09-1-2006, 08:00 AM | #81 | |
FFR Player
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Re: DDR Mario Mix: Hard Mode
the file Mario de carnival is not in the folder
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My beats for sale I find an acapella of any song and i mix it with my beats Quote:
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09-1-2006, 06:15 PM | #82 |
FFR Simfile Author
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Re: DDR Mario Mix: Hard Mode
Upload it then?
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
09-1-2006, 06:27 PM | #83 | |
FFR Player
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Re: DDR Mario Mix: Hard Mode
it used to be on BMS before it got wiped up
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My beats for sale I find an acapella of any song and i mix it with my beats Quote:
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09-2-2006, 12:51 AM | #84 |
FFR Simfile Author
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Re: DDR Mario Mix: Hard Mode
Ms. Mows Trance is done. 9 heavy 11 oni, couldn't be bothered doing a jumpstream edit as well, it's fine as it is.
EDIT: AA'd the Oni with 2 greats. So, nothing too hard.
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png Last edited by Patashu; 09-2-2006 at 12:57 AM.. |
09-4-2006, 04:34 AM | #85 |
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Re: DDR Mario Mix: Hard Mode
People are still interested in this, right? Hm, I'm getting the feeling I'll end up doing the majority of the pack.
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
09-12-2006, 12:32 AM | #86 |
FFR Simfile Author
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Re: DDR Mario Mix: Hard Mode
I think no one's paying attention to this because they're all working on KBMP 1.5.
Anyway, I decided to play Z3r's Blooper Bop again, it's fun fun fun. There's a lot of sounds I could throw into Rendezvous on Ice to make the Edit distinct from the Oni (right now the triplet run in the middle is the only place that's really different)... Anyone NOT working on KBMP 1.5? EDIT: crud now the VGMP 2's starting lol
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png Last edited by Patashu; 09-12-2006 at 12:36 AM.. |
09-12-2006, 12:44 AM | #87 |
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Re: DDR Mario Mix: Hard Mode
Thanks Pat xD
I've been pretty busy... aka playing WoW / college... I'm still interested in stepping a few for this pack, as well as some others. I'm sorta forcing myself to take a break for few days, rofl. I'll still step Boo Boogie, and maybe one other if it strikes me. If you can, edit your first post so we know which ones have already been stepped |
09-12-2006, 12:49 AM | #88 |
FFR Simfile Author
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Re: DDR Mario Mix: Hard Mode
I already put a list in on the fourth page but, okay. Edited it in on the first page.
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
09-15-2006, 06:51 AM | #89 |
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Re: DDR Mario Mix: Hard Mode
Z3R's boo boogie heavy is pretty good, I'm hoping the oni will be as interesting as blooper bop oni.
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
10-6-2006, 11:37 PM | #90 |
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Re: DDR Mario Mix: Hard Mode
ya this is still going
Once the VGMP2 and KBMP1.5 are finished I'm hoping I can get attention back to this pack.
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
01-15-2007, 02:13 PM | #91 |
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Re: DDR Mario Mix: Hard Mode
I can 10 foot BC
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01-15-2007, 02:39 PM | #92 |
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Re: DDR Mario Mix: Hard Mode
Hey Patashu I think we let this pack die lol.
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01-15-2007, 05:35 PM | #93 |
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Re: DDR Mario Mix: Hard Mode
who bumped dis
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
05-20-2007, 10:22 PM | #94 |
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Re: DDR Mario Mix: Hard Mode
continue this pl0x!
this sounds amazing i'll take garden boogie [/bump] ^_^ |
05-20-2007, 10:34 PM | #95 |
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Re: DDR Mario Mix: Hard Mode
I agree, it's a good idea.
The packs ARE done. I don't think you'd like any of the files I submit, but I could give a song or two a shot. |
05-20-2007, 10:41 PM | #96 | ||
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Re: DDR Mario Mix: Hard Mode
i stepped something for this forever ago rofl
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05-20-2007, 11:33 PM | #97 |
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Re: DDR Mario Mix: Hard Mode
good job i can't pass mine and i haven't even added the bpm tricks yet
ps you guys aren't still doing this are you lmao
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05-21-2007, 08:00 PM | #98 |
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Re: DDR Mario Mix: Hard Mode
NO! This must be finished! please ._.
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06-16-2007, 11:04 AM | #99 |
FFR Player
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Re: DDR Mario Mix: Hard Mode
Bumped again because I really want to see this pack be done.
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06-29-2007, 01:36 AM | #100 |
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Re: DDR Mario Mix: Hard Mode
This seems to be an interesting project, and I don't want to let this die either.
If it helps, here's my contribution - an edit to "Jump! Jump! Jump!". I'm just putting up the DWI; I assume everyone (already) has the same song. If this edit works out, then maybe I'll take "Frozen Pipes" and "Step by Step" and work on those. The Edit |
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