why put it at [1]? It's not the same noise
167.844 - Nerfed. Recheck 167.844-168.211
190.620/190.742 - Rearranged. Recheck 190.252-190.599
222.579 - Broken. Recheck 222.579-222.762
307.070-308.050 - Dealt w/ the minijack by making 307.713 into a [14]
351.029 - Rearranged. Recheck 350.662-351.804
A new chart file was uploaded with the following changes:
----------
Note Count changed: 5643 => 5639
AVG NPS changed: 16.13823 => 16.12679
Hand Bias changed: -107 => -101
Posted at 6:13am on February 9th, 2024
Fixes to my notes looking good to me. Pizza said he's fine with them as long as I'm fine with them. This can go out of Fixes Required.