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Old 12-15-2012, 04:55 PM   #1
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Default Twelve Days of FFRmas: Song Discussions

It's that time of the year again! From December 13th to the 24th, we will be releasing a song per day to celebrate the holiday season. I'll continually update this post as each new song is released. Keep checking this thread and discuss these awesome songs!

Carol of the Bells
Musician: August Burns Red
Step Artist: yo man im awesome
Song Genre: Rock
Difficulty: 67
Song Length: 2:34

Nothing's Gonna Stop Me v2
Musician: Kitsune^2
Step Artist: Tidus810
Song Genre: Skill Token
Difficulty: 63
Song Length: 1:05

Heffalump Hardcore 2010
Musician: JAKAZiD
Step Artist: _.Spitfire._
Song Genre: Dance 2
Difficulty: 69
Song Length: 2:04

Twinkle Of The Stars
Musician: YMCK
Step Artist: kommisar
Song Genre: Dance 2
Difficulty: 68
Song Length: 2:05

When Penguins Fly
Musician: flashygoodness
Step Artist: 0
Song Genre: Misc
Difficulty: 75
Song Length: 1:06

Kirlian Shores
Musician: The Flashbulb
Step Artist: DarkZtar
Song Genre: Skill Token
Difficulty: 86
Song Length: 3:14

Milky Blue
Musician: YMCK
Step Artist: icontrolyourworld
Song Genre: Purchased
Difficulty: 84
Song Length: 4:26

Mega Man 9 Rock Medley
Musician: FreddeGredde
Step Artist: MarioNintendo & megamon88
Song Genre: Arcade
Difficulty: 72
Song Length: 7:26

World End’s Yama Xanadu
Musician: t+pazolite
Step Artist: 0
Song Genre: Token
Difficulty: 82
Song Length: 6:50

The earth blew up v2
Musician: S.I.M. on kor Funkle
Step Artist: Choofers
Song Genre: Skill Token
Difficulty: 68
Song Length: 2:26

White Walls, Part 1
Musician: Between the Buried and Me
Step Artist: dore
Song Genre: Rock
Difficulty: 79
Song Length: 6:53

White Walls, Part 2
Musician: Between the Buried and Me
Step Artist: dore
Song Genre: Rock
Difficulty: 89
Song Length: 7:15

The Games We Played (Full Edition)
Musician: aspergian
Step Artist: Rebirth0
Song Genre: Token
Difficulty: 76
Song Length: 17:02

Last edited by bmah; 12-24-2012 at 02:38 AM..
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Old 12-15-2012, 05:03 PM   #2
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Default Re: Twelve Days of FFRmas: Song Discussions

So far, all 3 songs are REALLY SOLID. Im loving them and cannot AAA dem arghhhhh
Good picks
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Old 12-15-2012, 05:06 PM   #3
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Default Re: Twelve Days of FFRmas: Song Discussions

Song choices so far are pretty solid, only chart I really didnt like much was NGSM V2 just because I personally didnt find it V2 worthy and chart was eh, but that was already explained in the front page comments.
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Old 12-15-2012, 05:23 PM   #4
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Default Re: Twelve Days of FFRmas: Song Discussions

oh my god Heffalump's ending I'm crying
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Old 12-15-2012, 05:29 PM   #5
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Default Re: Twelve Days of FFRmas: Song Discussions

Heffalump Hardcore is like a mini skeletor but with polyrhythms before the massive roll parts

Looks like I'll need to shovel this one out with raw speed like skeletor since it has two frame intervals lol... reversing rolls suck
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 12-15-2012, 05:30 PM   #6
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Default Re: Twelve Days of FFRmas: Song Discussions

Heffalump makes me happy.

