Primitivism :: FFR Batch Submission
trumaestro - Primitivism - Glome [7.25 / 10]
October/November 2021
PublicTokenPurchasedSecretEvents
Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2
This is like a 9- or 10-year+ old wip and I'm majorly surprised this song still isn't in game yet

88.893 is kind of convoluted, basically trying to put as much of the background synth thing on 1 as is reasonable while including everything else. Hope it works

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Primitivism (trumaestro)

Note Count

1579

Chart Length

1:57

Average NPS

14.153

Estimated Difficulty

90.69

First Note

0:05

Ending Note Delay

0:01

Hand Bias

x -1

Framers

0 - 0 1 - 0 2 - 0 3 - 172 4 - 47

Jumps

x 332

Hands

x 113

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
9 - 27.00 nps 0.5 Seconds
12 - 24.00 nps 1 Second
21 - 21.00 nps 2 Seconds
38 - 19.00 nps 5 Seconds
85 - 17.00 nps 10 Seconds
163 - 16.30 nps 30 Seconds
478 - 15.93 nps 1 Minute
910 - 15.17 nps

Color Count

x 448 (28.37%)
x 463 (29.32%)
x 15 (0.95%)
x 607 (38.44%)
x 11 (0.7%)
x 35 (2.22%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

0.93s0.73s0.5s0.33s0.33s0.33s0.33s0.33s
35
28
21
14
7

Gonna need some layering tweaks in the first half for sure. I guess that's what happens when you take 10 years to finish a file lmao

Primitivism (trumaestro) [7/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.

- 0:05.254 There is no sound for this 32nd.

- 0:06.858 cmon, these really should be jumps. these are the only snares charted as single notes and there really is 't a good reason for it. Also the previous hand was also a snare, and should also jack.

- 0:09.340 If you're going to use the rhythm of the guitar, you need to PR for it as well. The pitch clearly changes and its really obvious the chart does not follow it. the 16th anchor here quite honestly does not do a good enough job and really should be changed.

- 0:09.858 So the previous 2 crashes get hands, but this one doesn't get anything. There are many more instances of missing cymbals despite being important enough to warrant jumps/hands elsewhere in the chart.

- 0:10.065 Honestly, i dislike these jacks. I'd honestly prefer if you went for just normal jacks, or something like what you did at 0:58.065. I dont think having a trill on one hand really works to represent the PR of the guitar, or repeated snares. i honestly think it makes the chart harder over just having normal jacks.

- 0:18.340 Another cymbal crash getting less that it probably deserves.

- 0:18.444, 0:18.754 missing drum note here.

- 0:21.030, 0:23.306 more missed cymbals.

- 0:26.927 this is quite an excessive trill with no really musical justification for it.

- 0:37.996 so the drum note at 0:37.685 gets a note, but not this one. I get that you want to fill the empty space while still following the guitar, but i think it would be better to just fill in all the drum notes until the guitar actually starts. It would transition much better without feeling like the chart is empty, or a note is missing.

- 0:40.685 the rhythm here should be a 3 note 32nd burst. There are no sounds following the 24th rhythm.

- 0:50.513 another quite excessive trill here with no musical justification.

- 0:53.306 The notes here are actually 32nds not 24ths. I know the section is dense, but an easier pattern should work fine.

- 0:55.789 The next 16th should be a jump instead of this note.

- 0:56.616 The first 2 notes here should be reverse. The first note is a snare that isn't given jump, and the following note isn't a snare but gets one.

- 1:07.720 While there is a drum note here, it is especially quite compared to the snares. I'd either move this note out of the trill or just remove entirely.

- 1:10.168 In previous sections, this not isn't given a jump.

- 1:10.685 In previous sections, this note isn't given a hand.

- 1:15.444 Again in how this section is different, This is the first time the jump isn't ababa, its quite out of place here.

- 1:28.892 I get what the left anchor in this section is doing, but It feels a bit forced and inconsistent. Obvious notes like 1:31.272 are left out while others like 1:33.754 are placed on left without the sound, making it quite messy. My assumption on first listen was that this was for the guitar, but the guitar is doing nothing that would warrant an anchor like that. I think its honestly best to just remove it here.

- 1:36.547 a random 13 trill here.

- 1:48.961 should be 32ns here not 24ths. The 24ths start at 1:49.168

- 1:53.306 Quad feels a bit forced here. This honestly doesn't sound quad worthy to me and a hand would do just fine.

The chart honestly has a bunch of minor consistency issues littered throughout and quite a few rhythmic errors. I can really tell this is a 9-10 year old chart. I do trust that you can fix them though. I know it can be hard to spot them when the charts been one way for so many years. Seriously not a fan of how the jacks are handled in this song, but its not "wrong"

Primitivism (trumaestro) [7.5/10]
>Perms, metadata, sync good
>Snare = jump, CymbalCrash = Hand

9.444/11.927/14.616/17.099 - Missing note
9.858/10.478/12.340/12.961/15.030/15.651/17.513/18.134/18.340/21.030/23.306/etc - Missing CymbalCrash. Not sure if the presence of a snare affects the layering of your CymbalCrashes.
1:34.272-1:34.892/1:45.134-1:45.651 - Fix PR.
1:48.961-1:49.618 - Technically 32nds trill, like all the previous ones.

>>Tough jack file. Still could be reasonably harder though. Just recheck your CymbalCrashes.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 1544 => 1579
AVG NPS changed: 13.8434 => 14.15297
Hand Bias changed: -4 => -1

Thanks for notes! Applied most suggestions