Release of the Far West Ocean (8bit) :: FFR Batch Submission
Hateandhatred -
Release of the Far West Ocean (8bit) -
Kommisar [7.75 / 10]
Aug/Sept 2022
PublicTokenPurchasedSecretEvents
Released
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
Release of the Far West Ocean (8bit) (Hateandhatred)
Note Count
1044
Chart Length
1:40
Average NPS
10.9015
Estimated Difficulty
69.04
First Note
0:05
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 37
4 - 32
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
9 - 27.00 nps
0.5 Seconds
12 - 24.00 nps
1 Second
19 - 19.00 nps
2 Seconds
32 - 16.00 nps
5 Seconds
74 - 14.80 nps
10 Seconds
143 - 14.30 nps
30 Seconds
392 - 13.07 nps
1 Minute
629 - 10.48 nps
Color Count
Largest Note Gaps
1.17s0.47s0.37s0.37s0.37s0.33s0.33s0.33s
Posted at 5:39pm on September 28th, 2022
Edited properties, updated chart
A new chart file was uploaded with the following changes:
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Note Count changed: 978 => 1038
AVG NPS changed: 10.20522 => 10.8313
Hand Bias changed: -26 => -22
Posted at 8:56pm on June 1st, 2023
Release of the Far West Ocean (8bit) (Hateandhatred) [7.5*/10]
> Permission check good.
> Sync is not quite right. Notes come in early at the start, and end as late as 30ms by the end of the chart. Suggested changing offset to -0.279 and BPM to 130.200
> No issues found within simfile properties.
> No issues found within submission folder contents.
- 0:09.257 missing jump?
** 0:39.914 The underlying percussion rhythm is incorrect throughout the entire section. Here we get a clean loop of the entire beat. The note at 0:41.181 is missing and 0:41.297 is a ghost note. This is incorrectly charted for the whole song and should be fixed.
- 0:50.402 missing percussion 16th.
- 0:50.575 the synth doesn't start until the next 16th. this is a ghost note.
- 0:50.987, 0:51.900, 0:52.822, ect. It would be a nice touch to place jumps for these chords.
- 1:05.730 While interesting in theory, i dont think the current execution of these anchors really works. First off, you completely ignore the PR for the melody, which, imo should be the focus instead of what the 16ths are doing. you could argue the 1 notes represent the repeated pitch but 1:06.998 is still on 1. Second, the anchors fail to actually follow the pitch of the 16ths. 1:07.574 has a change in pitch, but the anchor note stays the same. Even with hands like at 1:13.106, having a minijack to change anchor notes wouldn't be out of place in this chart.
- 1:32.584 This is an only long oht on 12.
- 1:34.889 this minijack seems really out of place? why is it here?
- 1:35.235 Copy/pasting patterns doesn't work when the chart itself changes. Listen to the music and remember why you charted the earlier section how you did.
- 1:37.079 I dont think charting jumps for the percussion like this really works. I would rather have focus placed on the melody. Percussion elements basically never get layered so the jumps are somewhat out of place anyways.
Now that ms timing exists in FFR i strongly suggest using a tool like the recolorizer for color theory instead of 192nds so the note timings are more accurate to the song. Currently the notes are an entire 10ms off because of the slower BPM. Also make sure to fix the percussion issue noted at 0:39.914.
Posted at 9:01pm on June 1st, 2023
Release of the Far West Ocean (8bit) (Hateandhatred) [8/10]
>Perms, metadata, sync good
9.257 - Missing jump
10.409-15.941 - Maybe color the kicks here to differentiate this JS section from the previous JS section. I see you’ve had that similar idea applied to the later sections.
1:05.269 - Should be a white jump
>>Straightforward and consistent.
Posted at 10:08am on June 2nd, 2023
Currently working on fixes, but I'm most likely going to finish this tomorrow.
@storn, I'm not sure I understand the note about what you marked as fixes required. It seems to correspond to the arrows I layered for the percussion, but I can't really hear anything other than 1-2, 1and2 (with some slight variations at times like 1-and1-and2 at times). So I either am missing out on some probably obvious sounds (I will try to listen with earbuds), didn't understand what you mean, or we didn't interpret it the same way. I'll fix it however I can, but even by trying to substitute what you suggested (the ghost arrow and the unlayered note), I'm not sure I understand what you mean.
I've done a few fixes already, I'll do the rest this evening =)
Posted at 10:40am on June 7th, 2023
Fixed most of what you guys mentionned (not all of it though, such as the single notes in the middle and the jumps at the end (the latter mostly for climax theory), if you have any further comment, let me know!
A new chart file was uploaded with the following changes:
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Offset changed: -0.267574 => -0.282
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Note Count changed: 1038 => 1045
AVG NPS changed: 10.8313 => 10.91194
Hand Bias changed: -22 => -13
Posted at 12:25pm on June 7th, 2023
everything looks good, but let me restate my issues with the end of the chart.
1:35.442 in particular makes no sense in the context of this section. compare to the earlier 0:18.023 where you hat a cymbal tap.
1:35.558 and 1:36.479 are also the same snare as in the jump jacks, but get no jumps.
Posted at 1:27pm on June 7th, 2023
Should be good now, thanks!
A new chart file was uploaded with the following changes:
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Offset changed: -0.282 => -0.281995
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Note Count changed: 1045 => 1044
AVG NPS changed: 10.91194 => 10.9015
Hand Bias changed: -13 => -18
Posted at 7:54am on June 16th, 2023
one rhythm section was off, it's fixed now
A new chart file was uploaded with the following changes:
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Offset changed: -0.281995 => -0.281973
----------
Hand Bias changed: -18 => -20
Posted at 7:53am on July 11th, 2023
Played with a different noteskin and noticed a coloring inconsistency. colorblindmeme.png
A new chart file was uploaded with the following changes:
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Offset changed: -0.281973 => -0.282
----------