Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR General Talk
Register FAQ Community Calendar Today's Posts Search

View Poll Results: Which would you rather have?
ACC: Perf/Good/Avg/Miss/Boo 236 60.36%
ACC: Marv/Perf/Good/Avg/Miss/Boo 122 31.20%
DIFF: Single Difficulty per Song (Absolute!) 171 43.73%
DIFF: Multiple Difficulty per Song (On one menu) 177 45.27%
ARR: 4 Arrows Only 251 64.19%
ARR: 4 or 6 arrows on some songs 96 24.55%
MULT: 2 Player Multiplayer Only 70 17.90%
MULT: 2 or MORE Player Multiplayer 273 69.82%
MINES - You must give a very good reason below! 32 8.18%
HOLDS - You must give a very good reason below! 95 24.30%
Multiple Choice Poll. Voters: 391. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
Old 07-31-2011, 01:24 PM   #81
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
Default Re: BlackWebb Wishlist [Vote Now!]

as I said before, why celebrate the lack of features on FFR

there are other characteristics that define FFR other than the lack of certain features
bmah is offline  
Old 07-31-2011, 03:25 PM   #82
Patricoo
FFR Player
 
Patricoo's Avatar
 
Join Date: Dec 2003
Location: From Harrisburg to Philly
Posts: 432
Default Re: BlackWebb Wishlist [Vote Now!]

I selected:

ACC: Perf/Good/Avg/Miss/Boo
DIFF: Single Difficulty per Song (Absolute!)
ARR: 4 Arrows Only


To me, I see all these extras as the same as different game modes in a multiplayer shooter. Some are fun, but some are gimmicks that go relatively unplayed. The only people who participate in them are people so jaded and stonewalled by doing the same thing to such expertise that they need something new. To those people, I congratulate them on their success but ask for them to just stand aside for a while rather then forcing the more mediocre players to go through convoluted game modes.
__________________
Patricoo is offline  
Old 07-31-2011, 04:54 PM   #83
bassCannon
Banned
 
Join Date: Jun 2011
Posts: 148
Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by bmah View Post
as I said before, why celebrate the lack of features on FFR

there are other characteristics that define FFR other than the lack of certain features
it's not celebrating the lack of features

it's celebrating what FFR is and was :P

besides, i think a more serious issue at hand for FFR is not trying to add 6key/mines/holds/SM-like features, but rather trying to revive the community

as you can see out of 1.7+ million members, i bet not even 5% are really active and that's not a good sign.
bassCannon is offline  
Old 07-31-2011, 06:09 PM   #84
DossarLX ODI
Batch Manager
Game Manager, Song Release Coordinator
Game ManagerSimfile JudgeFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
DossarLX ODI's Avatar
 
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,863
Default Re: BlackWebb Wishlist [Vote Now!]

Not even 0.1% of the members are really active. (0.1% of 1.7 million is 1,700)

bassCannon basically hit the main point.
__________________
Quote:
Originally Posted by hi19hi19 View Post
oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
DossarLX ODI is offline  
Old 07-31-2011, 07:35 PM   #85
Plan_Bsk81127
snooches
FFR Simfile AuthorFFR Veteran
 
Plan_Bsk81127's Avatar
 
Join Date: Aug 2007
Age: 32
Posts: 6,420
Send a message via AIM to Plan_Bsk81127 Send a message via Skype™ to Plan_Bsk81127
Default Re: BlackWebb Wishlist [Vote Now!]

Might have to give more thought before posting my official vote, but he are my current thoughts.


ACC: As much as I would kinda like to have marv timing, I will have to side with sticking with the perf/good/av/miss/boo system just to keep FFR original.


DIFF: I wouldnt mind multiple difficulties on files just because I see FFR as the replica computer version of DDR and DDR has multiple difficulties per chart, I just worry about people rushing charts just to complete the other difficulties and ending up with crappy files like TS gets(inb4 butthurt TS players)


ARR: Going to have to side with 4 here, once again it would be neat to take like a DDR approach and go with 8 keys instead of 6 but it wouldnt be a smart move being 8 key setups are harder to get going and all.


MULT: Definalty 2+ players, iirc KBO took this approach and I like it a lot.


MINES/HOLDS: Mines no, holds maybe. I kinda would like to see FFR be different from all the other rhythm games out there and not have them but then again I can see the game having holds just because of it being a DDR replica. I just fear mass hold abuse in files in the future which would really not be fun to play.
Plan_Bsk81127 is offline  
Old 07-31-2011, 10:10 PM   #86
Patricoo
FFR Player
 
Patricoo's Avatar
 
Join Date: Dec 2003
Location: From Harrisburg to Philly
Posts: 432
Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by DossarLX ODI View Post
Not even 0.1% of the members are really active. (0.1% of 1.7 million is 1,700)

bassCannon basically hit the main point.
I agree, but we really do need a solid engine before we start hitting the community drum. I feel like its getting smaller around here, not bigger. My problem is building an engine that is hyper-focused to cater to high difficulty talented players rather then casual gamers and mediocre people who appreciate the simplicity.

