Dream to Nightmare :: FFR Batch Submission
Wiosna -
Dream to Nightmare -
Nightmare [8.5 / 10]
15th Official Tournament (More Than 70 Difficulty)
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Released
✔️ The stepauthor has acknowledged the judges notes.
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
Dream to Nightmare (Wiosna)
Note Count
1312
Chart Length
1:46
Average NPS
12.6886
Estimated Difficulty
92
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 41
3 - 125
4 - 43
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
8 - 24.00 nps
0.5 Seconds
12 - 24.00 nps
1 Second
21 - 21.00 nps
2 Seconds
40 - 20.00 nps
5 Seconds
90 - 18.00 nps
10 Seconds
177 - 17.70 nps
30 Seconds
455 - 15.17 nps
1 Minute
852 - 14.20 nps
Color Count
Largest Note Gaps
4.7s2.13s1.5s1.2s1.2s1.2s0.83s0.67s
Posted at 3:41pm on June 12th, 2022
[8.5/10]
Permission: good
Metadata: good
Offset: see below
- 0.083: This note is off by a little bit, move the first beat to 0.101.
- 0.420 - end: Sync is late instead of early from this beat onward, move to 0.415. (grow region from 0.415 to the end of the song, 178 bpm)
- 14.572: The pitch here is higher than 11.875, so I think it would be cool to reflect that in this pattern. Maybe [12] 2 [134]?
- 19.207: This glut feels a bit arbitrary, the sounds indicate a straight jumptrill.
- 20.302, 20.555: I understand this is a jack oriented file, but these don't really sound like jacks.
- 31.931: This note isn't much more intense than the 32nds. I would make them all singles and then you can make 32.100 a jump for the kick.
- 32.269: Same here
- 32.465: I'm not sure if I like this particular 48th, I'd make the first one a 32nd and keep the second one as a 48th to indicate that the roll is faster.
- 32.774: I would just make this a single for congruency, but I understand the jump.
- 32.816: I'd also do the same thing here, first grace a 32nd and the second one a 48th.
- 43.940, 44.150, 44.361, 44.572: I understand the omission of these notes, but I love offbeat rhythms like these lol.
- 63.785: Move to 63.813.
- 64.965, 65.302, 65.471 etc.: Why are these jumps? I think single note jacks would make more sense. Single notes would also make instances of syncopation like at 69.853 stand out more.
- 69.516: Not a huge fan of this being a hand, I understand it's going to the chord in the background, but without the presence of a kick it feels like it's a bit too much for the sound.
- 84.094 - 86.285: That's awesome
- 86.707, 87.212: I think you could make these 3-note jacks. They're fairly isolated, but you do have a theme going on of 2-note jacks, so up to you.
- 89.572, 89.909: Instead of having these 8ths as jumps you could also make these 4-note 48th bursts, not really necessary, but it fits better imo. ( https://imgur.com/a/N7yQwny )
This chart is so good. The majority of my notes are suggestions and nitpicks, it's good to go as is.
Posted at 1:58pm on June 14th, 2022
Very big thanks for the notes.
Sync is fixed.
14.572 - Agreed, fixed.
19.207 - I think a jumptrill would make this bit a little uneven; I agree that the glut pattern is a bit arbitrary, but this fits this midway point of it being gluts while not being too difficult.
20.303/20.555 - Fair enough point, I was a bit back and forth on this after making a few other files in this style, and I think I'd lean more towards this being not jacks.
31.931/32.269 - Good catches, thank you.
32.465 - I'm unsure about this personally, can't hear much difference between this and the other 48th.
32.774 - Double was used mostly for difficulty purposes (and to denote a shriller buzz sound) yeah.
63.785 - Sure.
64.965/etc. - The jumps are partly for difficulty and partly because of feel. This is a prominent part of the song, and I found that a lot of the difficulty (and heaviness, really) gets lost when I made them singles. It gets particularly noticeable with minijack chains like 65.303, where the hidden 221 pattern caused by the minijack + [13] jump creates a good amount of strain that I think fits the overall energy of the section.
69.516 - I think this coincides with 64.965. I think the kicks here are prominent enough and the chord distinguishes this note from the rest of the kicks.
86.707/87.212 - yeahhhh I would like to be prudent if possible.
89.575/89.909 - I think I avoided an explicit 48th burst because I just thought that it'd be a massive pain to time on Etterna/osu!mania. On FFR it's less of an issue because the game is more AAA-oriented, but I think the issue with your suggestion in particular is that I'd have to use minijacks on column 3 to avoid column bias (the burst before it had a minijack on column 4), and 3413 looks fairly counterintuitive to hit. I'm torn on this, but I think I'll keep this.
Posted at 1:59pm on June 14th, 2022
Applied M0nkeyz's notes.
A new chart file was uploaded with the following changes:
----------
Note Count changed: 1313 => 1312
AVG NPS changed: 12.69417 => 12.68859
Hand Bias changed: 55 => 56
Posted at 2:22pm on June 14th, 2022
A new chart file was uploaded with the following changes:
----------
Note Count changed: 1313 => 1312
Chart Length changed: 1:49 => 1:46
AVG NPS changed: 12.32478 => 12.68859
Last Delay changed: 0:04 => 0:01
Hand Bias changed: 57 => 56