Boxel Adventure :: FFR Batch Submission
Velocity - Boxel Adventure - 7mai [7.5 / 10]
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Collab with Gradiant

- The sim folder name isn't as expected: "Boxel Adventure (Gradiant & Velocity)" vs "Boxel Adventure (Velocity)"

✔️ This chart has been marked as final and shouldn't receive any more changes.

- This file is a collaboration between multiple authors / stepauthors.

Simfile Folder Name

Boxel Adventure (Gradiant & Velocity)

Note Count

1759

Chart Length

2:03

Average NPS

14.7608

Estimated Difficulty

93.61

First Note

0:04

Ending Note Delay

0:01

Hand Bias

x -27

Framers

0 - 0 1 - 0 2 - 11 3 - 135 4 - 170

Jumps

x 339

Hands

x 36

Quads

x 0

Color Jumps

x 1

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
12 - 36.00 nps 0.5 Seconds
16 - 32.00 nps 1 Second
28 - 28.00 nps 2 Seconds
50 - 25.00 nps 5 Seconds
105 - 21.00 nps 10 Seconds
192 - 19.20 nps 30 Seconds
525 - 17.50 nps 1 Minute
980 - 16.33 nps

Color Count

x 658 (37.41%)
x 443 (25.18%)
x 123 (6.99%)
x 397 (22.57%)
x 107 (6.08%)
x 12 (0.68%)
x 3 (0.17%)
x 8 (0.45%)
x 8 (0.45%)

Largest Note Gaps

1.07s0.77s0.77s0.63s0.53s0.33s0.33s0.33s
35
28
21
14
7

YES (stepper should recheck layering at 10.275-10.813, change 1:00.755 from [23] to [34] for an easier trill transition, and recheck entire file for unintentional/unnecessary long anchors)

Yes, check first-half for jump usage imo.

Trill sequence at 60.755 is weird. Suggest starting trill on beat and changing pattern slightly at 61.063 to mark the change in sound.
67.525 has a hard transition out.
90.058 is a pretty goddamn fast OHT.
The transition into the trill at 111.980 is just unnecessary.

FR: 81.525 is way too much for the sound and also viciously spiky.

3 yes / 1 FR
Gonna set this to 'Change Recommended'. Can go in as-is, but should probably get the look-over by the Stepauthor.

Gradiant's applied fixes.

A new chart file was uploaded with the following changes:
----------
Hand Bias changed: -45 => -27