Dreamin' Attraction!! :: FFR Batch Submission
jacobvl39 - Dreamin' Attraction!! - Hino Isuka [5.75 / 10]
16th Official Tournament (see thread)
PublicTokenPurchasedSecretEvents
Rejected
The song was composed for BOFU2015. My understanding is that the songs from BMS events are free for anyone to use
What can I say, it's the shorter/easier version of the song everyone knows and loves. This will still be quite a challenge though.

Simfile Folder Name

Dreamin' Attraction!! (jacobvl39)

Note Count

1954

Chart Length

2:14

Average NPS

15.0308

Estimated Difficulty

93.84

First Note

0:04

Ending Note Delay

0:01

Hand Bias

x 22

Framers

0 - 0 1 - 0 2 - 46 3 - 20 4 - 415

Jumps

x 454

Hands

x 28

Quads

x 0

Color Jumps

x 5

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
11 - 33.00 nps 0.5 Seconds
15 - 30.00 nps 1 Second
28 - 28.00 nps 2 Seconds
51 - 25.50 nps 5 Seconds
113 - 22.60 nps 10 Seconds
195 - 19.50 nps 30 Seconds
536 - 17.87 nps 1 Minute
1024 - 17.07 nps

Color Count

x 716 (36.64%)
x 528 (27.02%)
x 25 (1.28%)
x 642 (32.86%)
x 13 (0.67%)
x 24 (1.23%)
x 3 (0.15%)
x 3 (0.15%)
x 0 (0%)

Largest Note Gaps

0.87s0.6s0.47s0.47s0.43s0.43s0.43s0.43s
35
28
21
14
7

Cleaned up some layering, nerfed a few of the longer anchors in the JS

A new chart file was uploaded with the following changes:
----------
Offset changed: -0.047 => -0.041
----------
Note Count changed: 1947 => 1954
AVG NPS changed: 14.98076 => 15.03077
Hand Bias changed: 21 => 22

Fixed folder name

A new chart file was uploaded.

Dreamin' Attraction!!
---------------------
- Permission, sync, metadata good.

- 16.065: Personally feel the 16th percussion here is more notable than the 32nd flam.
- 30.773: Missing note.
- 31.431: Why flam?
- 48.187, 48.480: This sound is quite a lot more prominent than most of your other 3-note flams, yet gets the same treatment in the chart. You also use 48ths instead of 32nds at 57.553.
- 52.358: This is a pretty awkward minijack for not a lot happening in the song.
- 59.748: Why 32nds?
- 72.529: Ghost note.
- 81.041: Misrhythm, this is on the beat at 81.114.
- 112.870: Column 1 is a bit harsh.
- 130.139: Piano plays 24ths here.

- The layering in this file is generally sensible, but I feel it needs to work on anchor usage quite a bit. There are often long anchors that don't go to any particular repeated sound; these range from shorter but still noticeable ones in relaxed parts of the song, like 6.187, or enormous giga-anchors like the one from 116.675-119.456 on column 2.
- There are also places where it feels the file could be significantly more attentive to the music. For instance, see 18.187 where the percussion picks up quite a lot in intensity, yet there is no change in layering and the patterning does not change until 18.773, at which point it does so for a different reason. This is pretty significant to go completely unaccented.
--> For another example: the sound at 43.358, 44.529 etc. is followed by trills, which is a good idea and makes sense, except that everything else around them is also trilly, so it's hard to find any emphasis or acknowledgement of them at all. Using OHTs could work, or rebalancing the other parts to be less trilly and collide less with the trills.

- Overall, definitely can be cleaned up into an acceptable file, but needs a bit more in the way of both technical tightening and thematic consistency to get there, plus another look at the anchoring. [6/10]

Dreamin' Attraction!! (jacobvl39)

- Offset's fine.

10.431 - Missing jump.
16.723 - Feels less significant to use a jump here.
*17.894 - Tone down this long anchor please, they don't have anything that sounded like a repeated melody.
*23.345 - What's with the 32nd going to? If anything they sounded similar to 3 jumps as 24.626.
30.772 & 31.016 - 24th burst should be continuous.
31.358 - Missing jump.
33.571 - Should be a 64th 3-note burst according to your structure.
35.382 & 35.675 - Missing note.
47.016 - The syncopation of the jump should be at the 16th, not on this 8th.
59.784 - Subjective gripe, but I just find this 32nd doesn't go well together given it's not an aggressive chip melody.
1:01.211 & 1:02.089 - Missing jump.
*1:06.772 - The repeated jumps on [23] and the subsequent 8th note after on the middle column sounds nice on paper, but when playing it couple of times this does get quite stale since you're limited to just juggling around outer trill patterns. You can mix the jumps so it doesn't really constrained into outer trilly patterns on the 16ths.
1:09.699 - Hand is a bit much, should be a jump.
1:15.187 & 1:15.480 - Missing note.
1:19.650 - Missing jump.
1:33.114 - Missing jump.
1:36.699 - Missing note.
1:40.138 - Missing note.

I'm going to stop listing most of the notes, since most of the layering feels jarring and unclear. As such, I don't think this is quite ready yet given there's too little of a deliberation on what accenting points that the notes really want to take, and players are mostly going to be confused with how trilly or anchory the patterns even with the music isn't really changing much. [5.5/10]

Thanks for your comments. I would like to follow up on this since I don't really understand all of the suggestions and criticisms. We're all busy with judging and DC duties so I'll probably wait until the OT starts to settle down.