RC :: FFR Batch Submission
ositzxz369 - RC - Alucard [6.75 / 10]
October/November 2021
PublicPurchasedSecretEvents
Rejected
Alucard - is in the "Permissions List and Information v8" thread.
Do not give Pouncelciot to me for judging; likewise, do not give RC to Goldstinger for judging. These 2 songs were part of a little contest between us. Jumps are on the snares, hands are on the hard guitar strums, I'm still unsure on how to layer in the surrounding sounds whenever the guitar solos appear, and I'm still unsure on how to step 2:13.775-2:20.871.

Simfile Folder Name

RC (ositzxz369)

Note Count

1643

Chart Length

2:54

Average NPS

9.6007

Estimated Difficulty

68.44

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 13

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 120

Jumps

x 291

Hands

x 117

Quads

x 0

Color Jumps

x 1

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
9 - 27.00 nps 0.5 Seconds
11 - 22.00 nps 1 Second
18 - 18.00 nps 2 Seconds
30 - 15.00 nps 5 Seconds
67 - 13.40 nps 10 Seconds
122 - 12.20 nps 30 Seconds
330 - 11.00 nps 1 Minute
642 - 10.70 nps

Color Count

x 775 (47.17%)
x 632 (38.47%)
x 22 (1.34%)
x 86 (5.23%)
x 10 (0.61%)
x 30 (1.83%)
x 26 (1.58%)
x 42 (2.56%)
x 20 (1.22%)

Largest Note Gaps

1.07s0.6s0.5s0.5s0.5s0.47s0.47s0.47s
35
28
21
14
7

[7/10] Changes Recommended.

Permission: good
Metadata: good
Offset: good

- 2.227: I would also include this 4th.
- 9.650: I know the waveform is telling you to put a 32nd here, but the sound actually starts at 9.623.
- 11.304: This should be a 48th jump at 11.330.
- 11.919: Should be a 96th jump at 11.907.
- 12.201: Should be a 96th jump at 12.214.
- 15.594: 64th jump at 15.613.
- 16.209: 64th jump at 16.229.
- 16.825: 96th jump at 16.837.

This continues throughout the chart, alot of the jumps are off by a little, but you can hear the swing clearly when playing it on 1.0x, you apply this on some jumps, but you're fairly inconsistent with it.

- 32.353: Should be a 48th at 32.366.
- 42.102: Should be a 64th at 42.120.
- 47.606: Not sure what this 16th is going to.
- 50.771: This 16th should be a 32nd at 50.809.
- 62.846: This is just a 48th grace on the 4th note.
- 63.327: This 8th note is a 96th at 63.327 (you can hear it on 1.0x quite clearly).
- 79.382: Can't hear this 16th.
- 83.395: I can't hear the 64th and 32nd.
- 86.079: Should be a different hand than 85.925.
- 87.320: Should be a different hand than 87.153.
- 89.976: 64th at 89.983.
- 92.390: Missing 8th.
- 92.619: Missing 16th.
- 93.462: Should be a 64th at 93.481.
- 93.611: Should be a 64th at 93.592.
- 95.911: See 86.079.
- 100.693: Shouldn't this be a jack as well?
- 101.626: Should be a 96th at 101.640.
- 127.842: Should be a 64th at 127.823.
- 138.483: The first 16th seems to be going to the bassguitar, but I'm not sure what this one is going to.
- 140.869: Should be a 64th jump at 140.850.
- 141.004: I would remove this cyan to the guitar since it's so distant, removing it also makes the offbeat drums stand out more.
- 149.145: I would put this jump on [34] and the 8th after on [2] for PR.
- 149.583: This cyan and white note should be a 16th at 149.532 and a 32nd at 149.647.
- 150.684: The guitar starts on the 48th at 150.659 -> 64th at 150.743.
- 151.907: 32nd at 151.894 instead.
- 152.156: 12th at 152.131 instead.
- 156.834: I would put this on [3] for PR.
- 156.887: I'd make this 24th a 64th to be congruent with 158.216.

