Drop Bombs :: FFR Batch Submission
Rapta - Drop Bombs - Stonebank [7.5 / 10]
Event Tokens
PublicTokenPurchasedSecretEvents
Released
Monstercat Blanket Permission

Simfile Folder Name

Drop Bombs (Rapta)

Note Count

957

Chart Length

1:39

Average NPS

9.9618

Estimated Difficulty

74.25

First Note

0:02

Ending Note Delay

0:01

Hand Bias

x 25

Framers

0 - 0 1 - 0 2 - 0 3 - 4 4 - 21

Jumps

x 237

Hands

x 23

Quads

x 0

Color Jumps

x 1

Color Hands

x 1

Color Quads

x 0

Most notes in:

1/3 of a Second
9 - 27.00 nps 0.5 Seconds
12 - 24.00 nps 1 Second
24 - 24.00 nps 2 Seconds
40 - 20.00 nps 5 Seconds
72 - 14.40 nps 10 Seconds
130 - 13.00 nps 30 Seconds
325 - 10.83 nps 1 Minute
620 - 10.33 nps

Color Count

x 467 (48.8%)
x 253 (26.44%)
x 34 (3.55%)
x 109 (11.39%)
x 8 (0.84%)
x 76 (7.94%)
x 6 (0.63%)
x 3 (0.31%)
x 1 (0.1%)

Largest Note Gaps

0.37s0.37s0.37s0.37s0.37s0.37s0.37s0.37s
35
28
21
14
7

Velocity helped me edit the music, thanks Velo o/

A new chart file was uploaded with the following changes:
----------
MP3 Length changed: 1:36 => 1:37
----------
AVG NPS changed: 8.94481 => 8.94171
First Delay changed: 0:03 => 0:02
Hand Bias changed: 33 => 31

Drop Bombs (Rapta) [7.5*/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> ‘.sm.old’ file found within submission folder contents. Suggest removing. No other issues found within submission folder.

-[00:55.796] Alright. Respect what you’re doing with 32nds here, but the instrument that kicks the idea behind the 32nds here doesn’t start until the first 8th in this, and the pitch wobble to support the idea doesn’t start until the second 4th in this, half-way through the initial pattern. Suggest using a jump on the initial 4th here, start 16ths on the following 8th, and then having 32nds enter at 00:56.149. Remove everything else.

-[01:22.620 & 01:23.326] Jump structure from earlier in the file dictates that there should also likely be jumps here at these locations as well.

-[01:27.914] You definitely want the 4th in the right column here.

-Seems fine, could use a couple fixes in a few places, especially with what’s happening at 0:55.

Drop Bombs (Rapta) [7.5**FR/10]
>Permission good (Blanket)
>Folder contents, metadata good
>Sync good

Playtest Impression, 1.0x Rate - Seems okay.

38.149-39.208 - Check layering focus here. Vocal? Drum? Something’s not quite right here.
39.826, 41.943, 44.061, (arguably)44.767, 45.296, might be a few more - (subjective, can ignore) There’s some 16ths in the build up to the drop that would be pretty tasty to include
**55.796 - While I generally think the drop as a whole could do with a buff in difficulty, slapping this in the middle of it isn’t the way to do it. Some 24th stream patterns might be neat, or something else. It doesn’t have to be rolls, but I don’t think this is suitable for the overall difficulty as is.

The drop remains pretty underwhelming difficulty-wise in comparison to the rest of the file, but I don’t see anything that can’t be ironed out quickly here.

Double-checking to see what the situation is on this file. It's been a little bit over a month since the FR status has been posted, and no fixes have been submitted or comment posted about the status of the file.

I can get to it this weekend, I forgot this was judged.

Uploaded a version that has an example of a potential improvement to the drop section at 50.855 to 1:10.620. Let me know what you think and if it's good I'll add it to the rest of the file.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 859 => 918
AVG NPS changed: 8.94171 => 9.55586
Hand Bias changed: 31 => 22

Implemented the idea entirely.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 918 => 957
AVG NPS changed: 9.55586 => 9.96183
Hand Bias changed: 22 => 25

Both of the judges have looked at the fixes, and seems good enough to move this to accepted.