fastbeats :: FFR Batch Submission
Deamerai - fastbeats - Red Ruler [7.25 / 10]
June/July 2022
Public
Released
http://www.dramacore.com/
fastbeats is from the Dramacore netlabel, which licenses all their releases under CC BY 3.0.

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

fastbeats (Deamerai)

Note Count

379

Chart Length

0:30

Average NPS

13.849

Estimated Difficulty

78.28

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 11

Framers

0 - 0 1 - 0 2 - 1 3 - 50 4 - 30

Jumps

x 69

Hands

x 20

Quads

x 7

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
9 - 27.00 nps 0.5 Seconds
13 - 26.00 nps 1 Second
22 - 22.00 nps 2 Seconds
42 - 21.00 nps 5 Seconds
92 - 18.40 nps 10 Seconds
167 - 16.70 nps 30 Seconds
0 - 0.00 nps 1 Minute
0 - 0.00 nps

Color Count

x 109 (28.76%)
x 93 (24.54%)
x 4 (1.06%)
x 99 (26.12%)
x 6 (1.58%)
x 38 (10.03%)
x 4 (1.06%)
x 3 (0.79%)
x 23 (6.07%)

Largest Note Gaps

0.73s0.57s0.47s0.43s0.43s0.33s0.3s0.27s
35
28
21
14
7

fastbeats (Deamerai) [7.5/10]

PERMS OK
SYNC OK

7.642: I mean, this is fine but the 64ths roll is clearly audible until the 8th and making it 12341234 (without a jump on the 8th) would still flow great. Just a suggestion.

11.229: Flow isn't great here. The 5 notes oht is a bit jarring given the soft hats it goes to.

11.772: This jump isn't the same note as the ones at 11.446 & 12.098.

13.620: PR isn't correct here. The 16th on 13.729 is clearly higher so these triplet minitrills don't feel right. Moreover, from here to 14.272 is a bit heavy on the left hand.

14.924: Jump.

16.989: These 32nds are pretty satisfying.

17.533: Jump (arguably if difficulty is a concern).

20.287: While I know you haven't layered this sound in the rest of the song before this ending, I think this could be added (not as a minijack though) to loosely match 22.243.

24.489: This note feels weird because the synth is there, but the actual percussion is more on 24.544 (a whole 32nd later).

26.084 & 26.229: Why omit these? Feels quite empty as is. Same for the iteration at 26.663 (except these wouldn't be perfect 12ths).

This file feels pretty varied for its short length and has quite nice flow overall. Nothing really outstanding but nothing too bad either; enjoyable. Could probably go ingame as is but a bit of polish would be nice.

7/10 Changes Recommended.

Permission: good
Metadata: good
Sync: good

- 1.875: This was probably meant as a joke, but this is pretty underwhelming to be a quad.
- 5.145: This and 5.357 are different sounds and should probably be different jumps as well.
- 5.570: I see no reason why this hand should be part of this jack.
- 7.641: I know this is a difficulty concern, but the glitchy stuff clearly goes on for longer than the 16th, maybe nerf it to 48ths?
- 11.663: This 8th should not be part of the trill and the 32nd at 11.717 should be on the same column as the 16th at 11.554.
- 14.054: Same as 5.570 alot of these jumps are forming unjustified jacks.
- 17.206, 17.532: Jumps?
- 17.967: This sounds more like a trill to me than a 4-note jack.
- 20.032: Jump?
- 25.322: Why do you include this note, but not notes like 26.083 and 26.862.

Cool song, very T11-esque. I think the chart is fine, but could be ironed out. 17.532 can be made into a jump without much friction so CR for that.

Fixes

A new chart file was uploaded with the following changes:
----------
Note Count changed: 378 => 379
AVG NPS changed: 13.81242 => 13.84896
Hand Bias changed: 12 => 11