Black Rain :: FFR Batch Submission
October/November 2021
PublicTokenPurchasedSecretEvents
Released
Simfile Folder Name
Black Rain (MarioNintendo)
Note Count
3359
Chart Length
5:12
Average NPS
10.8741
Estimated Difficulty
77.71
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 0
4 - 286
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
9 - 27.00 nps
0.5 Seconds
11 - 22.00 nps
1 Second
20 - 20.00 nps
2 Seconds
36 - 18.00 nps
5 Seconds
75 - 15.00 nps
10 Seconds
143 - 14.30 nps
30 Seconds
381 - 12.70 nps
1 Minute
703 - 11.72 nps
Color Count
Largest Note Gaps
0.6s0.6s0.6s0.6s0.6s0.57s0.57s0.57s
Posted at 6:58pm on February 13th, 2022
[7.5/10] Changes Recommended.
Permission: good
Folder contains .dwi and sm.old, please remove.
Offset: good
Song is drifting out of sync in alot of spots. With the recent updates to the game engine these small offsync beats might actually be noticeable.
- 0.639: This is different in sound than 0.933 and you should differentiate the two, maybe make it [3][4]?
- 4.904: Since this is higher in pitch I feel you could emphasise it in a better way. Perfect pitch is kinda hard to achieve here without making it a jumpglut mess, but I feel [124] would be more accurate.
- 13.311: I totally understand why this is a hand, it's way more intense than the other snares, but I feel making it a jump on [34] would make this section a lot more coherent. It would be congruent with 13.753 and it would make 14.341 stand out more. Obviously pretty nitpicky and subjective so I'll leave it up to you.
- 22.729: ^ again, completely subjective note.
- 22.876: Could make this [14] to be congruent with 23.318.
- 24.642: This grace should come after the 8th. (It's also closer to a 48th than a 32nd)
- 27.291: Lower in pitch than 26.997 and you have room for PR here. You do it correctly later on, but I personally prefer that the first instance of a pattern follows PR and reversing it later if you want pattern variety.
- 30.676, 40.093, 50.541: Missing jumps to the melody.
- 33.103, 33.251: Not hearing these 16ths.
- 34.060: This is a 48th after the 8th.
- 35.924: Should come after the 4th.
- 39.210: ^
- 44.913: Should come after the 8th.
- 46.127: This is a 48th after the 8th.
- 54.349: Sync is way off on this beat, 54.349 is where the 8th should be and the 32nd should come after the 8th.
- 55.544: 48th after the 8th.
- 57.310: ^
- 55.839, 58.193: Jump? See 53.484, 54.662 etc.
- 67.905: Higher pitch than 67.317. If you play around with the 4ths you can pattern it better I feel.
- 70.996: I really dislike these anchors lol, my suggestion might cause some inconsistencies in layering, but since the emphasis is on the ascending melody on the 4th notes you could make the 8ths singles here, it just doesn't feel right as anchors to me. I won't deduct points from your rating for this, but maybe something to consider. (I'd keep 73.203, 74.380 and 74.822 as jumps)
- 74.822: 48th after the 4th.
- 77.470 - 78.059: Backwards PR.
- 78.059: Shouldn't this be a grace note?
- 83.945: This trill isn't 16ths, but it's an acceptable approximation I suppose. I did notice it on 1.0x though.
- 91.671, 91.818: Not hearing these 16ths.
- 96.807: Missing 16th.
- 120.274: This stands out enough to warrant a jump imo.
- 137.305- 139.108: These 32nds should be after the 8ths and 4ths. What comes before is a 16th that I think you want to omit.
- 142.162: Place after the 4th.
- 144.959: Remove this 32nd, this should just be a 16th at 145.069.
- 150.883: Why is this a hand? Kick + crash = hand, but snare + crash = jump? See 154.563. Doesn't make much sense layering wise.
- 175.463 - 179.585: Why are some of the snares hands here?
- 245.246: Nothing in the music is warranting this grace being on [4] and it's making this arbitrarily more difficult.
- 249.001: Move after the 4th.
- 259.343 - 260.962: This is most definitely a spike in the chart, it's mostly on the right hand as well, I feel you could make this a little friendlier.
- 294.642 - 298.025: PR could be improved here.
Overall not a bad chart, very dynamic song. I think alot of people would enjoy this. I think the chart drags a bit at the start, but picks up when the guitar comes in. The guitar solos are extremely satisfying to play, very fun. Chart is kinda backloaded though lol.
Alot of the graces are placed wrongly, I think you placed them this way because the sync is iffy in alot of spots making you think the 32nds come first. I highly recommend you manually sync the beats, because certain sections are WAY off.
