Go Back   Flash Flash Revolution > Gaming > Stepmania > Simulator Files
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 04-12-2014, 12:46 PM   #341
NeoMasterPie
Forum User
 
NeoMasterPie's Avatar
 
Join Date: Jul 2007
Age: 29
Posts: 1,405
Default Re: The VideoGame MegaPack 4!

masq of lies needs gfx too
__________________

NeoMasterPie is offline   Reply With Quote
Old 04-12-2014, 01:41 PM   #342
kommisar
Dark Chancellor
Retired StaffFFR Simfile AuthorFFR Music Producer
 
kommisar's Avatar
 
Join Date: Jun 2005
Location: Moncton, NB
Age: 33
Posts: 7,301
Send a message via AIM to kommisar Send a message via MSN to kommisar
Default Re: The VideoGame MegaPack 4!

haven't gotten around judging



will do everything at once on my next day off
__________________
kommisar is offline   Reply With Quote
Old 04-12-2014, 01:57 PM   #343
Alioth
Banned
 
Join Date: Jul 2007
Age: 32
Posts: 526
Default Re: The VideoGame MegaPack 4!

Quote:
Originally Posted by Arntonach View Post
@Alioth: If you're interested, I'm working on Fantastic Theater and am planning on stepping Baile la Battala and G. Hit me up if you wanna collab on any of those songs.
I'm down for both Fantastic Theater and Baile la Battala When I finish Tulip Festival I'll send it to you~
Alioth is offline   Reply With Quote
Old 04-12-2014, 08:31 PM   #344
Yulanik
♬♪♫ ヾ(*・。・)ノ ♬♪♫
FFR Veteran
 
Yulanik's Avatar
 
Join Date: May 2013
Age: 26
Posts: 297
Send a message via Skype™ to Yulanik
Default Re: The VideoGame MegaPack 4!

Quote:
Originally Posted by DigitalS3r4ph View Post
All of these files has that Yulanik "Off-Sync" syndrome
Reviews in a nutshell lol. To be fair, I pumped these out relatively quickly, but idk if you mean my offset is bad or my rhythms are bad. Maybe both. Either or, gonna have to spend more time on my files ~_~
Yulanik is offline   Reply With Quote
Old 04-12-2014, 08:45 PM   #345
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
Default Re: The VideoGame MegaPack 4!

If you can't tell that your files are offsync, then maybe it'd be better to have someone else determine a few of them so you can base future syncings off of correct ones.
bmah is offline   Reply With Quote
Old 04-12-2014, 08:54 PM   #346
Buta-san
FFR Player
FFR Simfile Author
 
Buta-san's Avatar
 
Join Date: Jul 2013
Posts: 492
Send a message via Skype™ to Buta-san
Default Re: The VideoGame MegaPack 4!

I work on sm5 and I found out the offset is different (approx. -.03) when testers on older version try it.
If you don't, use DDream. No joke it was harder to get use to than AutoCAD for me but it helps alot.

Btw, can I send a WIP? This song drifts bpm especially in the solo and I wanna know if its decent upto that point.
Buta-san is offline   Reply With Quote
Old 04-13-2014, 01:59 AM   #347
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
Default Re: The VideoGame MegaPack 4!

Many thanks for the current reviews.

Also sent two more songs. One from Chocobo Racing and another from Donkey Kong Country 2.
bmah is offline   Reply With Quote
Old 04-13-2014, 03:27 AM   #348
macgravel
Resident Poopbutt
FFR Simfile AuthorFFR Veteran
 
macgravel's Avatar
 
Join Date: May 2004
Location: Georgia
Age: 34
Posts: 2,405
Default Re: The VideoGame MegaPack 4!

It's 4:30 AM... should I judge files instead of sleep? I think I will, haha.
macgravel is offline   Reply With Quote
Old 04-13-2014, 03:30 AM   #349
NeoMasterPie
Forum User
 
NeoMasterPie's Avatar
 
Join Date: Jul 2007
Age: 29
Posts: 1,405
Default Re: The VideoGame MegaPack 4!

fuck stepmania get some sleep
__________________

NeoMasterPie is offline   Reply With Quote
Old 04-13-2014, 04:08 AM   #350
macgravel
Resident Poopbutt
FFR Simfile AuthorFFR Veteran
 
macgravel's Avatar
 
Join Date: May 2004
Location: Georgia
Age: 34
Posts: 2,405
Default Re: The VideoGame MegaPack 4!