This chart is pretty fun to play, the patterns are really unique and not in a bad way. Alot of my notes could be seen as nitpicky, however there's alot of swing in this song that's not always being acknowledged. I think you should be more consistent in how you step the swing notes. This is probably good enough to go into the game because it's enjoyable as is, but I feel it could be alot better.

RC (ositzxz369) [6.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.

This isn't VS. are we sure this is the real ositz?

- 0:00.996, 0:01.611, 0:08.381, ect. It might be best to just remove these notes. They are quite quiet, and while they do exist since they aren't on every repeat. I think it kinda detracts from whats going on in the music and 3 notes would represent whats going on than an additional jack.

- 0:06.381 I get that the Song isn't very steady, but it might be a better idea to just leave this at 16ths. 3 notes out of the entire stream are colored "properly" and while this is accurate to the exact rhythm that is being played, sometimes just simplifying it is better. Its a constant stream so its more important that the start and end are "accurate" than the notes in the middle. Maybe different BPMs need to be used here? idk. I'm just really not a fan of the mostly white/green stream. even later in the song you just chart this as constant 16ths.

- 0:27.892, 0:28.529 Are you charting the snare here? It sounds like thats what these notes are for, but the solo looks like the notes are all supposed to be for the guitar. For a section like this with no layering, its best if you ignore the other instruments. Im not entirely sure there are guitar notes here, but it seems the notes are synced to the snare instead.

- 0:29.055 Sounds to me like there should be 3 notes here. hard to say, but thats what i'm hearing.

- 0:29.697 I know there is a weird guitar sound here, but its not a note in the music. its just the guy sliding his hand down the string to get ready for the next note. I'd recommend against charting notes like this as it can confuse the player who is listening for guitar *notes* and this is just an extra random sound.

- 0:30.738 There is absolutely a missing guitar note here. that should probably be charted.

- 0:30.930 This sounds really inaccurate to what the guitar is doing here. maybe i'm hearing this wrong and 16ths is better, but it almost sounds closer to 12ths with an extra 24th before the next 4th.

- 0:31.622 there are too few notes here for the what it sounds like. there should be 6 notes here, and it sounds like 32nds would be closer to the notes being played.

- 0:35.314 This should really be a jack with 0:35.468. The guitar is playing 2 notes back to back, so if you want to jack notes like with 0:35.622 for the guitar. you should also jack these. Same issue with many similar notes in the rest of this section. It really feels like you should be following the PR with the guitar in this section and you kind of do(?) but then you have notes like 0:40.851 which jacks for the drums and i really think that guitar is where you want to be focusing here.

- 0:36.622 funny guitar not here not in the chart.

- 0:41.774 There are a lot of missing important drum notes here. From what i can hear it should basically be a 16th stream starting at 0:41.774 like with previous sections such as 0:36.853.

- 0:43.792 I think you're really missing out by not making these all jumps. This is a very strong ending statement to the previous melody and i dont think single notes really conveys the power needed here. Also i dont understand why the start and end are jumps but not the middle notes. it seems really inconsistent. maybe worth making the end a hand as well. idk. you even gave 0:56.531 jumps, so it really should also exist here.

- 1:03.313 this is a very hard snare hit to not get a jump. You really should add one here its quite powerful. I'd even make an argument for one at 1:03.940 but i can understand if you want to avoid it becoming too difficult, but you could easily pattern around it. You're perfectly fine with js at 2:04.544 so why not here?

- 1:05.171 YES where was this earlier?! These notes really are the same you should be jacking most of these guitar notes. I still dont understand why things like 1:06.247 dont get jacks when its literally the same notes as 1:05.478

- 1:13.301 really feeling the "why wasn't this done earlier" in this part of the song. This is exactly what should've happened with 0:43.792

- 1:19.382, 1:22.305 While the vocals are an important part of the song, it doesn't really feel like you're charting them much in this file. It doesn't really react to the vocals much so these extra notes for the vocals feel really out of place, and feel like ghost notes. Maybe if you had layering for the vocals or ignore other instruments this could make sense, but i dont think this is the chart for these random vocal notes like this.

