Bloodlust :: FFR Batch Submission
Rapta - Bloodlust - Geoxor [7 / 10]
May/June 2021
PublicEvents
Released
https://www.flashflashrevolution.com/vbz/showpost.php?p=4743379&postcount=257
Slightly under-stepped to decrease difficulty.

Simfile Folder Name

Bloodlust (Rapta)

Note Count

354

Chart Length

1:35

Average NPS

3.8887

Estimated Difficulty

18.02

First Note

0:04

Ending Note Delay

0:01

Hand Bias

x 12

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 0

Jumps

x 9

Hands

x 7

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
5 - 15.00 nps 0.5 Seconds
6 - 12.00 nps 1 Second
7 - 7.00 nps 2 Seconds
11 - 5.50 nps 5 Seconds
23 - 4.60 nps 10 Seconds
43 - 4.30 nps 30 Seconds
124 - 4.13 nps 1 Minute
241 - 4.02 nps

Color Count

x 229 (64.69%)
x 115 (32.49%)
x 0 (0%)
x 10 (2.82%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

0.8s0.8s0.8s0.6s0.6s0.6s0.6s0.6s
35
28
21
14
7

Bloodlust (Rapta) [6.5/10]
>Permission check fine (Blanket)
>Sync looks fine (No changes necessary)
>Metadata, Folder contents fine

33.240/36.440/39.440/39.640 - note for "voice"?
38.040 - 16ths like 25.240/31.640
41.040 - drum fill can probably be included
42.140/48.540/(and all repeats) - recommend including this 16th
44.540/46.940/(and all repeats) - recommend including this 16th (not quite as prominent as the other but would be neat)
53.640/(many other examples) - You can't seem to decide how much of the "voice" you're actually stepping. I'd go for all of it, in the whole file.
71.840/84.640 - I like this representation-y thing here, keep that

This may be a case where accenting the voice with a different colour would help clarify it and increase interest. Or maybe just the "oo, you're warm!" which... Thanks? or.. gross? I..I think?

I understand trying to make an easier file out of this. The critical drawback is how the drop just isn't very interesting to play in comparison to the start. It can definitely be improved though, and I strongly feel like some of the 16ths I mentioned above can go a long way toward that without increasing the difficulty much. Including them will still land this file in the low-30s-ish max.

As is, the file is somewhat understandable and the short length helps to mitigate my concerns above. However, on the whole I feel it needs too much work for me to push it to accept territory.

*Note that starting with the May/June 2021 batch, two judges will review each file. Ratings are not final until both judges have posted their notes and the file status is updated.*

Rapta - Bloodlust [7.5/10]

Syncing [*/3]: (2.5/3) Very minor syncing recommendations
- 40.640: Should be the 16th after
Playability [*/3]: (3/3)
- Very accessible file for beginners. Great work on making the patterns accessible and fun!
Technicality [*/3]: (1.5/3)
- 14.240, 14.640: Inconsistent patterning, recommend 14.640 to be [4] and 15.040 to be [3]. Also would recommend 13.840 to be a 3 to avoid a 3 jack in this section if you choose to follow these recommendations (*)
- 31.840, 32.240: Similar to (*). I recommend 31.740, 31.840, 32.240, 32.440 to respectively be [2], [3], [3], [2].
- 38.240: Missed 8th and 16th.
- 38.240, 38.640: Similar to (*). No strong recommendations besides making sure they're the same arrow.
- I think hand usage can use some more technical consistency. I would recommend double checking how hands are used.
Recommendations [*/1]: (0.5/1)
- I personally think that this file would play very well with jumps. I know this file is intended to be beginner-friendly, but jumps are pretty apparent and would match closer to the more intense vibes offered by the song in comparison to the beginning of the file.
Rating [*/10]: (7.5/10)
- Great easy file! I would strongly recommend making these fixes.

Feel free to DM me on Discord if you have any specific questions.

Added in most of judge recommendations.

A new chart file was uploaded with the following changes:
----------
Note Count changed: 348 => 354
AVG NPS changed: 3.82278 => 3.88869
Hand Bias changed: 14 => 12