Disorder [Standard] :: FFR Batch Submission
October/November 2021
PublicTokenPurchasedSecretEvents
Released
- The sim folder name isn't as expected: "Disorder [Standard] (Tru)" vs "Disorder [Standard] (trumaestro)"
Simfile Folder Name
Disorder [Standard] (Tru)
Note Count
994
Chart Length
2:12
Average NPS
7.7134
Estimated Difficulty
65.39
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 0
4 - 53
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
8 - 24.00 nps
0.5 Seconds
11 - 22.00 nps
1 Second
18 - 18.00 nps
2 Seconds
30 - 15.00 nps
5 Seconds
74 - 14.80 nps
10 Seconds
127 - 12.70 nps
30 Seconds
313 - 10.43 nps
1 Minute
555 - 9.25 nps
Color Count
Largest Note Gaps
2.47s1.57s1.33s1.3s0.93s0.93s0.77s0.63s
Posted at 7:34pm on November 19th, 2021
A new chart file was uploaded with the following changes:
----------
Note Count changed: 985 => 999
AVG NPS changed: 7.64356 => 7.7522
Posted at 6:49pm on May 30th, 2022
Disorder [Standard] (trumaestro) [7.5*/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.
-[00:27.563 / 00:32.537] Inherited note from the other difficulty: “Feels like you’re starting this 1,3 / 2,4 trill a bit early with this 16th placement in the left column, considering the song doesn’t start it until the proceeding 8th. There’s a few other instances of this happening but with further earlier anchoring such-as [00:42.408].”
-[00:45.128] This anchor starts so early, that there’s room for PR utilisation within the 16th anchor by moving the two ‘inner 16th’s to the up column to show pitch going down and then back up without breaking how the part flows (16ths still stay in their order of how they play on the right hand).
-[00:55.931] A little bit of awkward entry into this 24th roll wall, as players will have to tap the 8th and then start the roll on the same hand.
-[01:42.097 -> 01:42.408] Similarly adopted issue from the [Heavy] file, there are missing 16ths here. Happens again at 01:47.149, and 01:52.278 (Notably, 01:52 DOES NOT get missed on [Heavy] Difficulty) assuming that we’re following piano breakdown.
-This is slightly better than [Heavy], still suffers a lot of the same issues that [Heavy] contains. Would be ok with seeing this one go in as-is due to the split trill no longer there, but needs the same fixes that [Heavy] needs.
Posted at 6:59pm on May 30th, 2022
[6.5/10] Fixes Required.
Permission: good
Metadata: good
Offset: good
- 19.403: Just like the [heavy] version this should be on a different column than 19.714, it's both lower in pitch and kick drum vs snare.
- 34.870: All these 16th notes have a different pitch. If you're only following the melody PR is way more important.
- 39.999: See 34.870.
- 45.828: Melody is ascending here.
- 64.015: Not a crash, so should probably be a single.
- 65.103: Only the 4th notes to the crashes should be jumps here, I don't see a reason why the 16ths and 8th are jumps.
- 65.724: With the bursts being nerfed to 24ths this could be a jump. It would make this pattern as a whole a bit more interesting.
Just gonna copy paste some of my notes for the vocal section:
- 74.118: These shouldn't be jacks. You are following PR in this section so you should do it on these notes as well.
- 79.714: Missing note to vocals.
- 84.066: See 74.118
- 85.077: Should be a 12th at 85.103.
- 92.771: The layering is lighter here than at 11.942 yet the music is more intense and the section is fairly identical..
- 105.517, 106.139, 108.004, 108.626 etc.: Why are you putting jumps to snares all of a sudden?
- 107.849: Missing note to melody.
Chart is pretty inconsistent, especially jump usage, the intensity of the music isn't reflected in the chart much and PR is questionable throughout the chart. I feel as a standalone(without the heavy version in the game) this is way too lightly stepped. If the heavy version makes it in this would still need quite a bit of clean-up.
Posted at 10:11pm on June 20th, 2022
[Standard]
gs
27.563 --Removed notes like 27.642, melody is more accurately followed
45.128 - think this is fine
55.931 - moved to 4
1:42.097 - added
M0nkeyz
19.4 - don't think it's that different in pitch. This version doesn't follow percussion here
34.870/39.999/45.828 - this is very deliberate, to give the file an old school feel with relatively index-able patterns
64.015 - for this version, yes good catch
65.724 - Might be a bit too much for this overall difficulty imo
74.118/85.077 - okay
79.714 - Very slight, think I can ignore
92.771,105.517 etc - :climax theory:
107.849 - don't hear it
Thanks for notes!
A new chart file was uploaded with the following changes:
----------
Note Count changed: 999 => 994
AVG NPS changed: 7.7522 => 7.7134
Hand Bias changed: -27 => -24
Posted at 7:04pm on June 24th, 2022
Looks good, same with the other difficulty. Pushing through batch.