Full Sleeve (InK Me uP) :: FFR Batch Submission
T-Force -
Full Sleeve (InK Me uP) -
OceansAndrew [6.75 / 10]
Aug/Sept 2022
PublicTokenPurchasedSecretEvents
Rejected
Simfile Folder Name
Full Sleeve (InK Me uP) (T-Force)
Note Count
1601
Chart Length
3:07
Average NPS
8.747
Estimated Difficulty
66.85
First Note
0:04
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 1
3 - 10
4 - 1
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
8 - 24.00 nps
0.5 Seconds
10 - 20.00 nps
1 Second
17 - 17.00 nps
2 Seconds
32 - 16.00 nps
5 Seconds
74 - 14.80 nps
10 Seconds
146 - 14.60 nps
30 Seconds
399 - 13.30 nps
1 Minute
650 - 10.83 nps
Color Count
Largest Note Gaps
1.33s0.73s0.7s0.57s0.57s0.57s0.43s0.4s
Posted at 11:20pm on September 26th, 2023
Full Sleeve (InK Me uP) (T-Force) [7/10]
>Perms, metadata, sync good
>Additive Layering file partly. 8Bit Melody, Synth, and Kicks (not Snares) get prioritized. CymbalCrash gets at least a jump
27.777 - Move to [4] for better PR
28.902 - Why jump? Compare 28.152
29.465 - Why jump?
29.746 - Missing note. 8Bit Melody
30.027 - Why jump?
31.058 - Missing jump. 8Bit Melody + Kick
31.527-31.715 - Fix PR. Two diff sounds
32.090 - Move to [2] for better PR
34.902 - See note on 28.902
35.746 - Missing note. 8Bit Melody
49.512/55.058/58.152/58.340 - Missing jump. End of the 8Bit Melody here
1:06.965/1:12.965/1:18.965/1:24.965 - Missing [13] jump
1:09.402 - Move to a different lane. Compare 1:03.402
1:11.840 - Change to [24]. Compare 1:05.840
1:17.465-1:17.840 - Change to 3[34][24]
1:55.215 - Sounds closer to 1:55.246
2:00.402 - Change to [24] for better PR
2:03.761/2:04.011 - Ghost note
2:04.738 - Sounds closer to 2:04.777
2:05.840 - Sounds closer to 2:05.769
2:07.269 - Missing note
2:08.746 - Ghost note
2:09.293 - Sounds closer to 2:09.261
2:20.840/2:26.840/2:32.840 - Change to [24]. Compare 1:05.840
2:21.965/2:27.965/2:33.965 - Missing [13] jump
2:28.340 - Change to [2]
2.56.746 - Missing note
2:59.090-2:59.840 - Change to 12[13][13]2 for better PR
>>A different stepping approach? Guess it works, but the simplified layering makes this file bland. Overall, could use a lot more polishing
Posted at 11:27pm on September 26th, 2023
Full Sleeve (InK Me uP) (T-Force) [6.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.
- The chart offset is wrong by an 8th. notice how big transitions like 0:13.527 always happen on the 8th.
- 0:13.527 i find the patterning here to bit quite underwhelming. In a chart featuring dense 16th streams and 16th minijacks, having patterning this easy feels wrong. having jacks alternating hands like this is something i would expect to find in a sectin where the jacks are already quite difficult, such as if it was at 16th speed. But somehow this pattern seems to be put into the chart again and again.
** 0:36.027 this long dense JS is clearly the main difficulty of the chart. I cant help but feel its a bit out of place. In the entire rest of the chart, we dont see another stream as dense or as long. We basically just get 2 minutes of filler chart after the 1 minute of density. Following the general intensity of the song, This section does not feel like it should be this hard. With how soft and in the background the 16ths are, i think it might just be best to ignore them completely.
- 1:40.152 this minijack pattern is EXTREMELY rude. there aren't many minijacks in this chart to begin with so having two back to back on the same hand is really tricky to hit.
While i may some some complaints about patterning the chart is generally well made. The main issue with the chart is the dense 16th JS section. The difficulty spike there is simply too large for a chart like this. For me to see this being accepted the entire section would need major nerfs or be recharted entirely.