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Old 05-21-2008, 03:24 AM   #1001
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Default Re: FFR Community Pack

so when's the deadline and release date?

sry if you've already announced it somewhere.
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Old 05-21-2008, 05:20 AM   #1002
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Default Re: FFR Community Pack

sending a fix for now's da fucen time and i'm going to cut hell hath no fury to make it less long and get rid of the awkward beginning
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Old 05-21-2008, 01:54 PM   #1003
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Default Re: FFR Community Pack

hey if i fix blaze on time i'll send it here. i need to that part in the middle of the stream and do pr there. the part that makes it feel freeform. prob gonna take a while...also the snares in the beginning are rly awkward to step no matter what i do lol.
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Old 05-21-2008, 04:25 PM   #1004
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hey if i fix blaze on time i'll send it here. i need to that part in the middle of the stream and do pr there. the part that makes it feel freeform. prob gonna take a while...also the snares in the beginning are rly awkward to step no matter what i do lol.
You mind if we could collab on Blaze simfile. It might be like Necros's rose.

Scoring sim* ftw.
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Old 05-21-2008, 04:40 PM   #1005
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Default Re: FFR Community Pack

it would be pretty similar. but a decent file for it, as hard as it may be, is possible
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Old 05-21-2008, 05:10 PM   #1006
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Default Re: FFR Community Pack

sorry for the delay, but i won't be able to judge until friday night sorry

just be patient lol

moches, btw, since so many people are submitting and apparently caring about this pack i think it would be a good idea to have it become a little larger actually. also, if we have to pull some files, it wouldn't get too small either.
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Old 05-21-2008, 05:20 PM   #1007
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Default Re: FFR Community Pack

Whens the deadline, i might step something for this.
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Old 05-21-2008, 05:37 PM   #1008
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Yeah, I'm thinking we stop at 40 files, so even if we pull about 5, we'll still have 35 files.

Moar reviews (btw, Pluto pisses me off thanks a lot pitch relevancy >.<)

Pluto: 3/5 for technical accuracy, 5/5 for fun, 4/5 overall It’s sooooo close to being perfect, the BPM tricks were awesome, everything was so good, but you didn’t use pitch relevancy!! **** it, I don’t care, I’m accepting this.

Deep Striker: 4.5/5 Better than Legacy’s, I guess (sorry), but some parts had me questioning the layering, and other parts were just way too overboard. Slamming 12th note hands at 345 BPM isn’t fun at times.
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Old 05-21-2008, 07:39 PM   #1009
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Default Re: FFR Community Pack

maybe you should allow more files. i mean you got 100 submissions so this pack could be more than decent if more time is allowed for it. also i want to get more files in this but i've got exams coming up and i dont want to fail them because of stepmania lol.
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Old 05-21-2008, 07:54 PM   #1010
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Default Re: FFR Community Pack

moches. can you not mark a file as fully judge and accepted when i didn't even know they were submitted yet rofl
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Old 05-21-2008, 08:00 PM   #1011
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Deep Striker: 4.5/5 Better than Legacy’s, I guess (sorry), but some parts had me questioning the layering, and other parts were just way too overboard. Slamming 12th note hands at 345 BPM isn’t fun at times.
and I thought that song couldn't be an x-mod file at all rofl. Oh well, more excuse to dump my files in here.
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Old 05-21-2008, 08:01 PM   #1012
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Default Re: FFR Community Pack

o btw, moches, don't close submissions until this one file im going to step soon. i'm going to make one good file for this pack, i guess.
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Old 05-21-2008, 08:03 PM   #1013
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Pluto: 3/5 for technical accuracy, 5/5 for fun, 4/5 overall It’s sooooo close to being perfect, the BPM tricks were awesome, everything was so good, but you didn’t use pitch relevancy!! **** it, I don’t care, I’m accepting this.
Uh..... I really don't think people are going to like that sim very much if it has no pitch relevancy at all. I mean, you don't want to go overboard with it but pitch relevancy is like 60% of what file judging should be, other than fun and technical accuracy.

I guess if you think it's that fun, it should be pretty fun.
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Old 05-21-2008, 08:07 PM   #1014
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apologizing for double post, but I'm about send my BEST FILE EVAR. (sarcasm)

just joking. It's just a file filled with ****ty x-mod stops and weird stuff with negative bpms rofl.

brb sending that my deep strikers has been kicked out.

Last edited by Legacyzero; 05-21-2008 at 08:09 PM..
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Old 05-21-2008, 09:18 PM   #1015
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moches. can you not mark a file as fully judge and accepted when i didn't even know they were submitted yet rofl
I just happen to be super-impatient most of the time. My philosophy is that if I give it a bad grade, then more or less none of the other judges will like it since I'm one of the most lenient judges in SM history.

Also, you know a file is accepted when Kommi/you/Torrent has given it a 4.5/5. The same logic applies here, especially with NFC gone.
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Old 05-21-2008, 09:21 PM   #1016
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Default Re: FFR Community Pack

Don't be impatient. I already know a bunch of people who have HEAVILY criticized the way the pack is turning out so far, even if they do not know what all the files are like.

Just because one judge gives it a good or bad grade doesn't mean that all the others will follow suit. Some judges can have different opinions, and holy ****, please, don't accept files with noticeable errors. If the original stepartist never bothers to fix them up, we'll have a load of work on our hands.
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Old 05-21-2008, 09:54 PM   #1017
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Fair. I'll play through the files tomorrow and do as many fixes as I can.

EDIT: well I've played all the way to Elysium and still nothing that I could notice. other than Blood for Justice but I'm not sure how to fix that anyway. oh and I fixed Rokujo this evening, it's good now.

EDIT2: Gap on Black Rain was off as crap, it was clock-perfect after I fixed it.

Last edited by moches; 05-21-2008 at 10:12 PM..
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Old 05-21-2008, 10:16 PM   #1018
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EDIT2: Gap on Black Rain was off as crap, it was clock-perfect after I fixed it.
Good work man. Now try to fix the gap on my other files because it must have something to do with my computer.

Plus judge the file I pmed you. It's x-mod crap.

edit (moches): If you need to make corrections and criticisms about my files, don't just accept them. Just say what's wrong with them and I'll fix it. I have no clue what to do with offset and gap though since I try to sync what's best for my gameplay.

Last edited by Legacyzero; 05-21-2008 at 10:20 PM..
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Old 05-21-2008, 10:43 PM   #1019
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Good work man. Now try to fix the gap on my other files because it must have something to do with my computer.

Plus judge the file I pmed you. It's x-mod crap.

edit (moches): If you need to make corrections and criticisms about my files, don't just accept them. Just say what's wrong with them and I'll fix it. I have no clue what to do with offset and gap though since I try to sync what's best for my gameplay.
No, I accepted it, then I started noticing crap. Too lazy to pull it so I fixed it myself.

Also universal gap seems to be an issue in SM. It's weird. Like Exige sims, lol.
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Old 05-21-2008, 10:53 PM   #1020
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No, I accepted it, then I started noticing crap. Too lazy to pull it so I fixed it myself.

Also universal gap seems to be an issue in SM. It's weird. Like Exige sims, lol.
True. Exige sims are like off by 16th notes rofl.

Also, if you notice any mistakes, tell me right away, since I start noticing crap faster than normal on my simfiles. It's a habit.

Plus should I step contain by Venetian snares? Exige's is pretty old and dore's was a piece of crap.
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