We need a good core to build the community around first.

EDIT: There are a lot of votes for the traditional aspects of FFR, except for greater multiplayer. Why not do aesthetic changes to the singleplayer and really lock into more interactive multiplayer games instead of the other way around.
__________________

Last edited by Patricoo; 07-31-2011 at 10:13 PM..
Patricoo is offline  
Old 07-31-2011, 10:23 PM   #87
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by Patricoo View Post
EDIT: There are a lot of votes for the traditional aspects of FFR, except for greater multiplayer. Why not do aesthetic changes to the singleplayer and really lock into more interactive multiplayer games instead of the other way around.
From what I'm getting, the aesthetic changes that the poll may offer would likely change FFR into a copycat of some other sort of rhythm game, which I disagree with. Single player is the most commonly played mode of the game, and although it would seem like improving it (gameplay or aesthetic-wise either way) would do good, people seem to react defensively against such changes.

I agree that the community needs to be redeveloped and new interest has to be brought forth. But wouldn't you think making these changes would help bring more interest and revive the community (particularly those newer to the game and unaware of how FFR was historically developed)? Personally, I think the lack of change is a positive aspect to people who are already well-aware of FFR.

For those of you stating that complexity would turn off new players, that's only if these changes were made to the entire game in a linear fashion. But as I said earlier, if you can make newer features an optional aspect, you might be able to have it both ways. And newer players may like the addition of these features. You can look at it either way: the addition of features will confuse new players, or the addition of features will add replay value that new players will try out.

Last edited by bmah; 07-31-2011 at 10:29 PM..
bmah is offline  
Old 07-31-2011, 10:45 PM   #88
SeraphinEveles
FFR Player
 
SeraphinEveles's Avatar
 
Join Date: Jan 2007
Location: behind you...
Posts: 109
Send a message via AIM to SeraphinEveles
Default Re: BlackWebb Wishlist [Vote Now!]

we need hold arrows. or at least an option to turn them on. sooo many songs just dont seem right without them.
__________________

HA! Finally figured out how to get my Sig in purple, and show the stats i want.
I love knowing BBC.
SeraphinEveles is offline  
Old 07-31-2011, 11:03 PM   #89
Plan_Bsk81127
snooches
FFR Simfile AuthorFFR Veteran
 
Plan_Bsk81127's Avatar
 
Join Date: Aug 2007
Age: 32
Posts: 6,420
Send a message via AIM to Plan_Bsk81127 Send a message via Skype™ to Plan_Bsk81127
Default Re: BlackWebb Wishlist [Vote Now!]

Just curious about the whole holds situation, if this were to come into effect, what would you do about the 900+ files already uploaded to the game without holds in them? I would think it would be way too much effort to go back and add holds to them, and if someone attempted them they would most likely just dump random holds in the charts just so they have holds.
Plan_Bsk81127 is offline  
Old 07-31-2011, 11:05 PM   #90
justin_ator
🥓<strong><span style="col
Resident Overseer
FFR Veteran
 
justin_ator's Avatar
 
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
Default Re: BlackWebb Wishlist [Vote Now!]

From the sound of things, this new engine might not even involve old files.
__________________
justin_ator is offline  
Old 07-31-2011, 11:09 PM   #91
ninjaKIWI
plain old ugly ass dumbas
FFR Simfile AuthorFFR Veteran
 
ninjaKIWI's Avatar
 
Join Date: Aug 2006
Age: 31
Posts: 3,303
Send a message via AIM to ninjaKIWI
Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by justin_ator View Post
From the sound of things, this new engine might not even involve old files.
Some old files that are deemed 'high quality' will be converted for the Blackwebb engine, but it'll mostly be all new files. A new batch will be started for BW files.


Quote:
Originally Posted by jimerax View Post
When BW is out, new batches will open for the new engine.

We're going to use some "high quality files" from the old engine too (not all files, of course).
Quote:
Originally Posted by Zageron View Post
Yo, Velocity and Legacy engines will be left as they are. Files, scoreboards, and all.
This thread has nothing to do with them in the slightest. (As I said in the first post!)
ninjaKIWI is offline  
Old 07-31-2011, 11:10 PM   #92
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by Plan_Bsk81127 View Post
Just curious about the whole holds situation, if this were to come into effect, what would you do about the 900+ files already uploaded to the game without holds in them? I would think it would be way too much effort to go back and add holds to them, and if someone attempted them they would most likely just dump random holds in the charts just so they have holds.
You don't need to add holds to old files. If you wanted, only select ones, I guess.

