Panic! Pop'n! Picnic! :: FFR Batch Submission
Velocity - Panic! Pop'n! Picnic! - Umeboshi Chazuke [7.75 / 10]
June/July 2022
PublicTokenPurchasedSecretEvents
Released
BoF Permissions: https://manbow.nothing.sh/event/event.cgi?action=More_def&num=519&event=110
Artist Name: 梅干茶漬け

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Panic! Pop'n! Picnic! (Velocity)

Note Count

1798

Chart Length

2:13

Average NPS

13.7743

Estimated Difficulty

86.46

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -4

Framers

0 - 0 1 - 0 2 - 8 3 - 31 4 - 158

Jumps

x 425

Hands

x 26

Quads

x 0

Color Jumps

x 3

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
10 - 30.00 nps 0.5 Seconds
13 - 26.00 nps 1 Second
24 - 24.00 nps 2 Seconds
43 - 21.50 nps 5 Seconds
99 - 19.80 nps 10 Seconds
191 - 19.10 nps 30 Seconds
544 - 18.13 nps 1 Minute
955 - 15.92 nps

Color Count

x 757 (42.1%)
x 474 (26.36%)
x 25 (1.39%)
x 478 (26.59%)
x 23 (1.28%)
x 28 (1.56%)
x 13 (0.72%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

0.8s0.47s0.47s0.33s0.33s0.33s0.33s0.33s
35
28
21
14
7

Panic! Pop'n! Picnic! (Velocity) [8/10]
>Perms, metadata, sync good

00.535/6.220 - Should be jump.
12.694/13.049 - If you’re doing flams on the laser noises, then there should be a note here.
14.746/14.904/21.378/22.168/22.483/24.852/25.010/32.589/39.537/49.642/52.484/1:19.017/1:19.332/1:19.648/1:20.911/1:21.543/1:21.859/1:22.175/1:29.122/1:29.438/1:29.754/1:31.017/1:31.649/1:31.964/1:32.280 - Should be jump.
14.825/16.483/24.694/24.931/26.589/1:19.490/1:22.017/1:29.596/1:32.122 - Should not be jump.
15.220 - Can you move this note to [3] to lessen the anchor of [2]?
44.195 - Missing note
1:00.063/1:00.379/1:00.695/1:01.011 - Should be single. No Kick.
1:02.985 - Sounds closer to 1:02.906.
2:09.544 - Missing note. Laser flam.

>>Good file. Be mindful of unnecessary anchors.

Panic! Pop’n! Picnic! (Velocity) [7.5**FR/10]
>Permission good (2016 BOF)
>Folder contents, metadata good. Japanese in artist name again
>Sync good

Playtest Impression, 0.8x Rate - Very front-loaded but seems fine

Pick one or the other of these two notes to touch up
–1.798 - 6.220 - (subjective, can ignore) Would argue to nerf the jumps here so the next section is more intense / better captures the piano+drum coming in.
–6.220 - jump

12.733 - ?? Assuming going to the chiptune-y sounds you may have wanted this at 12.654.

**14.430 - 33.378 - brush up layering in this section
–14.588, 24.694 - not jump
–14.746, 24.852 - jump
–14.825, 24.931 - jump 16th later
–16.483, 26.589 - reduce jump, not melody
–18.378, 22,168, 28.484 etc. - (very subjective) could argue this should be a jump but might make patterns a bit ugly so as is makes sense

38.510, .826 - seem missing
48.537 - .695 - bit of an oof but not a huge deal
1:18.227 - 1:48.544 - (very subjective) Bringing back the hands on snares idea here might help to balance the overall difficulty curve
1:20.280, 1:22.806 - conspicuously missing
2:09.505 - same idea as 12.733

Not bad at all, front loaded in difficulty but not overly so. Need to fix the js section for sure tho.

Applied fixes based on notes.

A new chart file was uploaded with the following changes:
(insert file changes here.)

Very subjective/optional - reduce 22.799 from a jump

Looks good, moved to accept. Sorry for delay in checking this been a bit busy