Dark Star :: FFR Batch Submission
July/August 2021
PublicEvents
Rejected
- The sim folder name isn't as expected: "Dark Star (gold stinger & Velocity)" vs "Dark Star (gold stinger)"
- This file is a collaboration between multiple authors / stepauthors.
Simfile Folder Name
Dark Star (gold stinger & Velocity)
Note Count
1721
Chart Length
3:44
Average NPS
7.7733
Estimated Difficulty
58.09
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 0
4 - 3
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
7 - 21.00 nps
0.5 Seconds
9 - 18.00 nps
1 Second
16 - 16.00 nps
2 Seconds
28 - 14.00 nps
5 Seconds
54 - 10.80 nps
10 Seconds
99 - 9.90 nps
30 Seconds
271 - 9.03 nps
1 Minute
534 - 8.90 nps
Color Count
Largest Note Gaps
1.23s1.23s1.2s1.2s0.83s0.8s0.8s0.77s
Posted at 9:02pm on February 11th, 2022
Dark Star (gold stinger & Velocity) [5.5/10]
>Permission good (Blanket)
>Sync good
>Folder contents, metadata good
(Playtest Impression) Absolute snoozer. Sorry, but I found this one super boring.
21.893//26.757/repeats - ghost-y but understandable. Would prefer a different representation to distinguish from the other 16ths that actually exist (subjective af can leave as is)
62.737-63.345 - ??????
68.210-87.670 - Can’t really determine what (if any) layering structure is used here. It looks very inconsistent.
92.636/94.663/more examples exist - missing, compare eg. 92.230
98.210 - why jump?
107.129-146.048 - similar problem as 68.210 note
159.325 - snare hits here; based on structure around, this should be a jump, 4th after not a jump
170.271 - feels ghost-y but somewhat subjectively so
172.298 - ^
190.034 - ^
196.825 - ^
199.764 - ^
201.487 - ^
206.757/repeats - same idea as 21.893
This file is pretty boring on playthrough, and somewhat sloppy (especially layering-wise) on close inspection. Frankly I’m not certain about this song. A deep cut might help the file if you were to also fix it up, but I don’t think this song has enough to maintain player interest. It definitely doesn’t have enough at its current 3:41ish. If you want this in game you might have to get creative with a cut in addition to some considerable needed fixes/polish.
Posted at 11:40pm on February 11th, 2022
Dark Star (gold stinger & Velocity) [7/10]
>Perms, metadata, sync good
25.541 - Should this be single? Compare 20.676.
40.135 - Missing note
40.439/42.365 - Ghost note
45.507-45.710 - One of these [13]’s should have a diff jump pattern. They’re both diff vocal-wise and noise-wise.
47.737 - Should be single. Not a vocal.
1:02.804-1:03.277 - Why 24ths out of nowhere??
1:07.602 - Should be jump. I think the noise at 1:08.210 deserves the first hand
1:08.615/1:09.020 - Why jump? It’s not a kick/vocal.
1:11.047-1:11.183/1:15.912-1:16.047/etc - Could be 32nds.
1:16.723/1:21.183 - Should be jump. It’s a vocal.
1:38.210 - Should be single
2:47.939/2:50.372/2:52.804/etc - Should be hand? Compare 1:49.561-2:23.615.
3:41.453 - Should be hand. Cymbal crash.
>>Surprisingly very inconsistent layering on this file, especially with regards to percussion and vocals on some sections. Majority of the file is ok, I guess.
Posted at 7:19pm on February 14th, 2022
Understandable, thanks for the notes.