Also, judging would strictly monitor the usage of holds. Just like any other techniques in simfiling, we'd watch out for that obviously. It's not like holds will go rampant.
bmah is offline  
Old 08-1-2011, 11:00 AM   #93
typing like wat
FFR Veteran
FFR Veteran
 
typing like wat's Avatar
 
Join Date: Jun 2009
Location: NC
Posts: 534
Default Re: BlackWebb Wishlist [Vote Now!]

I want holds cause there are times that(even though im not a step artist) jacks and such kinda basically replace holds. For a split player like me(yes i know i should be playing spread by now but im too lazy and dont feel like doing it /rebel) hiting jacks is tough for me even on a good day of arrow smashing, if there were holds i probably would have a lot more Fcs and/or better pa on certain songs. Anyway that just my opinion from a non-step artist point of view, there could be better ones than this but i really do hope holds get put ing=. the game
__________________
Quote:
Originally Posted by sayuncle990 View Post
Shit goes down, Typing like wat goes up. Basic physics.
Dragonsfury member
typing like wat is offline  
Old 08-1-2011, 12:05 PM   #94
bladeromega
The Swag
FFR Veteran
 
bladeromega's Avatar
 
Join Date: Nov 2005
Location: I live in Georgia
Posts: 12
Send a message via AIM to bladeromega Send a message via Skype™ to bladeromega
Default Re: BlackWebb Wishlist [Vote Now!]

Mines would be amazing if boos didn't exist.
__________________


Style:index

Quote:
Originally Posted by Synthlight View Post
That is one messed up toilet.. It's like a drinking fountain and a toilet combined into the ultimate domestic luxury.

Cheers,

Synthlight
bladeromega is offline  
Old 08-1-2011, 02:25 PM   #95
skillplayer
FFR Player
 
skillplayer's Avatar
 
Join Date: Jun 2008
Location: franklin NC, USA
Posts: 20
Send a message via Yahoo to skillplayer
Default Re: BlackWebb Wishlist [Vote Now!]

My very good reason for holds is that it just adds to.. well the difficulty for one, but also more variety to songs. Because a lot of the time, songs have held notes that are just symbolized by a single arrow for about ten seconds. Where's the fun in that?
skillplayer is offline  
Old 08-1-2011, 02:49 PM   #96
ninjaKIWI
plain old ugly ass dumbas
FFR Simfile AuthorFFR Veteran
 
ninjaKIWI's Avatar
 
Join Date: Aug 2006
Age: 31
Posts: 3,303
Send a message via AIM to ninjaKIWI
Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by typing like wat View Post
split player like me
What the hell is Split?
ninjaKIWI is offline  
Old 08-1-2011, 03:10 PM   #97
Plan_Bsk81127
snooches
FFR Simfile AuthorFFR Veteran
 
Plan_Bsk81127's Avatar
 
Join Date: Aug 2007
Age: 32
Posts: 6,420
Send a message via AIM to Plan_Bsk81127 Send a message via Skype™ to Plan_Bsk81127
Default Re: BlackWebb Wishlist [Vote Now!]

using one finger on one hand and using 3 fingers on the other hand
Plan_Bsk81127 is offline  
Old 08-1-2011, 06:10 PM   #98
DissonantMuse
FFR Veteran
FFR Veteran
 
DissonantMuse's Avatar
 
Join Date: Oct 2010
Age: 32
Posts: 756
Default Re: BlackWebb Wishlist [Vote Now!]

Took me awhile to decide what to vote for. The main thing I wanted was more than 2 players for MP.
DissonantMuse is offline  
Old 08-1-2011, 07:32 PM   #99
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: BlackWebb Wishlist [Vote Now!]

Sorry if I am out of line for this post, and if I am, please delete it.

Would it be possible to make a team MP match setup? (in essence, 2 vs. 2? take the combined score to decide the winner, etc.)
TC_Halogen is offline  
Old 08-1-2011, 07:36 PM   #100
Frank Munoz
Vophie
Retired StaffFFR Veteran
 
Frank Munoz's Avatar
 
Join Date: Nov 2007
Age: 30
Posts: 1,964
Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by TC_Halogen View Post
Sorry if I am out of line for this post, and if I am, please delete it.

Would it be possible to make a team MP match setup? (in essence, 2 vs. 2? take the combined score to decide the winner, etc.)
Quote:
Originally Posted by Frank Munoz View Post
Possibly, for the 2< multiplayer, we could have co-op files. You know how in DDR/ect. they have a "couples" option or somesht, where they have 2 different stepped files and two people play them both for a total score?
Well, I was thinking that we could have that for bw. And in multiplayer, you would have one team against another: 2 vs 2, total of 4 players playing. So now players would have to work together to achieve a rank on the co-op leader board. Possibly creating a new level of sociability for FFR.
....
__________________
Frank Munoz is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 07:04 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution