Revenge :: FFR Batch Submission
16th Official Tournament (see thread)
PublicTokenPurchasedSecretEvents
Released
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
Revenge (gold stinger)
Note Count
3043
Chart Length
4:11
Average NPS
12.285
Estimated Difficulty
82.65
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 2
3 - 6
4 - 6
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
8 - 24.00 nps
0.5 Seconds
12 - 24.00 nps
1 Second
22 - 22.00 nps
2 Seconds
38 - 19.00 nps
5 Seconds
87 - 17.40 nps
10 Seconds
166 - 16.60 nps
30 Seconds
452 - 15.07 nps
1 Minute
887 - 14.78 nps
Color Count
Largest Note Gaps
3.33s2.5s1.5s0.8s0.77s0.77s0.77s0.73s
Posted at 5:42am on April 26th, 2023
A new chart file was uploaded with the following changes:
----------
Note Count changed: 1245 => 3038
Chart Length changed: 4:04 => 4:11
AVG NPS changed: 9.62133 => 12.26484
First Delay changed: 1:54 => 0:03
Hand Bias changed: 11 => -48
Posted at 5:43am on April 26th, 2023
You found more notes. 🎉
Posted at 6:25am on April 26th, 2023
A new chart file was uploaded with the following changes:
----------
Note Count changed: 3038 => 3056
AVG NPS changed: 12.26484 => 12.33751
Hand Bias changed: -48 => -50
Posted at 11:29pm on January 20th, 2024
Revenge (gold stinger) [8/10]
>Perms, metadata, sync good
33.572 - Missing jump
36.572-37.808/39.043-40.102 - Strangely more anchory than the other parts of this section
1:34.102-1:35.690 - Where’s the rest of the jumps for the main melody?
>>Straightforward & consistent
Posted at 11:35pm on January 20th, 2024
Revenge (gold stinger) [7.5*/10]
> Permission check good.
> Sync looks good (No changes necessary).
> Acording to youtube/bandcamp ect. Artist name should be "Cazok"
> No issues found within submission folder contents.
- 0:02.690 Personally, I think it would make more sense to switch up the jack here with the guitar, instead of the 4 note jack. I think either minijack pattern [123]1[234]3[124] or a hand chain pattern [123]1[124]4[234] would give better representation while preserving that jacky goodness.
- 0:04.367 and many other 16ths have soft notes similar to 0:02.602. but are not charted.
- 0:05.161 these jumps seem out of place. I assume they're for the harder percussion hit, but i dont think they work. It makes more sense to me to keep the focus on the melody and not have other jumps
- 0:23.161 kinda sad this doesn't go full jumpstream here like you do at 1:02.690. I dont think difficulty is much a concern considering whats in the rest of the chart, and i dont think these gallops really give the representation you're looking for.
- 0:26.514, 0:31.455 a few missed jumps for the synth here.
- 0:34.455 it unreasonably annoys me that this section isn't half bpm lol.
- 0:45.749 Its an odd choice not to up the density with the added percussion. I know you could argue that the section shouldn't be too hard based on song intensity, but i feel the jumps are already a bit dense. The lack of change with the added notes/intensity just stands out to me as off.
- 0:49.984 0/10 no [14] jack. but seriously its a bit odd that this doesn't get jumps despite the jumptrill for the same instrument right after it.
- 0:51.572 The rhythm here is incorrect. The first 16th in every pattern is a ghost note. The rhythm is the same as "anywhere but here" but much slower.
- 1:01.543 Why the missing 16th? feels very out of place especially with 1:01.896 being charted.
- 1:10.984 are all these anchors intentional?? there seems to be a lot of 4-5 note anchors in this section, as well as many other streams. 1:02.778 in particular has some quite heavy left hand bias.
- 1:13.984 double check all the 16ths in this section, there are a few missing notes like 1:14.415, 1:15.308 and 1:18.484 that are left uncharted. I'm also having trouble hearing notes like 1:30.308.
- 1:22.278 missing jump for synth.
- 1:36.572 The layering here is completely different from all the repeats.
- 1:36.661 ghost note. I think the note you're looking for is 1:36.837 (and 1:36.925)
- 1:40.411 This grace doesn't work. Its far too long and creates a horrible minijack that just doesn't represent the music. I think keeping it to just 2 notes like it is in the music would work much better and be less ass to play.
- 1:42.220 starting from here you start misplacing the 16th. it should be after the 8th, not before it.
- 1:43.102 its probably fine, but that jack is rude af.
- 1:57.514 I'm not going to force you to dicksync the trill, but if you're going to manually sync the last note like this, you should do so for the entire thing. but yeah, you should probably dicksync the trills.
- 2:00.572 see 0:51.572
- 2:11.867 oh wow, its the same hand bias from earlier. Almost like the pattern was copy pasted. I'm not going to say dont copy/paste patterns, but weirdly biased patterns and anchors like this make it fairly obvious and easy to spot.
- 2:31.984 while these notes are accurate, I feel like it would be a better idea to remove the 4ths. I think with the intensity of the music here an even lighter section would be more fitting, as well as the fact that the 4ths here are just REALLY hard to hear. and with how you completely remove the 8th stream later, i think removing the 4ths just creates a more ideal transition.
- 2:53.675 This note really should be a chord.
- 3:02.690 see 0:51.572
- 3:22.808 hey you finaly got the rhythm right!
- 3:24.131 This jump should really be on the 4th. While the sound *does* change here, its just the guitar sliding to get into position to play the next note, which is strummed on the 4th, making it a more ideal spot for the jump placement.
- 3:24.925 these jumps are the same pitch and should probably jack.
- 3:25.808 missing jump for guitar.
- 3:26.690, 3:27.396 what are these jumps for? there are no guitar notes here, or any sound i can reasonably see needing jump representation.
- 3:27.925 is this jump for the snare? if so its really inconsistent with the rest of the section considering notes like 3:27.572 dont get jumps. It should probably be removed.
- 3:28.014 sounds like a ghost note to me.
- 3:28.361 missing jump for guitar.
- 3:28.984 no guitar, should be a single note.
- 3:31.631 this trill is weird, its not really reflected in the music as the guiar is simply strumming the same note 3 times, like at 3:25.631
** 3:33.749 so what the actual fuck is the patterning in this section?? you start with this weird anchor/trill thing and then immediately ignore it at 3:36.572. then the charting gets denser? at 3:39.396 as you start charting the 8th snares that often get ignored throughout the entire rest of the song. 3:45.043 is again randomly trilly without really representing the music and contains arbitrary jumps every 4th. then 3:49.808 needs an anchor for absolutely no reason at all and the increased intensity with the hard snare hits at 3:51.043 is completely ignored. At 3:56.337 we get light js for the blast beats with a nice long anchor for that guitar trill, EXCEPT for 3:57.572 because fuck that note. and a 24th stream at 4:01.102 because why not.
Here is how i would chart this section:
Start 3:33.649 off with a 3k section, change keys following PR and get rid of the 4th jumps. Add jumps for snares, but ignoring them also works. 3:37.631 add in jumps for the guitar. 3:39.306 represent the lack of lead guitar by using all 4 keys and add jumps for the chord changes. 3:42.220 is great and should be kept as is. 3:45.043 we repeat the 3k idea, this time with snare jumps as they are more important to the feel of the song here, and lets us better represent the intensity changes, like at 3:50.690. At 3:56.337 we get blast beats so jumps on the offbeat 16ths for the snares. The guitar is strumming the same note so lets trill it as well. 1[34] would make the most sense but a long oht with something like 4[23] also works and is funny. 4:01.278 we change from trill to JS with easy patterning to compensate for the density.
I'm not saying you need to chart the section exactly like that, but i really think something more cohesive needs to go here. Overall i think this is a quite nice chart, even with all the flaws and nitpicks, but that ending NEEDS some work. The representation is just lacking and the chart realy fails to match the changes in song intensity.
FR - please address the end of the song. It doesn't need to be perfect. just less bad.
Posted at 7:37pm on January 30th, 2024
A new chart file was uploaded with the following changes:
----------
Note Count changed: 3056 => 3043
AVG NPS changed: 12.33751 => 12.28502
Hand Bias changed: -50 => -45
Posted at 7:37pm on January 30th, 2024
I really deserve getting rejected on this song from the notes that storn provided, but I'm going to take what chances I can get to provide fixes & responses where I can for the Fixes Required tag. Not stepping the snares was a huge blunder.
I have massively overhauled 03:33.749 - 04:01.102 and will probably need another pair of eyes to make sure it passes. I'm falling hard on the addressing end of the song here not needing to be perfect, because I find that charting dense JS on 16ths at 170bpm to a 16th trill as long as the ending is intended to be to come across as quite ridiculous for 4 minutes into a song. So instead, I've utilized 8th anchoring to depict the trill only for that section and used other patterns sparingly to mix things up. I've also left the 24th stream section at the end in since it's supposed to be going to the guitar yet majority of the guitar is scratching strings instead of actually strummed notes so 24ths were used to depict the speeding up and heavier notation that happens throughout the ending without making the section unplayable or unbearably hard in-comparison to the rest of the song.
I assure you that it will play much MUCH better this time around just, y'know, fair warning it's less bad but not exactly as-written/requested. Implemented most other notes. Thank you again for taking the time for such in-depth notes.
Posted at 7:54am on January 31st, 2024
That ending looks MUCH better!