Lonely Lux :: FFR Batch Submission
Velocity -
Lonely Lux -
ρωμα [6.75 / 10]
Jan/Feb 2022
PublicTokenPurchasedSecretEvents
Released
- The sim folder name isn't as expected: "Lonely Lux [Multi] (Velocity)" vs "Lonely Lux (Velocity)"
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
Lonely Lux [Multi] (Velocity)
Note Count
498
Chart Length
2:52
Average NPS
2.9631
Estimated Difficulty
12.86
First Note
0:04
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 0
4 - 0
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
3 - 9.00 nps
0.5 Seconds
5 - 10.00 nps
1 Second
7 - 7.00 nps
2 Seconds
12 - 6.00 nps
5 Seconds
27 - 5.40 nps
10 Seconds
45 - 4.50 nps
30 Seconds
126 - 4.20 nps
1 Minute
211 - 3.52 nps
Color Count
Largest Note Gaps
2.07s2.07s1.07s1.07s1.07s1.03s1.03s1.03s
Posted at 1:01am on October 3rd, 2022
Lonely Lux (Velocity) [7/10]
>Permission good (2021 BOF)
>Folder contents good
>I suppose you would know whether the game can actually support/display the characters in the .sm title and artist name lol
>Sync good
Playtest Impression, 1.0x Rate - Not sure how to feel about this one. Feels twice as long as it needs to be so I’d probably advocate for a deep cut
I’m trying to avoid being overly nitpicky so I’ll generalize some stuff.
-From the start to ~1:07.325 the PR is generally pretty good, but there are some “jacks” hidden in here which end up feeling a bit off when the repeated note doesn’t hit accordingly.
-I think this file is pretty draggy and could benefit from a cut. Not going to require this but nearly 3 minutes is a lot for a file this easy.
1:22.843 - why jump?
1:38.360 - move from [12], previous jump was also [12] on different pitch
1:42.498 - ^
1:50.429 - suggest 4 or 3[23]
It’s okay. I personally think it’s too long to be this easy so I have some bias against it from that.
Posted at 1:06am on October 3rd, 2022
Lonely Lux (Velocity) [6.5/10]
>Perms, metadata, sync good
12.498/13.187 - Should be single. It’s just xylophone.
17.670-34.222/1:23.877-2:11.463 - The song gets more intense here, but you put in the same type of steps as the quiet intro?
55.946 - Should be single. No violin.
1:32.153 - Should be jump. Violin.
2:31.118 - Should just be [4]. No long held piano note.
2:46.981-2:49.182 - Should be singles.
>>Kinda weird to understep such an already easy song.
Posted at 11:06pm on October 12th, 2022
Rating appeal: The song does run slightly long, but I appreciate the chart's exclusive focus on its melodic elements and I do think it's a decent approach to the song. However, this melodic focus means that the erroneous jack collisions Tru mentions are really, really noticeable. I'm fine with this going in game but those need to be ironed out first. [Fixes Required]
Posted at 4:06pm on December 8th, 2022
A new chart file was uploaded with the following changes:
----------
Note Count changed: 507 => 498
AVG NPS changed: 3.01666 => 2.96311
Hand Bias changed: -29 => -24
Posted at 2:42pm on December 14th, 2022
Not sure what the [Multi] folder name means but not a big deal. Still assuming you know whether the game can display the Japanese and Greek in this file's metadata, and fix accordingly if "no."
Just some very slight optional pattern suggestions. Good to go.
1:50.084 - suggest 2 (I may have lead you down a bit of a garden path here oops)
2:33.877 - suggest 4
2:36.291 - suggest [24]
Posted at 1:22am on December 15th, 2022
[Multi] came from the fact this file actually had 2 difficulties, an easier and harder version. I only submitted the easier one and forgot to rename the folder this time.
The file metadata isn't actually used in the converter / in-game unless Dossar copies directly, it's mostly used as reference for us.
Will look at suggestions soon, thanks.