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View Poll Results: Should D8 exist?
Yes 54 78.26%
No 15 21.74%
Voters: 69. You may not vote on this poll

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Old 08-4-2019, 05:59 AM   #1
SK8R43
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Default Re: 12th Official Tournament

Lol at there being a D8. I'd say it's fine if there was at least 15 people that belonged there, but there isn't. I'd say D8 should be level 102+....

Seriously though, there's really not that many people in D7 to warrant a new division just because of one new person aaaing RATO.
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Old 08-4-2019, 08:32 AM   #2
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Default Re: 12th Official Tournament

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Originally Posted by SK8R43 View Post
Lol at there being a D8. I'd say it's fine if there was at least 15 people that belonged there, but there isn't. I'd say D8 should be level 102+....

Seriously though, there's really not that many people in D7 to warrant a new division just because of one new person aaaing RATO.
Why do you argue ? Let the affected people debate or provide some actual arguments lmao

Like it's been said, the amount of players isnt the only thing at play; low D7 players have a nearly non-existant chance at getting scores as good as high D7 (applies to D6 a little bit less, and D5 a bit less, etc). That tendency could very well match with a setting where the higher the division, the less players are in it. Ofc there has to be a balance between that logic and having not too many divisions for the available content (new files). In this case it doesn't matter much since D8 would play the same files as D7, so I wouldnt do it, but for future events/OTs I believe D8 is definitely a thing.

Last edited by xXOpkillerXx; 08-4-2019 at 08:34 AM.. Reason: Typo
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Old 08-4-2019, 08:38 AM   #3
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Default Re: 12th Official Tournament

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Originally Posted by xXOpkillerXx View Post
Why do you argue ? Let the affected people debate or provide some actual arguments lmao

Like it's been said, the amount of players isnt the only thing at play; low D7 players have a nearly non-existant chance at getting scores as good as high D7 (applies to D6 a little bit less, and D5 a bit less, etc). That tendency could very well match with a setting where the higher the division, the less players are in it. Ofc there has to be a balance between that logic and having not too many divisions for the available content (new files). In this case it doesn't matter much since D8 would play the same files as D7, so I wouldnt do it, but for future events/OTs I believe D8 is definitely a thing.
if d8 plays the same files as d7 it seems kinda pointless to have a d8. and when there are so few people in a division it isnt as exciting. literally less than 1 person gets eliminated per round...unless if we're doing cumulative scores which i also think is a bad idea
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Old 08-4-2019, 08:47 AM   #4
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Default Re: 12th Official Tournament

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Originally Posted by klimtkiller View Post
if d8 plays the same files as d7 it seems kinda pointless to have a d8. and when there are so few people in a division it isnt as exciting. literally less than 1 person gets eliminated per round...unless if we're doing cumulative scores which i also think is a bad idea
Quick idea here, I dont think it's been mentionned:

- Cumulative scoring could be a weighted sum of the raw goods, with the weight being the difference between the actual file's difficulty and the mean difficulty of the files for the division. With that, goods on the first file would give a bigger penalty than goods on the later files.

Havent thought it through yet though
I believe it would be an incentive to play consistent, and not simply do meh on the first rounds if you know you'll be good on the later rounds

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Old 08-4-2019, 08:50 AM   #5
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Default Re: 12th Official Tournament

the following was originally pm'ed to OWA, but now i've changed my mind and decided i want it public.

blanky's stray thoughts about a divisionless tournament

so. about divisions. i am 100 percent in favor for a divisionless 12th OT. i don't know why ppl want divisions, let alone an eighth division. can't remember where it was but mina said something funny about this.

stray thoughts. here's what i would do: one division weighted cumulative. round one gets 1x multiplier. round two 2x. and so on. (weights can be modified, but you get the drift). also, each round contains multiple songs: namely, what a usual round in a divisioned tournament what have. raw scores on each songs are summed.
why is this good?
1. take your rapidly improving average joe. if they fall behind on one round, then they can make it up more in later rounds when they've improved to a higher level. this goes with the idea that the tournaments are about improvement.
2. the whole community gets unified in one division and there is a clear winner. we get to see great competition, and even if a player gets in the bottom 25th percentile, they won't be alone, because of the players surrounding them.
3. now look at the top players. they'll still be neck and neck with each other, and they will always have a chance to move up in rounds. harder songs will have higher multipliers, thus more clearly delineating who's better at arrowsmashing.
4. no "aaa-or'die" scenarios because cumulative
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Old 08-4-2019, 09:05 AM   #6
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Default Re: 12th Official Tournament

Quote:
Originally Posted by blanky View Post
the following was originally pm'ed to OWA, but now i've changed my mind and decided i want it public.

blanky's stray thoughts about a divisionless tournament

so. about divisions. i am 100 percent in favor for a divisionless 12th OT. i don't know why ppl want divisions, let alone an eighth division. can't remember where it was but mina said something funny about this.

stray thoughts. here's what i would do: one division weighted cumulative. round one gets 1x multiplier. round two 2x. and so on. (weights can be modified, but you get the drift). also, each round contains multiple songs: namely, what a usual round in a divisioned tournament what have. raw scores on each songs are summed.
why is this good?
1. take your rapidly improving average joe. if they fall behind on one round, then they can make it up more in later rounds when they've improved to a higher level. this goes with the idea that the tournaments are about improvement.
2. the whole community gets unified in one division and there is a clear winner. we get to see great competition, and even if a player gets in the bottom 25th percentile, they won't be alone, because of the players surrounding them.
3. now look at the top players. they'll still be neck and neck with each other, and they will always have a chance to move up in rounds. harder songs will have higher multipliers, thus more clearly delineating who's better at arrowsmashing.
4. no "aaa-or'die" scenarios because cumulative
I'm mostly only in favor of divisions for the OT because of the content. A divisionless tournament would either have many players play songs way too easy/hard for them or we'd have so many rounds that it would cover the whole spectrum many times (way too long). With divisions you get to give players files within their expected range of skill + we all get many files overall. Now ofc the files could be released otherwise, but that's just one argument that follows the other.
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