And also, what Dossar said, reminds me of Skeletor at the end there, but easier.
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Old 12-15-2012, 05:31 PM   #7
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Default Re: Twelve Days of FFRmas: Song Discussions

LOL my god dossar, its possible to jumptrill seeing as how i have 4 goods on it and 3 of them were not on the rolls.
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Old 12-15-2012, 05:33 PM   #8
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Default Re: Twelve Days of FFRmas: Song Discussions

Spitfire: I swear to god, you just keep getting worse... and I thought you couldn't sink any lower.
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Old 12-15-2012, 05:34 PM   #9
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Default Re: Twelve Days of FFRmas: Song Discussions

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Spitfire: I swear to god, you just keep getting worse... and I thought you couldn't sink any lower.
the file is actually good though, albeit funny and stupid, but good
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Old 12-15-2012, 05:36 PM   #10
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Default Re: Twelve Days of FFRmas: Song Discussions

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LOL my god dossar, its possible to jumptrill seeing as how i have 4 goods on it and 3 of them were not on the rolls.
You'd be surprised at how incredibly bad luck I have when it comes to two frame interval jumptrilling, I'm lucky to have my raw speed to get me out of a lot of situations haha (e.g. DeVouR)
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 12-15-2012, 05:36 PM   #11
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Default Re: Twelve Days of FFRmas: Song Discussions

I thought Heffalump was an incredibly good file. It's sooo replayable.
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Old 12-15-2012, 05:37 PM   #12
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Default Re: Twelve Days of FFRmas: Song Discussions

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the file is actually good though, albeit funny and stupid, but good
Actually, I'm talking about the stupidity factor more than overall quality.

It's good enough, just... really stupid-looking.
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Old 12-15-2012, 05:37 PM   #13
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Default Re: Twelve Days of FFRmas: Song Discussions

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Spitfire: I swear to god, you just keep getting worse... and I thought you couldn't sink any lower.


e: you obviously have not played my bag file lmfao

e2: replaced with a proper image!
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Old 12-15-2012, 05:41 PM   #14
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Default Re: Twelve Days of FFRmas: Song Discussions

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Originally Posted by _.Spitfire._ View Post


e: you obviously have not played my bag file lmfao
Um... I actually have. I meant by FFR standards.

Your bag file is godless and weird lmfao

EDIT: That picture doesn't work since I hate Georgia Tech |D
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Old 12-15-2012, 05:43 PM   #15
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Default Re: Twelve Days of FFRmas: Song Discussions

What the hell, Spit. Time changes, random 24th and 48th intervals, Reshiram syndrome, and those rolls at the end.

At least you didn't plagiarize someone else's infuriating file. Nope. This one's all on you, buddy.
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Old 12-15-2012, 05:44 PM   #16
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Default Re: Twelve Days of FFRmas: Song Discussions

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It's sooo replayable.
Can we stop using "replayable" as a polite way of saying "it has a really stupid part" please?
Yes you'll be replaying it a lot, but IMO not really for the right reasons lol 2 frame intervals get FUCCED
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Old 12-15-2012, 05:45 PM   #17
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Default Re: Twelve Days of FFRmas: Song Discussions

Nono, don't get me wrong. I love it beyond the ending alone. The song cracks me up every time I play it. Love the polyrhythms and the adrenaline rush at the end. The minor grace notes were a nice colorful touch as well.

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Reshiram syndrome
What's this? There's no white arrow frenzy here.
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Old 12-15-2012, 05:47 PM   #18
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Default Re: Twelve Days of FFRmas: Song Discussions

Fun fact: I can hit the polyrhythms similarly to 16ths and it seems to work.

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What the hell, Spit. Time changes, random 24th and 48th intervals, Reshiram syndrome, and those rolls at the end.

At least you didn't plagiarize someone else's infuriating file. Nope. This one's all on you, buddy.
Laughed way harder at this than I should've. |D
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Old 12-15-2012, 05:48 PM   #19
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Default Re: Twelve Days of FFRmas: Song Discussions

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Um... I actually have. I meant by FFR standards.

Your bag file is godless and weird lmfao

EDIT: That picture doesn't work since I hate Georgia Tech |D
oh I didn't even notice the logos lol, it was more about the tears
glad you like bag lmfao

e: replaced my post with a proper image of that scene hehu

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Originally Posted by igotrhythm View Post
What the hell, Spit. Time changes, random 24th and 48th intervals, Reshiram syndrome, and those rolls at the end.

At least you didn't plagiarize someone else's infuriating file. Nope. This one's all on you, buddy.
What's that referring to?
Also, I regret nothing!
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Old 12-15-2012, 05:51 PM   #20
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Default Re: Twelve Days of FFRmas: Song Discussions

those polyrhythms suck, lol.

I got 4g on the polys forgetting that they were there, and then got a miss and average on the last big roll. Oh well.
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