11-18-2010, 09:52 PM | #21 |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
nevermind about not wanting to make an overlayered chart for gestation. I just made a 10 npser and it's a 93.75 bpm song <.< >.>
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png Last edited by Patashu; 11-18-2010 at 10:02 PM.. |
11-18-2010, 10:35 PM | #22 |
Forum User
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Re: [Open] Cave Story Full-KB Pack
I'm in. I assume this won't be done for a little while, so I'm going to take advantage of that fact. I'm moving to a new place, so while internet is down I can work on stuff.
Also, I'll be there for the fallback gfx and banner or specific requests if anyone wants them. Last edited by Kraezymann; 11-18-2010 at 10:38 PM.. |
11-18-2010, 10:48 PM | #23 | |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
Quote:
I'm not sure how fast this'll get done, if you miss out you can help on 5-7key or on La-Mulana Full-KB Pack instead (yes I'm doing that next)
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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11-21-2010, 01:27 AM | #24 |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
woot this thread is still around
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11-23-2010, 12:30 AM | #25 |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
Cemetary all done, Gestation Edit done, Pulse Beginner done (most beautiful 2 I've ever made :') ), Access + Access Edit all done, Balrog's Theme all done.
http://www.sendspace.com/file/rb6yrm I'll edit difficulties into the first post. By the way, I am interested in hard edit charts for any song that doesn't already have one. 10-20 nps difficulty (or more if it's very short), obviously needs to be overexpressed/dumpy. If you're good at making such charts go ahead and show me what you can do. In particular, charts for boss songs are obliged to, after making the densest legit chart, continue by making progressively denser non-legit charts (throwing in 16th stream/jumpstream/etc, or 24ths in the case of Oppression)
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png Last edited by Patashu; 11-23-2010 at 12:37 AM.. |
11-23-2010, 06:57 PM | #26 |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
I like the 12th jacks, nice catch.
The gradual buildup in difficulty across the chart is good, because it would get boring if it didn't do that (needs a bit of a fix though, see 22.680) (all times are in seconds) 15.750: This blue jump should just be a single note because there's no bass kick playing here. (listen) 17.400: Missed a 24th snare hit just before this. 22.680: My gut feeling here is that the new melody needs to be expressed. Constant 8th jumps seems overkill (and you do it later anyway), and so does constant minifreezes to it. I'd suggest either putting holds to the melody that's always been there (so it FEELS more built up) or re-arranging the patterns so it forms a slowly meandering trill with jumps thrown into it. Oh, I thought of another way: Layer percussion when it plays without the melody. 59.640: This freeze should be a whole beat long, remove the 8th freeze after it. Fix those, make the rest of the difficulties and it'll be good to go.
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
11-23-2010, 08:56 PM | #27 |
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Re: [Open] Cave Story Full-KB Pack
I'm honestly not feeling singles for this pack. So if you need anyone else to do solo files, hit me up.
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11-26-2010, 06:08 AM | #28 | |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
Quote:
plant 4key is done. 2/4/6/8/-/-. for the edit I can't decide between 'EVERY MELODY NOTE IS HOLD UNTIL NEXT MELODY NOTE' and 'LAYER THE CONSTANT 8THS OVER EVERYTHING ELSE I STEPPED' or maybe a twist like 'EVERY OPEN HI HAT IS MINEFIELD'!! as always, all sms thus far including plant: http://www.sendspace.com/file/e2q7uo
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png Last edited by Patashu; 11-26-2010 at 06:10 AM.. |
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11-26-2010, 03:01 PM | #29 |
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Re: [Open] Cave Story Full-KB Pack
forgot i was working on some files for this. i just need to finish the easier charts. expect two files today or tomorrow (aint ontograsstown yet tho sry).
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11-27-2010, 05:40 PM | #30 |
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Re: [Open] Cave Story Full-KB Pack
I tweaked plant a bit. I thought the gap between old standard and old heavy was too large, and it was, so now it's 2/4/5/6/9/-.
I also did contract 3->2 because 24ths are infinitely more interesting
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
11-29-2010, 06:43 AM | #31 |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
gravity is done, 3/6/9/13. after the second half of heavy I was so freaking bored of the song that all I could think of putting down was a big ****ing stream with jumps in it. so that's what I did.
new .sm diff: http://www.sendspace.com/file/j1cw3p
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
11-29-2010, 09:13 PM | #32 |
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Re: [Open] Cave Story Full-KB Pack
Last Battle [SOLO] - 4/8/10/13/-/20
edit's super kawaii. i'm still having a hard time trying to make easier charts for ice fortress
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11-29-2010, 09:18 PM | #33 |
FFR Player
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Re: [Open] Cave Story Full-KB Pack
im still working on my dib files for this just slowly since i have a lot on my plate
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11-29-2010, 10:20 PM | #34 |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
nice kinx, I have a feeling oni and heavy will have their difficulties fudged down for being almost entirely 8th based, makes it pretty easy even those it's dense.
edit reminds me of midnight oni in the 'has really hard stuff with an intent of pissing you off and lowering your grade' aspect lmao few 16ths you missed: 32.528: there's a 16th triplet on the snare into this beat 40.744: there's a 16th gallop on the secondary synth into this beat and of course when it repeats, same places if you can fit them in conveniently then fix dat
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11-30-2010, 05:08 AM | #35 |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
Pulse: 1/3/4/6/-/8
Tyrant: 2/3/-/6. yep. so I'm going to make a dump edit for it
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
11-30-2010, 05:29 AM | #36 |
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Re: [Open] Cave Story Full-KB Pack
i wanna try my hand at this, any song i should try in particular?(out of the ones available i mean)
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11-30-2010, 06:13 AM | #37 | |
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Re: [Open] Cave Story Full-KB Pack
Quote:
Mischievous Robot Jenka 1 Jenka 2 Scorching Back Running Hell Ice Fortress Pier Walk
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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12-1-2010, 12:05 AM | #38 |
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Re: [Open] Cave Story Full-KB Pack
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12-1-2010, 12:25 AM | #39 |
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Re: [Open] Cave Story Full-KB Pack
tyvm :>
will playtest after I'm done with batch notes
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png Last edited by Patashu; 12-1-2010 at 12:28 AM.. |
12-4-2010, 11:08 PM | #40 |
FFR Simfile Author
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Re: [Open] Cave Story Full-KB Pack
Hmmm I just realized this was in stepmania et al. not simulator files. I can't remember if I put it here on purpose or not, though.
Anyway: -Pulse fudged to 1/3/5/7/-/9 -Gravity oni done. It's a 17 -Tyrant edit done. It's a 17 -Run! done. 3/5/10/15/-/-. No edit chart yet -Geothermal done. 2/4/6/8/-/-. No edit chart yet Download all finished charts so far: http://www.sendspace.com/file/c4nr4k
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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