Hero :: FFR Batch Submission
Rapta - Hero - Pegboard Nerds feat. Elizaveta [7 / 10]
October/November 2021
PublicEvents
Released
Monstercat blanket permissions
Old submission that was CQ'd but I decided to completely rework.

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Hero (Rapta)

Note Count

295

Chart Length

2:26

Average NPS

2.1187

Estimated Difficulty

9.39

First Note

0:07

Ending Note Delay

0:01

Hand Bias

x -11

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 0

Jumps

x 29

Hands

x 0

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
3 - 9.00 nps 0.5 Seconds
4 - 8.00 nps 1 Second
5 - 5.00 nps 2 Seconds
7 - 3.50 nps 5 Seconds
16 - 3.20 nps 10 Seconds
30 - 3.00 nps 30 Seconds
79 - 2.63 nps 1 Minute
149 - 2.48 nps

Color Count

x 211 (71.53%)
x 67 (22.71%)
x 0 (0%)
x 17 (5.76%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

1.6s1.6s1.6s1.6s1.3s1.3s1.2s1s
35
28
21
14
7

(posting for Pizza69)

Hero
----
- Permissions, sync, metadata good.

- 19.754, 26.154: I found it a little hard to distinguish what these went to on first play.

- Good stuff, really not much I can fault here. Does a good job at keeping things varied and rhythmically interesting throughout, and the problems of some sections feeling underwhelming from last I saw this have been resolved. [8.5/10]

(gold stinger notes)

Hero (Rapta) [5.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> File is on ‘Challenge’ difficulty.
> No issues found within submission folder contents.

-[00:58.554] Should be a jump, or 00:55.354 should be a single.

-[01:10.954] Again, either jump, or 01:14.154 should be a single.

-[01:35.654] Missing 16th

-[01:38.854 / 01:39.154 / 01:42.054 / 01:42.354] Missing 16ths

-[01:45.253] Missing 16th (on its own)

-[01:48.454] Should probably include this missing 16th as well given the other missing ones.

-[01:51.654 / 01:51.954 / 01:54.753 / 01:55.053 / 02:01.253 / 02:04.454 / 02:04.753 / 02:07.553 / 02:07.854 / 02:14.054 / 02:17.254 / 02:17.554 / 02:20.353 / 02:20.654] Same missing 16ths, putting additional 16ths under the same note here.

-[01:53.753] Jump?

-[01:55.553] https://i.imgur.com/KBSVqR3.png should change this area to these notes to reflect missing notes in the immediate previous area.

-[02:08.353] Same issue as the above note.

-[02:10.753] ????

-[02:21.154] Same issue as 02:08.

-A lot of 16th clean-up required throughout the file. Also, jump correlation is seemingly all over the place. Start with picking a particular sound on an instrument, and determine if that should be a jump. If so, apply it to all iterations of that sound on that instrument, rather than using it for transitional points or points where the music performs a ‘drop’.

-If you can, consider incorporating some Pitch Relevance as well. It was there for the first half of the file when notes were vocal-heavy, but disappeared when dubstep was introduced.

Added some of Goldstinger's suggestions. With regards to the 'missing' 16ths, I'm not actually stepping the vocals on those parts. I stepped the vocals earlier in because that was mostly all I had to work with, but once the file kicks up a bit the vocals are sidelined, and I think the file will play well for lower skilled players without adding them in. With regards to the jumps, my approach was less-is-more and went for emphasis instead of consistency to artificially keep the difficulty lower and avoid difficulty spikes.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 294 => 295
AVG NPS changed: 2.11156 => 2.11875
Hand Bias changed: -10 => -11

Forgot to move this to accepted. This is already in the difficulty discussion engine primed for release.