Wow, you guys got whacked, and hard. I really don't think it was the wolves' skill that won it - with humans playing this terribly, it was the wolves' to lose.
Roles:
Wolves - Stretchy, Blah, Nforcer
Seer - Kilga
Channeler - Matt
Statue location - #63
All in all, I think the statue thing is a nice twist to the game. Yes, I intentionally stacked this game in favor of the wolves. But with the humans winning almost every time (9/10 in the past 10 games before this one), I felt the wolves could use a little edge.
I think masons instead of a seer would have made the statue more interesting, and it would have given the humans a reason to pass the statue.
I also think the statue was too hard to find. I was starting to get really worried that it wouldn't be found, but there was no way I could change the balance without making it obvious that the statue hadn't been found. Maybe reveal 15, 15, 15, 10, 10, 10, 10 instead of 15, 15, 10, 10, 5, 5.
You guys suck at being active.
I'm really surprised none of you were able to get Nforcer, as he was acting very wolfish the whole time.
You guys suck at winning without an alliance (i.e., thinking for yourselves.)
If I were going to run a game like this again, here's what I would do differently:
12 players
-----------
3 wolves
3 masons
Channeler
Seer
[Card-flipping rule in effect]
16 players/3 wolves is too difficult to keep track of and we're getting too many inactive players. We need to keep the games smaller.
Roles:
Wolves - Stretchy, Blah, Nforcer
Seer - Kilga
Channeler - Matt
Statue location - #63
All in all, I think the statue thing is a nice twist to the game. Yes, I intentionally stacked this game in favor of the wolves. But with the humans winning almost every time (9/10 in the past 10 games before this one), I felt the wolves could use a little edge.
I think masons instead of a seer would have made the statue more interesting, and it would have given the humans a reason to pass the statue.
I also think the statue was too hard to find. I was starting to get really worried that it wouldn't be found, but there was no way I could change the balance without making it obvious that the statue hadn't been found. Maybe reveal 15, 15, 15, 10, 10, 10, 10 instead of 15, 15, 10, 10, 5, 5.
You guys suck at being active.
I'm really surprised none of you were able to get Nforcer, as he was acting very wolfish the whole time.
You guys suck at winning without an alliance (i.e., thinking for yourselves.)
If I were going to run a game like this again, here's what I would do differently:
12 players
-----------
3 wolves
3 masons
Channeler
Seer
[Card-flipping rule in effect]
16 players/3 wolves is too difficult to keep track of and we're getting too many inactive players. We need to keep the games smaller.


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