What if we should be :: FFR Batch Submission
Xtreme2252 -
What if we should be -
Bearing [4.75 / 10]
Aug/Sept 2022
PublicTokenPurchasedSecretEvents
Rejected
- The sim folder name isn't as expected: "What if we should be [Xtreme2252]" vs "What if we should be (Xtreme2252)"
- The sim folder contains additional files that can be removed. [ .ssc ]
Simfile Folder Name
What if we should be [Xtreme2252]
Note Count
1221
Chart Length
2:30
Average NPS
8.2855
Estimated Difficulty
65.27
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 14
4 - 232
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
7 - 21.00 nps
0.5 Seconds
8 - 16.00 nps
1 Second
14 - 14.00 nps
2 Seconds
24 - 12.00 nps
5 Seconds
55 - 11.00 nps
10 Seconds
107 - 10.70 nps
30 Seconds
304 - 10.13 nps
1 Minute
574 - 9.57 nps
Color Count
Largest Note Gaps
4.27s0.8s0.57s0.53s0.53s0.47s0.47s0.47s
Posted at 9:56am on August 29th, 2023
What if we should be (Xtreme2252) [4/10]
PERMS OK
SYNC NOT OK
Unfortunately the sync is incorrect. I suspect that this might be a variable BPM song given that the "off-sync-ness" fluctuates a fair bit throughout the song, or maybe just variable instruments timing, which would require precise sync from the stepartist in a case where the sync drifts as much as this. At some point the sync off by even a whole 48th (29.508 or 1:22.949 for quick examples) too early, or sometimes too late (see 2:06.699).
Given that the sync is too off and fluctuating, it's quite hard to follow the motifs properly, hence the low rating. That being said, there are fun ideas in the chart like the 24ths motif and the jumps layering, and the intensity is pretty consistent relative to the song and the approach. There are a few spots where the vocals layering makes for some awkward flams and those might be avoidable.
Posted at 10:03am on August 29th, 2023
What if we should be (Xtreme2252) [5.5/10]
>Perms & metadata good
>Sync bad
>Interesting initial offset
>>File was good until 12.625. Vocal sync was off. Layering/PR made no sense.