Rekt :: FFR Batch Submission
Jade5_ - Rekt - QwertyVibin [6.75 / 10]
Aug/Sept 2022
PublicEvents
Rejected
https://www.flashflashrevolution.com/vbz/showpost.php?p=4779511&postcount=372

Simfile Folder Name

Rekt (Jade5_)

Note Count

829

Chart Length

1:09

Average NPS

13.1102

Estimated Difficulty

81.77

First Note

0:06

Ending Note Delay

0:01

Hand Bias

x 25

Framers

0 - 0 1 - 0 2 - 18 3 - 68 4 - 8

Jumps

x 99

Hands

x 83

Quads

x 0

Color Jumps

x 2

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
10 - 30.00 nps 0.5 Seconds
14 - 28.00 nps 1 Second
22 - 22.00 nps 2 Seconds
41 - 20.50 nps 5 Seconds
84 - 16.80 nps 10 Seconds
158 - 15.80 nps 30 Seconds
432 - 14.40 nps 1 Minute
822 - 13.70 nps

Color Count

x 358 (43.18%)
x 214 (25.81%)
x 4 (0.48%)
x 218 (26.3%)
x 6 (0.72%)
x 16 (1.93%)
x 7 (0.84%)
x 4 (0.48%)
x 2 (0.24%)

Largest Note Gaps

3s0.23s0.2s0.2s0.2s0.2s0.2s0.2s
35
28
21
14
7

Rekt (Jade5_) [7.5/10]
>Perms, metadata, sync good

4.861 - Should be part of the jack
7.580 - This is the only time where the jack is long. Could break this 4-note jack into 2 minijacks to be more consistent with the file’s theme
8.142 - Should not be part of the minijack
8.423 - Should be on [1] or wherever the jack lane is present at this moment
8.892 - Sounds closer to 8.830
8.986 - Sounds closer to 8.955
10.861 - Minijack sound
11.533 - Missing jump
12.267 - Could nerf this to a jump to prevent an unintentional minijack. I see you nerf stuff sometimes like in 6.080/9.830
12.736 - Give the left hand some love by putting this minijack on [2]
13.392-13.861 - Nerf some stuff if you need to. Just make sure we get the minijacks
14.767-14.955 - Technically 16ths
16.017 - Missing jump
17.705 - Should be hand
22.392 - Should be jump
26.330-26.705 - For better PR, I suggest going from 1342 to 2321
39.455 - Should be hand
44.330-44.798 - For better PR, I suggest going from [12]233[24]4 to [12]31144
46.955-47.142 - The jump should not be part of the jack
50.892 - Should change this [14] to a [1] since the timing on hitting [4]’s on this part is really tight
51.830-52.017/52.955-53.142/54.455-54.642/57.455-57.642/1:01.955-1:02.142 - The jump should not be part of the jack

>>Straightforward, but not quite consistent right now

Rekt (Jade5_) [6/10]
>Permission good (Blanket)
>Folder contents, metadata good
>Sync good

>**Audio is pretty harsh, and noticeably peaks. Will require either a remastered version or reducing the overall volume in Audacity to get to proper audio levels.

Playtest Impression, 1.0x Rate - Kind of cool but not quite there

3.080 - 39.080 - Not entirely certain on the intended layering structure here.
–12.080 - 14.423 - This is a little too much of a difficulty spike, but you could probably get away with the layering structure if the minijacks/16ths here land on alternating hands. Or just reduce the layering here a bit.
–20.517 - nitpick - suggest move to 2

39.080 - end - this section is really good
–47.892 / 59.892 - (slightly subjective, can ignore) still think these should get a slight nerf though, they’re a little rough

It’s pretty close. For the chart, the layering in the first half definitely needs work to improve clarity/consistency. Audio fix will also be required in a fix/resubmission.

Pretty solid for what looks like one of your first files!