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Old 09-1-2009, 08:08 PM   #21
hardboiledovaries
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Has anyone seen that multiplayer gameplay footage?
Looks like CoD got Quake'd up.
Also, throwing knives. I'M NARUTO!!!!!!
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i remember specificly one time when we were playing i was goofing off and humping the ground, taunting, falcon punching, and you were coming after me like a hobo on a ham sandwich.
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Old 09-5-2009, 12:44 AM   #22
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Cool =D my gt is Soverence, invite me so we can play cod 4 a little, get a huge team on
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Old 09-5-2009, 12:47 AM   #23
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What kind of person would waste time play a FPS on something other than a PC lmfao
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Old 09-5-2009, 09:50 AM   #24
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I hate PC gaming. So, me.
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Old 09-5-2009, 10:34 AM   #25
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MW2 pre-ordered the day it went up.

TISxESSMYDEEx is the GT.
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Old 09-5-2009, 01:35 PM   #26
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I hate PC gaming. So, me.
But really, I don't understand why. With a mouse, it's so much easier to aim among other things. Plus if you don't want to use a mouse you can still use a USB controller.
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Old 09-5-2009, 03:15 PM   #27
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More hackers on PC..
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Old 09-5-2009, 11:52 PM   #28
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But really, I don't understand why. With a mouse, it's so much easier to aim among other things. Plus if you don't want to use a mouse you can still use a USB controller.
Aiming, relative to what? I still hit my targets. Everyone I'm playing with has the same 'handicap'. There's no issue at all. Plus, I own a PS3 that can play MW2 - and any other games that come out for the PS3 - without having to worry about upgrading my gaming rig constantly.

In short, I dislike PC gaming because I dislike buying games and then finding out I can't play them because my graphics chip is so ten weeks ago and there's a new engine that I have to worry about fiddling with. Plus, PC games then to have 10,000 different input commands for different things. Sacred 2 on the PS3 plays better that it did on the PC because they were able to simplify all the commands to shoulder buttons, etc. While the actual game itself is buggy, the gameplay is vastly improved, and I value gameplay way more than graphics or slight glitches, which face it; you're bound to get those with PC games anyway.

Console FPS's work fine.
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Old 09-6-2009, 12:06 AM   #29
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Heh I only played CoD WaW because of Nazi Zombies.
Anyways, might get it, saw some demos of the first level on Youtube, looks pretty badass.
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Old 09-6-2009, 02:39 PM   #30
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Double post sorry.
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Old 09-6-2009, 02:41 PM   #31
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CoD 2 'was' released on the 360 you know...

And yeah, although CoD wasn't released for consoles, a download code for the game will be available to those who preorder the hardened and prestige editions of MW2.

Treyarch is a piece of **** by the way. COD 3/WAW and all of their stupid spin-offs are an insult to IW's lineup.

BTW, gamertag is Digitalseraph. I'll see you online kids.
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Old 09-7-2009, 12:18 AM   #32
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Having been on both sides of the console vs PC argument, let me say this: I used to love PC gaming because keyboard/mouse gave you much more precision. I still agree that this is the absolute best way to go for certain games. RTS hands down is better on PC. Certain FPS games (eg: Battlefield 2, original Ghost Recon) are MUCH better on PC because you have a lot more things you need to do. Those types of games generally have RTS-style elements to them, and I think it goes back to why RTS games are so good on PC vs console. However, Mal's point about worrying about computer specs is exactly why I love console gaming now. Once I got used to using my thumbs and joysticks instead of other fingers on mouse/keyboard, I got to where I love consoles. And as someone else pointed out, it's a hell of a lot harder to hack a 360 than a computer.

Now, back on topic:

Quote:
Treyarch is a piece of **** by the way. COD 3/WAW and all of their stupid spin-offs are an insult to IW's lineup.
I'll ask again, why do people hate WaW? I haven't played CoD 3, so I wouldn't know about that, but what is the issue with WaW? I definitely prefer MW's campaign and storyline, but I think that's more of an issue with how hard it is to tell a compelling WW2 story than that Treyarch screwed it up. Aside from that, don't they use the same damn engine? How much could they have possibly screwed up? Somebody please explain this to me.
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So I've gone completely slack-ass and haven't done any work on creating games. =(

In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

So now I'm on Twitter @NoahWright.
And I write the blog for their website.

Plus I do cool programming in-house that you'll never see. =O
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