- 1:23.395 These extra notes are kind of a mess. I think you'd be better off getting rid of them and just keeping the 8ths. There are 4 "notes" in this section but SEVEN different timings. Its really messy and fails to convey the feeling of the song. I think this is one of the examples of you trying to be too accurate to the song when sometimes its better to just generalize things instead.

- 1:24.863 I love these hands in this section but this really should be a [124] like the rest. Its all the same note it should be the same chord. This goes back to that guitar jack issue from earlier where it seems you're hearing very minor changes in a sound and treat them as completely separate notes when they really aren't.

- 1:30.079 Missing a drum note here.

- 1:32.390 another missing drum note. It seems you're having a lot of trouble hearing these bassier drum beats They're so low they can be hard to hear when slowing down the song but they are there. Its very obvious on 100% speed when these notes are missing.

- 1:50.399 Its kind of odd that you give the flam 2 jumps (basically a quad) but the other snare notes here, which are distinctly harder than the flam of the first note only get single notes. Its just weird and inconsistent.

- 1:53.600 It would be a bit tricky to do, but this really sounds like a section to me that could use 1/2 bpm. Nothing wrong with keeping it as it is, but just a suggestion for parts like this in the future.

- 1:59.699 Missing note here. should be 4 notes. but we only get 3.

- 2:03.976 this 16ths are kinda weird. I hear what you're charting, but to me it just sounds like it should be 1 cymbal note, and you're hearing the ringing of it. Its a strange charting choice for what sounds like should be 4ths.

- 2:13.775 This is a REALLY strange choice of notes. I dont really agree with the chained jumps for the guitar part. It almost looks like train tracks which is funny, since Its really giving a train like sound. What really bugs me is the lack of 16ths here. The snare is playing constant 16ths but we only get a few thrown in at 2:18.255 Its a very important part of the section so the omission is just strange.

- 2:20.871 The drums start getting charted again but you really seem to be mistaken at whats going on. This should all still be the same constant 16th rhythm. There should be no speed up. the snare is playing a syncopated rhythm where it accents the 3rd 16th of the rhythm instead of the 4th. these shouldn't be 12ths, but 16ths still. This also means you're missing a few notes here where you only have 1 between jumps. Also dont forget to make 2:22.009 a jump

- 2:23.088 another missing drum note.

- 2:31.699 There is a missing guitar note here and i dont think you really should have this many chords in this section like this. I think the hand really makes this a bit messy, so i'd consider removing it or just making it a jump. Focus on the soloing guitar and let the other notes fall around it that can.

- 2:32.305, 2:32.453 should have notes here for the guitar that are missing.

- 2:34.063 you see this jack on 3? it really should be avoided. There is no guitar note here and the jack implies that not only is there one, but that its also a repeated note. Its a syncopated rhythm that doesn't have a note here, so the fact that it jacks is especially bad. it hurts the syncopation. I think you can get away with this more when the guitar plays both notes, but here its especially obvious. Please change to [12]

- 2:37.617 I really dont understand why this is a jump. its just a soft kick from the drums it doesn't seem like it really deserves the jump. But additionally It seems very inconsistent when you do or do not decide to follow things other than the guitar in this section. you chart this kick for example, but not 2:34.524 or 2:35.766. Its just a bit messy and inconsistent.

- 2:41.882 missing feels especially out of place.

- 2:43.460 these two notes are the same. please jack them.

- 2:51.460 I'm pretty sure this note is the same pitch at the previous one. the only difference is that this note is no longer muted like all of the rest of the notes in this section. Maybe moving the note to 2 and adding a jump would work.

I'll be honest. This was a hard file to review. The completely different view point from someone who doesn't normally chart this type of music combined with my own biases with it made it quite difficult to properly judge it, but i've done my best. I think conceptually its mostly fine as a chart, but there are a lot of more minor issues that really add plus the big issue of 2:13.775. I think its good to step out of your comfort zone and step different music from time to time.