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Old 06-15-2012, 03:47 PM   #461
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Default Re: FFR Community Pack Summer 2012 (Submissions Open)

What did you use to make Eyes of June, leonid?
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Old 06-15-2012, 03:49 PM   #462
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I used 3.9
Now I can't go back because sm5 is the only stepman that runs on OSX Lion.
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Old 06-15-2012, 03:54 PM   #463
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What about OpenITG?
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Old 06-15-2012, 10:38 PM   #464
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I remember r21 freak. I sorta left after they bitched about my pad simfiles having no PR. I don't want ot see a pad simfile with pitch relevancy.

Anyways, bmah, if you're having issues with bpm gimmicks, I'm familiar with them, especially sightreadable ones. Hit me up if you need help.
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Old 06-15-2012, 11:25 PM   #465
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stepped and sent a last minute file.
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Old 06-15-2012, 11:56 PM   #466
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Anyways, bmah, if you're having issues with bpm gimmicks, I'm familiar with them, especially sightreadable ones. Hit me up if you need help.
Alrighty, thanks for the offer. I can make xmod files, just not comfortably. Takes a lot of thinking on my part...it's not a snap. In particular, I like to use negative bpm gimmicks. :>
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Old 06-16-2012, 12:06 AM   #467
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If you need those done, ask WinDEU or something. Last time I tried negative BPMs I realized that it was like roulette or something (no, not like Roulette by Y&Co.).
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Old 06-16-2012, 12:08 AM   #468
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I was told negative gimmicks are anything but random. Apparently it's not guessing at all, and that's the part where I think a lot of people can learn from - if only there was such a guide or something. No such guide seem to exist.
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Old 06-16-2012, 12:28 AM   #469
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Here is a tip. If you are using negative bpms, there are two things you need to remember:

-The negative bpm should be the same as the bpm it skips to (i.e -200 bpm should skip to 200 bpm), otherwise it will take you to a random place.

-When using negative bpms, have it return to the normal positive bpm the number of measures you want to skip. For example, if you place a negative bpm on m10 and have it return to normal on m11, it will skip to m12 (the space between m10 and m11 is your skipped space - Stepmania doesn't recognize it exists and anything put in there is seen but ignored).

I used these in MAX 888, so I have some experience with working with them.
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Old 06-16-2012, 03:57 AM   #470
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Sent a file in

Here's the song if anyone wants to volunteer themselves for gfx
(I only stepped the Final Battle theme from Seiken Densetsu)

http://www.youtube.com/watch?v=6BmPBL2Sbso
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Old 06-16-2012, 10:33 AM   #471
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YEah at first I thought Neg BPM was hard, but after looking at some files I realized how straightforward it is.

Also, Profraine, PR is actually important in a lot of styles of stepping. It helps allow the chart to make sense and really feels like you're stepping to the music. I did it a lot in my Intersect Thunderbolt file, and quite a few of my Touhou Pad Pack files when it's needed (Not all files have it, but some do)
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Old 06-16-2012, 12:43 PM   #472
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Yeah, PR is important, but less so in pad stepping. The way your feet connects from one arrow to another is first priority, according to pad stepper's rhetoric (although I find strictly adhering to this rule inhibits variety - there would be no such thing as Healing Vision Angelic Mix). PR is a nice addition but not necessary. When you play with your fingers on the keyboard, PR becomes more important as it relates more closely to playing an instrument such as a piano. When you dance on the pad, you're dancing, not trying to imitate an instrument.
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Old 06-16-2012, 01:32 PM   #473
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what does pr stand for anyways =o
(this should indicate my lack of stepcharting knowledge)
ps) updates for files when =( i sent in fixes for 44 edit, where's bill, and checking you out
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Old 06-16-2012, 01:33 PM   #474
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penis rinkles
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Old 06-16-2012, 01:33 PM   #475
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penis rinkles
k i make sure to include penis rinkles in files from now on =)
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Old 06-16-2012, 01:37 PM   #476
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lol

pr = pitch relevancy
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Old 06-17-2012, 07:59 AM   #477
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I sent Chronon your way. I hope you like it.
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Old 06-17-2012, 01:44 PM   #478
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reviews probably tomorrow on the deadline.

funny enough, I haven't even done any GFX sets other than my own files.
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Old 06-17-2012, 06:32 PM   #479
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reviews probably tomorrow on the deadline.

funny enough, I haven't even done any GFX sets other than my own files.
Awesome. If the file turns out to be red or orange, do you pm/comment here on the issues with the file?
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Old 06-17-2012, 07:42 PM   #480
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I post all notes here, just check the thread periodically
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