American Cowboys (Tasted): No.

BGM II (Tsuka): Yes.

Big Blag's Lair (Tsuka): Yes.

Hardman's Theme [Genesis Remix] (Tsuka): Yes.

Hornet Dance [Genesis Remix] (Tsuka): Yes.

Krook's March (bmah): Yes.

MAKAI Station (Yulanik): No.

Masquerade of Lies (detrimentalist): Yes.

Mount Grauen 2 (Antronach): No.

Naval Battle (Tsuka): Yes.

Professor Sycamore's Theme (Yulanik): Yes.

Pulse ~Elemia Arrange~ (Yesssss.)

Ruins of the Giant (bmah): Yes.

Splash Down (bmah): YES.

Tragic Princess: It's a tragedy.

Vitriolic A Stroke (Yulanik): No.

Water Melody (Tsuka): Yes.

ZETEC (Yulanik): No.

Last edited by macgravel; 04-15-2014 at 04:00 PM..
macgravel is offline   Reply With Quote
Old 04-13-2014, 10:53 AM   #351
intensez
FFR Player
 
intensez's Avatar
 
Join Date: Mar 2007
Age: 31
Posts: 944
Default Re: The VideoGame MegaPack 4!

do you plan on having an accepted file list? i wanted to know how many files are already accepted
intensez is offline   Reply With Quote
Old 04-13-2014, 12:47 PM   #352
macgravel
Resident Poopbutt
FFR Simfile AuthorFFR Veteran
 
macgravel's Avatar
 
Join Date: May 2004
Location: Georgia
Age: 34
Posts: 2,405
Default Re: The VideoGame MegaPack 4!

Quote:
Originally Posted by intensez View Post
do you plan on having an accepted file list? i wanted to know how many files are already accepted
Once choof and kommi judge stuff, yeah.
macgravel is offline   Reply With Quote
Old 04-13-2014, 12:58 PM   #353
kommisar
Dark Chancellor
Retired StaffFFR Simfile AuthorFFR Music Producer
 
kommisar's Avatar
 
Join Date: Jun 2005
Location: Moncton, NB
Age: 33
Posts: 7,301
Send a message via AIM to kommisar Send a message via MSN to kommisar
Default Re: The VideoGame MegaPack 4!

ON IT


just dl'd all the songs. getting started on reviews right now
__________________
kommisar is offline   Reply With Quote
Old 04-13-2014, 02:19 PM   #354
kommisar
Dark Chancellor
Retired StaffFFR Simfile AuthorFFR Music Producer
 
kommisar's Avatar
 
Join Date: Jun 2005
Location: Moncton, NB
Age: 33
Posts: 7,301
Send a message via AIM to kommisar Send a message via MSN to kommisar
Default Re: The VideoGame MegaPack 4!



Akubyou Taisan
-really fun. a few complaints: the mini holds in the first section are a little abused during vocals. also the mid break section i'm not 100% sure they're two note 16th jacks. the long jack was a bit of a difficulty spike but at 140 bpm it's borderline alright.

American Cowboys
-lots of guitar strums ignored at the start, you go from 12th notes to 16ths for swing, this file has next to no relevance to the song at all. sorry man.

Amor-Plated Armadillo
-well guess i'm taking this song out of my wip folder. this was excellent. I think you missed a few 24ths in the outro guitar solo, go over that if you can. the mini holds for the first synth solo I'm not a huge fan of, it's a bit of clutter and an eyesore. the beginning has some rather stale jump patterns but the rest of the file more than makes up for it. REALLY good pattern use for the solo. gj.

Inside the pirate ship
-invisible notes. quit out.

Intension
-aside from being a really bad and boring polyrhythm constant 12th file...well that's it actually.

Krook's March
-I had my doubts at first that this was even steppable, but during the 2nd half you convinced me.

Madness
-played oni. really fun, though I'll ask that you turn those 32nd trills into rolls or some other pattern because at this speed it's a bit too much.

MAKAI Station
-This file feels really empty at parts. some buildup snares/notes are ignored and some flam notes for lead instruments are inconsistently followed. with a few additions and fixes I'd like to see this in.

Masquerade of Lies
-i'm pulling the whip out since you should know better, dosser. mesures are sm5, so +1 if you're using 3.95
-m2 missing string notes before the last 4th hold
-m31 missing syncopated snare hit on beat 125.5 (8th note)
-m40 i'd like to see some long holds for the strings here since everything feels a little repetitive at this point.
-beat 185 there's way more going on with the toms than just 12th notes. listen carefully.
-beat 194 guitar is doing a bunch of 24ths or some colored shit
-M57 it goes back to 16ths, not 24ths
-file is super fun, but just a few tweaks are needed.

Minuit A Fond La Caisse
-This is a really weird file. not sure how I feel about it (except that 3 note jack at the start that only happens once?). I'll let MacG decide on this one.

Mount Grauen 2
-not a fundementally bad file, but rather bland for today's standards. though it feels like a reach file with the flowy handstreams.

My Delightful Spec
-long holds and overlayered 8th notes. not very eventful and lacking in excitement.

Prismatic Butterfly
-offsync (late by like -0.04). Overlayered jumpstream with hold jacks. Just really feels overdone for what the song is offering.

Professor Sycamore's Theme
-the rhythms are wrong in a lot of sections, especially the accordeon parts. might want to look over the accuracy of the file.

Pulse
-if this was sent to FFR it almost would've had a 10. yesssss never disappoints.

Ruins of the Giant
-wasn't a huge fan of this file. some parts were either really simple or just full of holdstreams. I'm expecting a bit more out of you :3

Samekichi's Resolve
-Pitch relevancy in some parts is pretty skewed when it's an obvious tone. This file feels a tad too easy for this, not that it's bad by any means.

Scarlet Tempest
- sorry HST has this file hammered down quite well. This doesn't match up to it

Splash Down
-not sure i'm big on the 12th mini holds. I'm a little torn on this one. Didn't feel too eventful.

Tal Tal Heights
-I didn't like this. Really awkward patterns in some parts, the 12th sections felt pretty repetitive.

The Stains of Time
-missed some 16th snares in the first section. file could use some pattern cleaning, some parts are really awkward, especially the 24ths. the guitar solo also needs a makeover pattern wise and the holds were a bit too much there and made everything way too cluttered. Should just focus on the guitar at that part, everything's way overlayered.

Todesengel
-boring repetitive jumpstream, quit out.

Tragic Princess
-uhhhhhhhhhhhhh is there even anything coherent in this file

Variations of Castle
-wow what a file haha. slow to pickup but quite the treat. I wish there was a bit more variation since the 8ths get a little stale after a while, but the rest makes up for it.

Vitriolic A Stroke
-guitar isn't consistently followed at the start. feels really off. instead you overlayer just what the drums are doing. file has lots of potential but needs work on consistency and structure.

Wiosna
-well done, way too easy.

Working Together
-is this the piano pack or something jesus. anyways file is fun, wish there was a bit more layering during the 16th parts but the rest is good.

ZETEC
-missed some 64th snares, the horn trill in the middle section is completely wrong. lots of lead instruments missing some key notes everywhere.
__________________
kommisar is offline   Reply With Quote
Old 04-13-2014, 02:32 PM   #355
James May
FFR Player
 
James May's Avatar
 
Join Date: Oct 2012
Age: 31
Posts: 3,799
Default Re: The VideoGame MegaPack 4!

Quote:
Originally Posted by kommisar View Post
Minuit A Fond La Caisse
-This is a really weird file. not sure how I feel about it (except that 3 note jack at the start that only happens once?). I'll let MacG decide on this one.

Samekichi's Resolve
-Pitch relevancy in some parts is pretty skewed when it's an obvious tone. This file feels a tad too easy for this, not that it's bad by any means.
Minuit a Fond la Caisse
-Weird file presents weird song I suppose. The 3-note jack at the start was to emphasize that the part with the trill (which in actuality coincides with the jacks) could be approached in three different ways: trill, minijacks (which both of these are present in the intro) or a long jack (which I avoided due to an unbalance of difficulty that it would represent imo). Other than that, its mainly a presentation on how the quirky nature of the song would present.