A good amount of my notes are a bit nitpicky, but take those as suggestions. I feel you should fix the grace issue and sync before this gets added in though. My suggestion to place some of the current 32nds as 48ths is up to you, the player won't notice that at this speed.
Posted at 6:59pm on February 13th, 2022
Black Rain (MarioNintendo) [6.5/10]
> Permission check good.
> Sync looks good (No changes necessary).
> Subtitle contains "Hyper Duel". This is not part of the song name and should be removed.
> Folder contains .dwi, .dwi.old and .sm.old files. Recommend removing. No other issues with folder contents.
- 0:00.492 I REALLY dislike the stream patterns here. Its just one long roll up until 0:01.815 where we transition into much trickier stream patterns. The 16ths aren't particularly fast and the chart itself contains many different tricky streams. I feel the stream needs to be repatterned to something more interesting, that perhaps better represents the different drum sounds in the song.
- 0:03.212, 0:03.580, 0:04.021, 0:04.315 These snares dont have jumps despite the rest of the snares both before and after this section having them. The crash on 0:04.315 especially makes this feel out of place. I dont think the player will have any trouble hitting [14][23]s, and imo the snares at places like 0:03.212 are just as powerful as the rest, and if i could only chose one to make a jump, it would always be the first one.
- 0:04.903, 0:09.632, ect. What makes this a hand? Is it the crash? If so, i would expect notes like 0:05.365 to also have a hand. Is it the guitar? If so, why dont notes like 0:06.100, 0:07.278 have at least jumps?
- 0:05.207-0:23.317 This entire section feels a bit empty to me. the 8th jumpstream with the occasional 16th just feels out of place in this chart. It feels too disconnected from the song. Perhaps like with 0:04.462 placing jumps for the guitar since its the focus of this section in the song and it seems like you wanted to with 0:13.311. I can understand if you feel that the section might get overlayered at that point, so why not do something as simple as placing a jack every time there is a repeated kick? Just something needs to be done to better tie this section in with the song.
- 0:13.311, 0:22.729 I'm not sure i understand the layering here. Is this supposed to be all jumps but is reduced for difficulty reasons? It sounds to me like you wanted jumps for the guitar here. I understand the lack of hand at 0:13.752 and agree with it, But i feel having the rest be jumps would be better for the chart. perhaps something like this could work: https://i.imgur.com/pTiYemN.png
- 0:26.592 I understand that the 32nd here is accurate, however with the snare and the fact that the note stays the same pitch, to me it initially sounds like you meant to place a flam for the snare, but the snare doesn't flam. If you aren't looking out for it, you might not even notice the synth isn't continual holding the same note. Its accurate to the song, but you might want to just remove the 32nd and make it a jump instead.
- 0:29.204 If i'm not mistaken this mini jack is for the guitar. There seem to be quite a few of these for the next 30 seconds, but tbh, i think they are just too quiet. We have to faint guitars playing in both left and right and they are playing different things so sometimes one lines up with them but the other doesn't. And other times it misses the guitar and notes dont exist. I think there is simply too much going on in the song for something so quiet to get that attention. i feel it just makes the chart a bit too messy and confusing. Its crossed my mind that maybes its something else, but whatever is being followed is either too inconsistently followed or to quiet to hear properly to have such a focus. I think its best to just remove the minijacks.
- 0:29.204 Actually, what is this jump even for? There is no snare or synth here so why is this a jump? Shouldn't there instead be a jump at 0:29.498 for the snare? This repeats at 0:31.558,
- 0:44.213 I'm not a huge fan of the back to back [12] jumps here. To me this implies that both notes should be the same, but the sounds are different. I assume this is because you didn't want to have 0:44.360 be on 4, but i think the placement of these jumps is more important than whatever is going on with that column.
- 0:51.571 Might be worth it to throw a jump here to signify the start of the synth 16ths.
- 1:00.032 Missing note for the drums here.
- 1:00.989, 1:01.283 These notes are accurate to the song, however they are quite quiet. To me the focus here is on the 8ths and not the 4ths, so having the 4ths here just kind of detracts from the emphasis on the 8ths. Personally i would just remove the 4ths here and let those 8ths shine through!
- 1:07.022 not a big fan of the 12 trill here. I understand its due to how you PRed the jumps here but it still popped out to me. Its not hugely important to remove or anything, but its worth noting.
- 1:11.142 VS 1:12.320 Either anchor the 8ths or dont. The 8ths stay the same pitch in both sections, so how its charted should be consistant with both.
- 1:19.677 This jump seems odd to me. I believe it is for the synth's echo that happens here, but with it being the same pitch as before i would expect it to be a [34] jump, or perhaps not a jump at all.
- 1:20.413 PR wise, this jump feels like it should instead be a [34]. Its also not exactly the same as the note at 1:20.707 so it just feels a bit off to me.
- 1:23.798 to me, it sounds like this trill should start closer to 1:23.356
- 1:32.406 sounds like a missing guitar 16th. I'd just go through this section and double check the make sure every note is charted as i think it can be easy to miss some notes here.
- 1:35.115 Despite whats charted here, it sounds to me like there shouldn't be any breaks in the 16ths for the cymbal. There certainly are accented notes here but i dont not believe i hear nearly as many breaks. I hear notes at places like 1:35.924, 1:37.101, 1:37.910, ect.
- 1:43.939 I really dislike the lack of 16ths in this section. With the established 16ths in the previous section, seeing the song build up, but the chart actually get easier feels wrong. I think in order for this to work right, either the 16ths in the previous section need to be ignored or this section needs to be buffed.
- 2:07.497 It took me so long to figure out why this section felt so weird. Its because The left guitar is playing 8ths but the right is playing 16ths. Its so weird hearing 16ths in only one ear, almost gives it a weird sort of echo. There are actually near constant 16ths for most of the next section too. nothing to change here, it just sounds weird.
- 2:11.766 Not sure about these two notes. I simply dont hear anything until 2:11.91. even if there were notes here, the 4.434 pattern here is a bit sus.
- 2:15.722 interesting that you decided to focus on the snares here and not the 16ths. It feels like else where in the song you would've followed the 16ths and ignored the snares instead.
- 2:17.305 I know you used 32nds before the note for all the synth stuff, but this very clearly should be places after the 8th and not before it here. There is a very obvious attack to the note and it happens on the 8ths and 4ths. This goes for all graces in the solo here.
- 2:19.108 You really should change the notes of this grace. Its clearly a higher pitched sound so having it on the same 12 as all the previous notes doesn't make sense. I think something simple like changing the jump to [14] and moving the grace to 23 should be enough.
- 2:24.995 This should be a 16th burst and not a grace.
- 2:25.289 I know this is the same pattern and sound that happened earlier in ths song, but im not sure it has a place here. The focus is on the guitar solo so This pattern just feels a bit forced. I think a lighter version of the pattern would be better here and not take away from the guitar as much. I think there could even be an argument to just make all the 8th notes the guitar is playing into jumps since you grace most of them anyways, like you did with 2:56.935.
- 3:00.026 Again, im not a fan of these rolly patterns. If you really need a 4 note repeated pattern, i would prefer something like 4231 to 4312
- 3:13.418 Well, if it isn't a copy/paste of 0:42.742 with all the same problems.
- 4:16.987 This sounds to me like more 16ths. The 12ths shouldn't start until 4:17.576
- 4:29.053 The rhythm here should be 12ths and not 3 16ths
- 4:54.716 sounds like a ghost note to me.
- 5:06.407 This seems quite the diff spike at the end of a 5 minute file. There isn't anything remotely this hard but in the final minute it feels like we ramp it up to 11. almost feels like a different file practically.
Overall I think the chart is quite nice, and fits in with most of the other SSH charts in game already. However there are simply too many issues that need to be cleaned up. The Difficulty spike especially needs to be addressed. Too much polish is needed for me to outright accept the chart.
Posted at 12:41pm on February 14th, 2022
I will address these issues, thanks both of you!
Posted at 12:41pm on February 14th, 2022
I've acknowledged / read the judge notes provided.
Posted at 1:48pm on February 17th, 2022
Applied suggested fixes
A new chart file was uploaded with the following changes:
----------
Note Count changed: 3356 => 3359
AVG NPS changed: 10.86436 => 10.87407
Hand Bias changed: -78 => -71
Posted at 1:58pm on February 17th, 2022
@monkeyz
I notice some misaligned 32nds -> 48ths might be remaining, let me know if you think it's worth fixing.
Thanks to both of you!
Posted at 4:18pm on February 17th, 2022
Players won't notice the difference between 48ths and 32nds so it's no big deal.
I did overlook some graces that should come AFTER the 4th/8ths though:
195.624, 196.800, 205.036, 206.212, 225.445
Posted at 5:36pm on February 17th, 2022
Ok I will fix these, thanks
Posted at 6:09pm on February 17th, 2022
fixed remaining grace notes
Posted at 6:10pm on February 17th, 2022
trying uploading again? looks like it didn't upload
Posted at 7:07am on February 25th, 2022
File is ready for re-review