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Old 07-29-2007, 10:32 AM   #1
4_teddybears
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Default Jerky arrows on MP games

Due to the fact that i do not have a good connection, When i play on multiplayer, I am unable to play to the best of my ability, as when there are a lot of arrows they start to jump and are therefore out of time with the song.

I believe this is because during a multiplayer game, there is communication between my pc and the other player's pc, and my pc or connection is unable to cope with the amount of arrows on harder games.

I suggest that you put in a setting to allow players the option of Not seeing their opponents score whilst playing (just have a black area where their arrows and combo would be, or have the layout just as single player is). The scores could be compared at the end of the game.

Another way to lessen the affect may be to reduce the amount of comunication between the two players by only updating the combo every so often(also optional). You would not be able to know exactly how well your opponent was doing during the game, but i'm sure most players ar'nt that interested, and scores can be compared after the game anyway.

If there is currently any way to improve the performace of the game in multiplayer, that i am unaware of(i know about the quality setting), or if you have any tips for improving my connection, could you please post here.

Incase it is relevant, my connection uses a wireless router, is 22Mbps.

I look forward to seeing an improvement in this area of the game.

Last edited by 4_teddybears; 02-26-2009 at 01:02 AM..
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Old 07-29-2007, 11:28 AM   #2
FuzenAkuma
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Default Re: Jerky arrows on MP games

I think this happens to me too, because in MP, I get a lot more av misses and I can't even SDG easy songs in MP.
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Old 07-29-2007, 11:40 AM   #3
Tasselfoot
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Default Re: Jerky arrows on MP games

do you play on low quality? if not, try that. but, yes.... we're well aware of the strain multiplayer gives to slower connections and processors.

ffr is a fairly intensive game, especially for flash. real old computers or slower connections just can't handle it. :-/. but, try low quality... that works for a lot of people.
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