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Old 04-18-2013, 08:52 AM   #81
Reincarnate
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Default Re: legacy files to alter!

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Originally Posted by Garquillex View Post
Newbies will probably think it's really cool (Legacy sounds cool!) and then go off to play the songs ecstatically, only to be crushed, which is not what most of us want newbies to do <_<

I have a hard time imagining Legacy genre as a reward because it's kinda like opening up Door #3 to the gruesome view of a mountain of dinosaur poop.
It needs to be packaged with a warning label.
It's not just dinosaur poop, though. Those files have historical significance and nostalgic value. They won't mean anything to those who weren't around back then. FFR used to sound a certain way, feel a certain way, play a certain way, etc, and those files carry that feeling over.

There's zero point in restepping them because, well, they aren't objectively good songs/charts worth restepping. It would be like walking into a museum and overhauling/repainting over a bunch of old artwork. Sometimes it completely decimates the value and removes the whole point of viewing something unchanged from the era it was created it. Restepping the files erases all those interesting/funny nuances that came with the old FFR.

I would just make them harder to access for whatever reason -- not unlockable or any crap like that. Just made very clear that those files are separate from the rest and not counted in ranks. Just there for curiosity's sake.

Last edited by Reincarnate; 04-18-2013 at 08:56 AM..
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Old 04-18-2013, 09:01 AM   #82
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Default Re: legacy files to alter!

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Originally Posted by qqwref View Post
I really don't like the idea of restepping/"fixing" the legacy files at all, for these reasons:
- the files are pretty objectively bad anyway, apart from the offsyncness and blue note syndrome, and the songs aren't too great either, so even if they're "fixed" people aren't going to enjoy the new ones
- it would ruin the work of all the people who actually went and AAA'd the files for real (in a way that relegating them to the token ranks wouldn't)
- and of course, Synthlight wouldn't like it
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Originally Posted by gold stinger View Post
I say leave the legacy files in the engine but keep them all locked and hidden and only available to Veterans. [...]
This is 100% the best happy medium that you will be able to obtain -- those who already have gone through the nightmare of having to do those ridiculously off-sync/impossible to play files will still have their results rewarded, and those who are new to the game won't have to immediately be exposed to it. The only issue with this is that Veteran status does take quite long to obtain for someone that hasn't played the game, since your grand total is correlative to how quickly you can receive Veteran status. Perhaps you can set a point value to unlock the Legacy genre (a point value that is indicative of you playing the game for a decent while and that you might intend on staying; something like 1 billion points?).

EDIT: With that being said, we should have one member of the development team create a token that will unlock all files from the legacy genre at whatever condition is agreed on within the community. There also should probably be a quick engine change for Legacy/Velocity/any engines that include the Legacy genre; write a conditional statement that checks whether or not you have the listed requirement and displays all of the songs or makes the genre unclickable.

Last edited by TC_Halogen; 04-18-2013 at 09:05 AM..
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Old 04-18-2013, 09:24 AM   #83
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Default Re: legacy files to alter!

restep every fat's sabobah and for great justice! song and i'd never stop playing
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Old 04-18-2013, 09:32 AM   #84
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Default Re: legacy files to alter!

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Originally Posted by TC_Halogen View Post
With that being said, we should have one member of the development team create a token that will unlock all files from the legacy genre at whatever condition is agreed on within the community. There also should probably be a quick engine change for Legacy/Velocity/any engines that include the Legacy genre; write a conditional statement that checks whether or not you have the listed requirement and displays all of the songs or makes the genre unclickable.
This sounds very reasonable. I also think that the requirement to unlock these should be based more on total points/gameplay than on a more specific task (such as AAA'ing a certain song or obtaining 5,600 boos and passing Blue Army) Perhaps 2,000 lifetime gameplays?
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Old 04-18-2013, 09:56 AM   #85
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Default Re: legacy files to alter!

