Cull :: FFR Batch Submission
storn42 - Cull - Pentakill [7.5 / 10]
June/July 2022
PublicPurchasedSecretEvents
Released
riot games perms
hey look, i culled half the song out and made it short.

✔️ The stepauthor has acknowledged the judges notes.

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Cull (Storn42)

Note Count

1304

Chart Length

2:41

Average NPS

8.2514

Estimated Difficulty

60.07

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -12

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 1

Jumps

x 196

Hands

x 66

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
8 - 24.00 nps 0.5 Seconds
9 - 18.00 nps 1 Second
18 - 18.00 nps 2 Seconds
32 - 16.00 nps 5 Seconds
63 - 12.60 nps 10 Seconds
122 - 12.20 nps 30 Seconds
328 - 10.93 nps 1 Minute
545 - 9.08 nps

Color Count

x 512 (39.26%)
x 348 (26.69%)
x 4 (0.31%)
x 400 (30.67%)
x 4 (0.31%)
x 35 (2.68%)
x 0 (0%)
x 1 (0.08%)
x 0 (0%)

Largest Note Gaps

1s0.8s0.8s0.8s0.6s0.6s0.6s0.6s
35
28
21
14
7

Cull (Storn42) [7.5/10]
>Permission good (Riot Games)
>Folder contents, metadata good, though would prefer difficulty tag
>Sync good

Playtest Impression, 1.0x Rate - Seems good

34.849 - why jump? Make 35.049 a jump?

It’s fine. I personally find this pretty draggy and too similar to the widget files of yesteryear. But there could definitely still be an audience for this. Good to go.

7.5/10

Permission: good
Metadata: good
Sync: good

- 0.149 - 2.349: PR is backwards here, I kinda prefer the first pattern of a sequence to have proper PR and then changing it in a later pattern for pattern variety. (@6.949 it's fine for example)
- 21.749: Why jump?
- 21.949, 22.349: Jump?
- 26.149 - 38.549: Can't say I entirely understand the jump use here, I'm guessing it has something to do with the pitch bends, but not sure.
- 136.949 - end: This part is fantastic, more of this please

Typical storn file, super consistent layering, the file doesn't do anything crazy. There are certain sections where I think the file could be spiced up by following the guitar or the vocals for example, but from an objective standpoint there is not too much to complain about. Ending is really fun.

A new chart file was uploaded with the following changes:
----------
Hand Bias changed: -8 => -12

@Tru

34.849 - why jump? Make 35.049 a jump?
- Its the same jump thats been through the entire section. 0:33.649 and 0:34.249 also share the same jump and note. In fact, you may have even noticed that the pattern is identical minus the snare jump.

Re: difficulty tag - I agree that could use one, but i'm not sure what would make good tags so i'm leaving that to whoever puts it ingame.

@M0nkeyz

0.149 - 2.349: PR is backwards here, I kinda prefer the first pattern of a sequence to have proper PR and then changing it in a later pattern for pattern variety. (@6.949 it's fine for example)
- I hate you because you're right and im bad at PR apparently. I thought this *was* proper pr lol.

21.749: Why jump?
21.949, 22.349: Jump?
- Basically so i dont end up with something like https://imgur.com/a/MSTBISn

26.149 - 38.549: Can't say I entirely understand the jump use here, I'm guessing it has something to do with the pitch bends, but not sure.
- Basically every held guitar note has a jump. They also tend to be accented so a jump is more reasonable.