LIVE LIKE RETROFUTURE :: FFR Batch Submission
bmah -
LIVE LIKE RETROFUTURE -
paraoka [8.25 / 10]
June/July 2022
PublicTokenSecretEvents
Released
- The sim folder contains additional files that can be removed. [ .dwi ]
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
LIVE LIKE RETROFUTURE (bmah)
Note Count
1294
Chart Length
2:36
Average NPS
8.4575
Estimated Difficulty
77.48
First Note
0:03
Ending Note Delay
0:04
Hand Bias
Framers
0 - 0
1 - 0
2 - 17
3 - 29
4 - 34
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
8 - 24.00 nps
0.5 Seconds
12 - 24.00 nps
1 Second
20 - 20.00 nps
2 Seconds
31 - 15.50 nps
5 Seconds
73 - 14.60 nps
10 Seconds
133 - 13.30 nps
30 Seconds
342 - 11.40 nps
1 Minute
646 - 10.77 nps
Color Count
Largest Note Gaps
9.57s3.2s2.13s1.93s1.87s1.03s0.9s0.6s
Posted at 11:12pm on July 26th, 2022
A new chart file was uploaded with the following changes:
----------
Note Count changed: 1292 => 1295
AVG NPS changed: 8.44444 => 8.46405
Hand Bias changed: 18 => 17
Posted at 7:29am on March 27th, 2023
LIVE LIKE RETROFUTURE (bmah) [8**FR/10]
>Permission good (Blanket)
>Folder contents, metadata good
>Sync good
**You’re going to have to reduce the volume of these high pitches (especially those at 57.414, 1:41.478 and 1:56.243) and/or run a high-pass filter on this. My ears still hurt from my sightread. Gonna require fixing this for acceptance.
Playtest Impression, 1.0x Rate - Audio is actual pain. Chart might need some minor things.
29.037 - would argue for drum 24ths similar to 14.272
58.260 - 59.260 - (subjective, can ignore) Suggest changing the roll to 321 or 234 so this doesn’t end in a pretty rough right hand thing (You do this nicely with the other one of these at 1:42.555)
Optional things, understandable as-is for style etc.
-1:07.219 - Suggest 4 for better accuracy with the synth thing. You could do eg. 1 2 3 afterwards.
-1:21.984 - ^
-1:51.514 - ^
Chart is pretty enjoyable and well done on the whole. Needs an audio fix and it’s good to go.
Posted at 7:37am on March 27th, 2023
8.5/10 Fixes Required
Permission: good
Metadata: good
Sync: good
Folder contains .dwi.
- 15.888(etc.): I find it interesting that you omit these 4th note rimshots, but you include the rimshot 12ths at 16.042 etc.
- 23.886: Put on column [3] for PR.
- 25.116: You have room to put this on [4] for PR, right now it's on the same column as 25.424 and it has a higher pitch than 24.808.
- 29.115(etc.): 24th roll? See 14.273.
- 32.845: Missing note to melody.
- 34.229: I feel 34.229/34.344 should be [3][4] for PR and it can be done without much friction.
**58.222, 102.632, 117.397: These should just be 32nd notes starting at 58.222, 102.632, 117.397.
- 102.555, 102.613: Ghost notes
- 117.378: Ghost note.
- 123.626(etc.): Are these jumps going to the melody? If so why are notes like 122.934 and 123.280 singles?
Excellent file, the layering is quite complex in this but also easy to understand. FR for 58.222 etc.
Also the audio is quite painful at the timestamps Tru mentioned.
Posted at 4:31am on May 1st, 2023
Ok, so there are three sections of the song with the high-pitched sounds. I did a combination of compression + low-pass filter via Audacity to amend this. It WILL still sound high-pitched but it's the best I can do without compromising the song's audio quality entirely. Some effects may be subtle but there is a difference. If you can find a better way of adjusting the audio then be my guest.
A new chart file was uploaded with the following changes:
----------
Offset changed: -0.200 => -0.230
----------
Note Count changed: 1295 => 1294
AVG NPS changed: 8.46405 => 8.45752
Hand Bias changed: 17 => 14