DREADED NOTE :: FFR Batch Submission
Velocity -
DREADED NOTE -
t+pazolite [8 / 10]
October/November 2021
PublicTokenPurchasedSecretEvents
Released
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
DREADED NOTE (Velocity)
Note Count
1774
Chart Length
3:17
Average NPS
9.1965
Estimated Difficulty
77.95
First Note
0:05
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 59
4 - 136
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
10 - 30.00 nps
0.5 Seconds
12 - 24.00 nps
1 Second
21 - 21.00 nps
2 Seconds
35 - 17.50 nps
5 Seconds
82 - 16.40 nps
10 Seconds
156 - 15.60 nps
30 Seconds
367 - 12.23 nps
1 Minute
668 - 11.13 nps
Color Count
Largest Note Gaps
1.37s1.37s1.23s1.13s0.63s0.5s0.5s0.5s
Posted at 3:35pm on December 22nd, 2021
The 1 framers should be shifted back into 2 framers, or can be changed to avoid it entirely.
Posted at 6:58pm on February 13th, 2022
[6/10]
Permission: good
Metadata: good
Offset: good
- 11.345, 13.345, 15.345, 17.345: Missing jumps to kick + chord?
- 42.032: Missing 16th.
- 42.720, 43.720, 43.970: These should probably be jacks.
- 45.720: Make this congruent with 43.720.
- 49.595: Why is this a jump?
- 51.720 etc.: People can probably hit these because they're isolated, but it still seems a bit spiky.
- 53.345: Very spiky.
- 65.095: ^
- 103.032: Ghost note (no vocal)
- 106.282 - 106.782: This doesn't sound like 12th swing, alot of these are 16th notes.
- 107.032: Missing note.
- 107.282: Missing note.
- 107.094 and 107.177: These are really quiet and I can barely hear them.
- 107.469: Missing note.
- There are a bunch more missing notes, misplaced notes and ghost notes in this section.
- 173.219 - 173.344: These are 24ths.
- 176.844 - 176.969: ^
- 185.719: ...
I feel this chart was just designed to hurt people lol, there are technical errors throughout and I don't think considering the length and spikes people would enjoy playing this alot. I'll give it a 6 so you can appeal it though, because I do think it has alot of good things going for it.
Posted at 7:07pm on February 13th, 2022
DREADED NOTE (Velocity) [7/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.
- 0:04.094, 0:06.095, ect These are quite quite sounds. I dont think they really deserve jumps when they're so in the background and are much quieter than the main melody here. I'd recommend reducing them to single notes or even just removing.
- 0:09.470 ghost note. There is only 1 vocal sound here and this is inconsistent with 0:17.345
- 0:24.245 Missing jump for claps
- 0:41.595 I dont really agree with the 16th roll here. There is two distinct sounds here, and not one long one like the continuous roll suggests. In the bursts themselves i'd even say 2 notes for each would be fine. Kinda sounds like 2 12ths to me.
- 0:46.157, 0:46.657 I'm not a fan of these 16ths here. To me the kick is much more important here than the vocals, and when you even have the 16th stream at 0:47.095 not having notes on these kicks is just inconsistent. I'd rather just see the notes moved to the 8th, or at least a note added on the 8th.
- 0:49.079 This note just feels off to me. Following the vocals there should instead be a note closer to 0:49.204 The current note would only make sense if you were following the percussion here, but its basically uncharted.
- 1:13.470 repeat section leads to repeat errors.
- 1:24.470, 1:26.470, 1:28.470, ect. I really dont like these extra 8ths here. While yes the note does change pitch over time, especially at full speed it sounds more like 1 note, and this really sounds like a ghost note, leaving the player a bity confused. I'd really recommend removing these, and it'll feel more accurate to the melody.
- 1:38.282 While i get the vocal sound here happens its a bit hard to hear, and you dont chart the vocal at 1:38.470. I think you should either remove the 16ths in this section, or at least add in the rest of the vocals.
- 1:45.095 These notes are visibly offsync with the sounds in the music. This is especially noticeable with 1:45.345
- 1:46.094 I have no idea whats going on with the 12ths in this section. Outside the percussion its hard for me to tell what these 12ths are for. There aren't enough vocals for all these notes and its not consistently following the synth to my ears. I even think the rhythms might be mostly 8ths in this section. Its a bit confusing and requires a lot of recharting.
- 2:50.093 Compared to 1:02.095 This section feels unfinished. all the notes got demoted to single notes instead of hands/jumps. I can understand that the speed might be a concern, but i think it would be better to just nerf the particularly fast sections, instead of nerfing the entire thing.
- 3:13.468 revenge of the ghost note.
This chart started out really strong but as it went on it got a bit more and more out of touch with itself in a sense. in general the later sections seem to have more issues than the start. 1:46.094 and 2:50.093 being good examples. i think there is a good chart in here, but it needs a bit of polish. It did really start out strong though, and the beginning has some of the best sections in the chart.
Posted at 12:41am on February 14th, 2022
Thanks for the notes.
Posted at 12:21am on April 16th, 2022
bingbong (assigning myself to pings since this submission was rating appealed and got stuck in the switchover, Fixes were apparently already made, so waiting for those and then judging that based on appeal.*)
Posted at 12:39am on April 16th, 2022
Velocity is naughty and submitted fixes while the file was rejected, which is impossible, which breaks the notification system. Naughty.
DREADED NOTE (Velocity) [6.5 -> 8/10] (Rating Appeal)
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.
-[00:24.845] Missing 4th jump as per structure of previous jumps?
-[01:09.845] PR separate from the 48th colorized.
-[01:17.325] 48th should be 'up'.
-[01:57.969] This is closer to 01:58.008 than its current position.
-The ending is very spiky for the overall difficulty, but nothing that isn't new to FFR.
Seems fine, get fixes in if you can.
Posted at 1:08am on April 16th, 2022
A new chart file was uploaded with the following changes:
----------
Note Count changed: 1773 => 1774
AVG NPS changed: 9.19129 => 9.19647
Hand Bias changed: 35 => 34