I think legacy files should better be for vets only, cause only someone who is so dedicated to the game could put up with them. From a new player's perspective they are utter crap. There is absolutely no need to unlock them early on.
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Old 04-18-2013, 10:37 AM   #86
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Default Re: legacy files to alter!

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Originally Posted by Mollocephalus View Post
I think legacy files should better be for vets only, cause only someone who is so dedicated to the game could put up with them. From a new player's perspective they are utter crap. There is absolutely no need to unlock them early on.
It's just that there are skill tokens with requirements regarding legacy files. It would probably be annoying for a newer player to have quite a few unobtainable tokens because they haven't been around to get billions of points and spend so long here.

I really like the idea of having a token which unlocks the Legacy genre, since then it only takes getting over that one hurdle to grab the other tokens. Not sure what the requirement could be though, I'd want it to be something that would be obtainable by someone who is alright at the game, someone who would probably like the game enough to stick around for a while. Perhaps it could be a normal token instead, and players would have to rummage through some FFR archives back when these files were being made to find it. I think that would be pretty cool actually.
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Old 04-18-2013, 10:45 AM   #87
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Default Re: legacy files to alter!

Anyone think some of the Legacy songs could be left in, or just be updated to new colors or synced if need be? Some of them are still good.

I think Beethoven Virus and Stalled Out and Sushi Bars are pretty good files.
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Old 04-18-2013, 10:52 AM   #88
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Default Re: legacy files to alter!

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Originally Posted by foxfire667 View Post
It's just that there are skill tokens with requirements regarding legacy files. It would probably be annoying for a newer player to have quite a few unobtainable tokens because they haven't been around to get billions of points and spend so long here.
I actually also suggested that skill tokens relative to legacy songs could just be modified so you can unlock them through other non-legacy songs, following the same difficulty criteria.
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Old 04-18-2013, 01:28 PM   #89
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Default Re: legacy files to alter!

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Originally Posted by Mollocephalus View Post
I actually also suggested that skill tokens relative to legacy songs could just be modified so you can unlock them through other non-legacy songs, following the same difficulty criteria.
Sorry about that, although I highly doubt they would change up several skill tokens for this action. I suppose though when none of this is going to happen anyway, less probable scenarios can still be debated. It certainly isn't a bad idea though, and if it happened I wouldn't have an issue with it.

Although (regarding my post) having a new normal token would be nice, and having a few tokens in relation to legacy songs really isn't a bad thing. Just a little bit more incentive to check out FFR's history, but without pushing it too far.
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Last edited by foxfire667; 04-18-2013 at 01:55 PM.. Reason: little grammar fix
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Old 04-18-2013, 01:55 PM   #90
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Default Re: legacy files to alter!

Does changing a token requirement mean a lot of coding?
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Old 04-19-2013, 10:10 AM   #91
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Default Re: legacy files to alter!

No reply on this? how difficult it is to add another condition for a token to be unlocked?
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Old 04-19-2013, 10:17 AM   #92
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Default Re: legacy files to alter!

It's not too difficult to change a token requirement, but you do need someone on staff who's willing to actually go in there and make the change. With the current staff that may take some time.

I don't think the skill tokens requirements should be changed, though. I mean, I understand the idea, but a lot of them are specifically based around those legacy files. It wouldn't make sense to play some other file to unlock SSSG v2, for instance. I'm with Rubix/foxfire, the legacy songs should be a bit out of reach but not difficult to get for a new player who wants to get them.
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Old 04-21-2013, 02:52 AM   #93
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Default Re: legacy files to alter!

That makes sense, i hope it can be done that way then i've shown FFR to a friend of mine and she was like "what are these songs wow this game looks like 1990"

so yeah, remove that shit, thx
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Old 04-21-2013, 03:46 PM   #94
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Default Re: legacy files to alter!

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Originally Posted by qqwref View Post
"It wouldn't make sense to play some other file to unlock SSSG v2"
Maybe for the V2 tokens we can reverse the requirement, make SSSG v2 available by default and have it unlock the legacy SSSG. Just a thought.
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