Real Man! :: FFR Batch Submission
gold stinger - Real Man! - LilDeuceDeuce [7.75 / 10]
16th Official Tournament (see thread)
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Easy song, straightforward, intense middle-section with the 16ths. Let me know if it needs downscaling and I can try.

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Real Man! (gold stinger)

Note Count

809

Chart Length

2:43

Average NPS

5.0447

Estimated Difficulty

31.49

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -1

Framers

0 - 0 1 - 0 2 - 0 3 - 1 4 - 0

Jumps

x 107

Hands

x 0

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
5 - 15.00 nps 0.5 Seconds
7 - 14.00 nps 1 Second
12 - 12.00 nps 2 Seconds
19 - 9.50 nps 5 Seconds
40 - 8.00 nps 10 Seconds
71 - 7.10 nps 30 Seconds
185 - 6.17 nps 1 Minute
352 - 5.87 nps

Color Count

x 339 (41.9%)
x 293 (36.22%)
x 4 (0.49%)
x 164 (20.27%)
x 3 (0.37%)
x 3 (0.37%)
x 0 (0%)
x 0 (0%)
x 3 (0.37%)

Largest Note Gaps

2.1s1.9s1.87s1.87s1.17s0.97s0.93s0.93s
35
28
21
14
7

Real Man! (gold stinger) [8/10]
>Permission good (Blanket)
>Folder contents, metadata good
>Sync good

Playtest Impression, 1.0x Rate - Pretty good, a bit lengthy but fun song.

42.158 - suggest eg. 2 4 for sax PR
49.658 - (subjective) jumps for this “don’t stop” might be cool
57.978 - (subjective) fairly prominent to leave out imo

No major complaints, will be a fun little release.

7.5/10

Permission: good
Metadata: good
Sync: good

42.158: I don't think this should be on [4], it makes more sense pitch wise to have this on [1] and 42.392 on [4].
43.916: No vocals, seems like a ghost note.
51.064/51.299/52.002/52.236: Because of the rhythm and chorus here, I think making these jumps would be really awesome.
54.111: Jump.
55.986: You do use jumps here.
76.767: Could replace the 8th with this 12th to highlight the guitar note.
86.807/87.158/87.510: No jumps? Cool rhythm...
94.971: I'm not hearing these 24ths.
143.408(etc.): Arguably jump worthy.

Nice lower level chart, gets a little repetitive, but nothing too egregious. I do feel there are a couple of spots where additional jumps could break the monotony.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 797 => 809
AVG NPS changed: 4.96986 => 5.04469
Hand Bias changed: 3 => -1

Fixes submitted:

43.916: "everyday you keep grindin'", the 'you' pronunciation is admittedly stuck in an extra breath by vocals, so it comes along as muted, but is there.

1:16.767 included 12th w/ 8th, vocal still very much lands on 8th and wasn't inherently following guitar.

1:34.971 24ths are part of 8-bit bleeps introduced at 1:32.314 but omitted until the drop for difficulty rising in the mid-section here. (difficulty rising starts at 1:20.830)

2:23.408 I pulled for keeping the difficulty low but after all these changes it feels like the difficulty may have gone up 5-6 points, so they might be warranted adding in, but still works as-is. Not sure, idk. Let me know if you want them based on difficulty-matching.

Added other fixes as-is based on notes.