Armageddon [Blue Stahli] :: FFR Batch Submission
Tru - Armageddon [Blue Stahli] - Blue Stahli [8.25 / 10]
June/July 2022
PublicTokenPurchasedSecretEvents
Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2

✔️ The stepauthor has acknowledged the judges notes.

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Armageddon [Blue Stahli] (Tru)

Note Count

1569

Chart Length

2:30

Average NPS

10.6566

Estimated Difficulty

75.69

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 9

Framers

0 - 0 1 - 0 2 - 6 3 - 21 4 - 12

Jumps

x 281

Hands

x 101

Quads

x 2

Color Jumps

x 14

Color Hands

x 1

Color Quads

x 0

Most notes in:

1/3 of a Second
12 - 36.00 nps 0.5 Seconds
15 - 30.00 nps 1 Second
21 - 21.00 nps 2 Seconds
32 - 16.00 nps 5 Seconds
72 - 14.40 nps 10 Seconds
138 - 13.80 nps 30 Seconds
370 - 12.33 nps 1 Minute
697 - 11.62 nps

Color Count

x 569 (36.27%)
x 568 (36.2%)
x 2 (0.13%)
x 362 (23.07%)
x 10 (0.64%)
x 15 (0.96%)
x 16 (1.02%)
x 7 (0.45%)
x 20 (1.27%)

Largest Note Gaps

1.33s1.33s1.17s0.6s0.57s0.57s0.57s0.4s
35
28
21
14
7

Armageddon (Tru) [8.5/10]

PERMS OK
SYNC OK

1:30.992: Omitting this felt quite weird during playthrough.

1:36.878: While this is ok as is, I would suggest adding the 4th on 1:37.068 and alleviating the spike a bit by using one handed jumpjacks. Having (23)(23)11(34)4 is pretty unfriendly given the rest of the chart. Something like (34)(34)2(34)11(34)4 would still be a difficulty increase (to match the song) but not so abrasive.

1:38.113: Missing note.

1:43.904: Possibly too spiky, wasn't the most fun to play.

Very solid chart. The only noticeable thing that could be improved imo is the execution of the spiky section which does affect playability a bit. The motifs are very clear and enjoyable overall, and there's a good flow between the chosen patterns. Good job.

Armageddon [Blue Stahli] (Tru) [8/10]
>Perms, metadata, sync good

30.802 - Should be [134] for better PR.
37.068/37.258 - Should be jump? Compare 34.030/34.220.
54.352/54.922 - Missing note
1:06.119 - Should be single. No Vocal.
1:11.815 - Missing hand. Vocal.
1:12.195 - Why jump?
1:36.214 - If you’re going to nerf the transition into the quad, then you might as well remove this note here (similar to what you did on 1:36.024).
1:36.878 - Should be [14] for better PR.
1:53.018 - Oh? So you’re not afraid of putting hands near 32nds? Maybe it’s time to put them at 1:37.828, 1:39.347, 1:40.866, 1:42.385, and 1:46.942.
1:55.486/2:01.372 - Why no hand?
2:07.068 - If this section is Additive Layering, then should this spot be a hand? GuitarStrum + Kick + Vocal.
2:14.853 - Why no jump?
2:26.530/2:26.910/2:27.290 - What noise are these 16ths going to?

>>Cool file.

Thanks for notes! Cleaned up a few pattern choices here and there, addressed missing/ghost-y notes, but left most of the layering choices alone because they're pretty deliberate

A new chart file was uploaded with the following changes:
----------
Offset changed: -0.613 => -0.612971
----------
Note Count changed: 1570 => 1569
AVG NPS changed: 10.66335 => 10.65655
Hand Bias changed: -2 => 9