Samekichi's Resolve
-I did what I could for it given that it just become an Ossa-syndrome file (which is literally all I could do in regards to the plucks and the violin). If anything, I could fix where the PR is obviously erroneous.

anyhow, thanks for the review kommi, I'll fix it up when I get on my comp.
__________________
bananas


James May is offline   Reply With Quote
Old 04-13-2014, 02:48 PM   #356
kommisar
Dark Chancellor
Retired StaffFFR Simfile AuthorFFR Music Producer
 
kommisar's Avatar
 
Join Date: Jun 2005
Location: Moncton, NB
Age: 33
Posts: 7,301
Send a message via AIM to kommisar Send a message via MSN to kommisar
Default Re: The VideoGame MegaPack 4!

minuit a fond la caisse is a good file, just the song choice doesn't present a typical style I guess. I'm leaning more towards yes on that one.
__________________
kommisar is offline   Reply With Quote
Old 04-13-2014, 02:55 PM   #357
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
Default Re: The VideoGame MegaPack 4!

Quote:
Ruins of the Giant
-wasn't a huge fan of this file. some parts were either really simple or just full of holdstreams. I'm expecting a bit more out of you :3
You may have noticed that the file was like two difficulties rolled into one: the first loop of the song being more simple than the second (actually the song is actually a single loop, with minor differences at the end of each repetition). Do you think it'd be better if I cut the song in half and separate them into two difficulties?

Quote:
Splash Down
-not sure i'm big on the 12th mini holds. I'm a little torn on this one. Didn't feel too eventful.
The 12th being mini holds is just a visual effect, it seemed to look nice with the 24th streams.
The song is mostly swing, so that may be why you didn't feel too entertained. There's of course the option of stepping more of the 24ths that I omitted, but that'd probably make it more monotonous. I thought for a short song though that a swing song could be interesting enough. Any longer and I'd probably find it boring too.
bmah is offline   Reply With Quote
Old 04-13-2014, 03:42 PM   #358
Buta-san
FFR Player
FFR Simfile Author
 
Buta-san's Avatar
 
Join Date: Jul 2013
Posts: 492
Send a message via Skype™ to Buta-san
Default Re: The VideoGame MegaPack 4!

Sent fixes and another file as you were reviewing >.o

Akubyou - I took away the holds from the main vocalist. If its the holds in the mini jacks thats bothering I can take the top one off.
The break off 16ths were meant to be echo's but who the fck steps echos? *Removed*
Yea that jack CB's me but I like it for entertainment.

Madness- Changed alot on this so challenge is harder. but if the 32nd trills are still a bitch Ill nerf it into bursts.

KH - Maybe I can make the 16th streams into JS and make an easier chart with the current 16th stream. Going back to an old comment by choof; The 16th streams I made are mirrored patterns. Slightly random, but if you look closely they are patterns.
Buta-san is offline   Reply With Quote
Old 04-13-2014, 04:52 PM   #359
kommisar
Dark Chancellor
Retired StaffFFR Simfile AuthorFFR Music Producer
 
kommisar's Avatar
 
Join Date: Jun 2005
Location: Moncton, NB
Age: 33
Posts: 7,301
Send a message via AIM to kommisar Send a message via MSN to kommisar
Default Re: The VideoGame MegaPack 4!

your song choices make for interesting files. it's great to see something with variety
__________________
kommisar is offline   Reply With Quote
Old 04-13-2014, 05:27 PM   #360
Alioth
Banned
 
Join Date: Jul 2007
Age: 32
Posts: 526
Default Re: The VideoGame MegaPack 4!

Quote:
Originally Posted by kommisar View Post
Prismatic Butterfly
-offsync (late by like -0.04). Overlayered jumpstream with hold jacks. Just really feels overdone for what the song is offering.
Thanks for the review~ My SM was on 0.04 or something like that...gotta fix it, but yea I generally thought it was repetitive with what you said.
Alioth is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 01:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution