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Old 03-21-2009, 10:28 PM   #1981
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by bmah View Post
There's definitely a better and more efficient way of giving songs their proper difficulties instead of having people shout out their personal experiences with song XXX left and right.

I think someone should make a list we can all agree upon on the fundamental aspects that comprises a simfile's difficulty. Some examples include "speed", "song length", "arrow density", and "awkwardness". Some of these aspects should be further broken down into more specifics to decrease the amount of subjectivity we all have when trying to decide a song's difficulty. For example, "awkwardness" is not at all descriptive; the term can be broken down further to describe the amount of "jacks", "jumpstreams", and whatnot that makes a song awkward to play.

In essence, I'm suggesting a more descript version of something like DDR's voltage, chaos, stream, etc. A more objective way of determining difficulty, although subjectivity will always be present at one level or another. IMO it's better than having people just shout out what they think is the best difficulty for song XXX. It's hard to get a good consensus if we keep getting multiple opinions that often oppose each other. We're hardly being progressive this way.
this is why i thought up of the idea of voting in a standard song from each level, so we can place songs according to that. somone else put my words into simpler words, but i cant find the post...someone mustve deleted it for some reason, ill see if i can find it...

EDIT: post 1961 and 1967.

read them
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Old 03-21-2009, 10:42 PM   #1982
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Default Re: R1 - Actual Song Difficulties V2

I don't think finding a "standard" song and sticking it as the median amongst all other songs within its difficulty is a good way of making an accurate judgement. You just can't pick one song and call it a model for "VC" songs and so forth. I think it's best just to have a hard-down list of specific criteria to the satisfaction of as many people as possible, then base songs off the criteria, rather than setting a single song as some sort of "standard".
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Old 03-21-2009, 11:53 PM   #1983
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by bmah View Post
I don't think finding a "standard" song and sticking it as the median amongst all other songs within its difficulty is a good way of making an accurate judgement. You just can't pick one song and call it a model for "VC" songs and so forth. I think it's best just to have a hard-down list of specific criteria to the satisfaction of as many people as possible, then base songs off the criteria, rather than setting a single song as some sort of "standard".
if you do it like that, wouldnt it make it hard, since every song is hard at parts...like one song might have impossibly hard jumpstreams, then slow rolls medium streams and extremely fast jacks, its not like you'd easily get a criteria off that...if im like way off lol could you give your idea an example please.
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Old 03-22-2009, 05:15 PM   #1984
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Default Re: R1 - Actual Song Difficulties V2

Holy **** at Keep in Mind, if that's not FMO, it's definitely 75. Took me 21 tries to AAA when Summertime Perfume took me 4, and on top of that it's just wow...hardest VC since Kil Stage, except this is harder
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Old 03-22-2009, 05:17 PM   #1985
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Default Re: R1 - Actual Song Difficulties V2

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It's not that hard. It's not just patterns, think of the bpm, Keep In Mind's bpm isn't fast. And the patterns don't make it a FMO. Just because of the rolls, and bursts in the 16th stream doesn't make it a FMO.
Not only are you wrong, you haven't even BF'd it so do that before you say anything about the song

The 1 handed 24th trill followed by the 32nd gallops THEN a burst, then another 24th trill, 32nd burst into jump, then 24th jump trill is easy to you? No. Let's check out the checklist for that part:

Fast BPM? Yes for the notes they use. 24th notes at 160 BPM and 32nd's at that speed are still hard if they're consistently in it, which they are

FMO Patterns? Most definitely, what I just described to you is something that you won't find in any other VC, and it's not only hard to read, but hard to PA and avoid boos

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I have an idea. Make Keep in Mind a FMO, make NWE a VC, and give Keep in Mind the oni token
+1, that's actually a really good idea! Within any time in the FFR future, more new people will definitely be able to AAA NWE before Keep in Mind, that ****'s crazy, NWE is easy easy easy...and seriously I think it's time someone stopped making NWE an Oni get, because it's too easy and having it an Oni get just insults Oni and all the other players who actually had to whore a hard song to get it. (I got mine on Choprite, which wasn't that bad but it's worse than NWE)
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Old 03-22-2009, 05:50 PM   #1986
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Default Re: R1 - Actual Song Difficulties V2

Stavie I couldn't agree with you more on this one.

Keep in mind has some incredibly difficult/awkward patterns. I think it epitomizes what I consider a "technical" FMO. It's not fast, but it's hard as crap. It reminds me a lot of Xeno Flow, except just a lot harder. Furthermore, if NWE is FMO, this HAS to be FMO. (as stated before by many). None Would Escape is seriously so so so easy.
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Old 03-22-2009, 06:38 PM   #1987
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Default Re: R1 - Actual Song Difficulties V2

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What the **** are you talking about, the entire drum solo is some of the worst bull**** I have ever seen.
Elaborate. what makes the drum solo so awkward or difficult? I can't find any patterns in the drum solo that make it awkward, and the jump-trill isn't hard if you can PA trills.
Quote:
And I've been playing for 5 years.
ok....
Quote:
you have no idea what you're talking about.
I'm sorry that I don't know what patterns are awkward for me and what patterns aren't
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Also, I can't hit that pattern. Like, I literally miss.
the only patterns that give me any difficulties in the file are the patterns at around 870 and at 900, and the 24th stream at the end
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Old 03-22-2009, 06:43 PM   #1988
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Archelos View Post
So not only is the guy who stepped this a ****ing moron
Am I the only one who think Behanjc is the best stepfile artist on the site and that nearly all his files are perfect except for like the 4 crappy ones he must've made his sister do? I think this file is not only accurate, but stepped as well as it could be. But that doesn't make it easy, that makes it hard as ****, and that's why it should be FMO, not b/c the files bad but b/c it's just a hard song
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Old 03-22-2009, 06:50 PM   #1989
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Default Re: R1 - Actual Song Difficulties V2

I agree that the file is stepped very well. It's just hard. People need to calm down when they find something difficult and just say that "It's bad and the person who stepped it is a ****ing moron." I personally wouldn't consider it an FMO, nor would I consider NWE an FMO (not that I'm complaining, because that's pretty much my only chance of getting Oni) I just think that it's a very difficult VC. The patterns don't confuse me very much, but I'm not really good enough to do them, either, so... I guess that just became significantly less valid.

Although, I do agree that the Drum Solo area is FMO level, but I don't think that should make the entire song an FMO. That's like saying the, and I say this with gusto, RIDICULOUSLY STUPID drills in Into the Night make it an FMO, just because they're there. Ultimately, I would call it a high-VC.
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Old 03-22-2009, 06:52 PM   #1990
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by stavie33 View Post
Am I the only one who think Behanjc is the best stepfile artist on the site and that nearly all his files are perfect except for like the 4 crappy ones he must've made his sister do? I think this file is not only accurate, but stepped as well as it could be. But that doesn't make it easy, that makes it hard as ****, and that's why it should be FMO, not b/c the files bad but b/c it's just a hard song
AMEN. Seriously, Behan makes awesome files, and if you can't see that, you either suck at stepping, can't understand step theory, or just have something against him.

<3 Behan's files minus 2 really, Mario Minor (because I suck at it, it's actually ok), and Gymnastics (wtf were you thinking ).

Those are MY thoughts.
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Old 03-22-2009, 07:10 PM   #1991
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Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by stavie33 View Post
Am I the only one who think Behanjc is the best stepfile artist on the site and that nearly all his files are perfect except for like the 4 crappy ones he must've made his sister do? I think this file is not only accurate, but stepped as well as it could be. But that doesn't make it easy, that makes it hard as ****, and that's why it should be FMO, not b/c the files bad but b/c it's just a hard song
Godly layering, perfect song choices, accurate PR, most technical files? He's the **** yo. I love playing his files. Does he have a FMO yet? If not I say we make KiM a FMO then, cause he deserves it.

Also, I notice why it should be a FMO.
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Old 03-22-2009, 07:25 PM   #1992
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Default Re: R1 - Actual Song Difficulties V2

Just a question, it has nothing to do with the subject: is 300 an Oni get? I think I can AAA it, and I'm not blocked in it like I am in Silence or Novo Mundo.
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Old 03-22-2009, 07:26 PM   #1993
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Default Re: R1 - Actual Song Difficulties V2

I'm pretty sure it isn't, but check the thread just to make sure.
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Old 03-22-2009, 08:10 PM   #1994
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Default Re: R1 - Actual Song Difficulties V2

uhmm i find BB Evolution and Lawn Wake I easier than NWE

brb playing keep in mind then ill give opinion

EDIT:

uhmm i find BB Evolution, lawn wake I, NWE, easier than keep in mind.
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Old 03-22-2009, 08:19 PM   #1995
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Default Re: R1 - Actual Song Difficulties V2

ok seriously what
BB Evo's patterns (for the most part) are much more awkward imo

but LW1 seems a bit harder, a bit less awkward patterns but a bit faster

lemme play them again and compare

EDIT: LW1's harder than NWE, patterns are more difficult to PA, faster, a few gay bursts
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Old 03-22-2009, 08:25 PM   #1996
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by cedolad View Post
Godly layering, perfect song choices, accurate PR, most technical files? He's the **** yo. I love playing his files. Does he have a FMO yet? If not I say we make KiM a FMO then, cause he deserves it.

Also, I notice why it should be a FMO.
Lol, most of behans files are FMO, the rest are like VC except for a few, I'll list some, and @ TC_Halogen, Gymnastics is one of the 4 (seriously behan, was that meant to be a joke or did you really make that file? You're like, the god of file making and somehow that came out of your holy ass, that's just, WTF?)

List of FMO behan files:

Piano Etude Gymnastics (Hardest FMO in the game)
Mario Minor
Radio Heads (That song is win)
Hellhounds on my Trail (The BEST rock song on the site, it's stepped SO well it makes it the most fun file in secret IMO)
World Tour 2004

The 4 files that make me go "behan, was that really you?"

1. Piano Etude Gymnastics (don't get me started)
2. Black key etude (idk, maybe it's b/c I BF'd it over 30 times, but I think I did b/c some parts really just don't fit, it's a hard as hell song to step, so hard that I'd think it would end up something like OMWv2, but it didn't, it's a good file, just not the normal behan quality)
3. Orchestral Angels (not a bad file, just lackluster)
4. Black Wing Metamorphosis (once more, good file, lackluster)

Every other file he made is the godliest **** on the site, my personal favs are:

Final Step (THIS IS GOD!! How the hell did he step this so perfectly?)
Air Sul in G rock
The Lunatic Princess
Casket of Star
Shining Sword
Fake Jazz
Every other file he's ever made
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Old 03-22-2009, 08:34 PM   #1997
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Default Re: R1 - Actual Song Difficulties V2

I completely disagree. PE Gymnastics was one of the best files, in my opinion. Great PR, fun, etc. Maybe the jacks turned you off?

On another note, I only really have a complaint against Radio Heads.

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Old 03-22-2009, 08:51 PM   #1998
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by stavie33 View Post
Lol, most of behans files are FMO, the rest are like VC except for a few, I'll list some, and @ TC_Halogen, Gymnastics is one of the 4 (seriously behan, was that meant to be a joke or did you really make that file? You're like, the god of file making and somehow that came out of your holy ass, that's just, WTF?)

List of FMO behan files:

Piano Etude Gymnastics (Hardest FMO in the game)
Mario Minor
Radio Heads (That song is win)
Hellhounds on my Trail (The BEST rock song on the site, it's stepped SO well it makes it the most fun file in secret IMO)
World Tour 2004

The 4 files that make me go "behan, was that really you?"

1. Piano Etude Gymnastics (don't get me started)
2. Black key etude (idk, maybe it's b/c I BF'd it over 30 times, but I think I did b/c some parts really just don't fit, it's a hard as hell song to step, so hard that I'd think it would end up something like OMWv2, but it didn't, it's a good file, just not the normal behan quality)
3. Orchestral Angels (not a bad file, just lackluster)
4. Black Wing Metamorphosis (once more, good file, lackluster)

Every other file he made is the godliest **** on the site, my personal favs are:

Final Step (THIS IS GOD!! How the hell did he step this so perfectly?)
Air Sul in G rock
The Lunatic Princess
Casket of Star
Shining Sword
Fake Jazz
Every other file he's ever made
God damn I gotta start paying more attention...

But yeah Final Step and Shining Sword are definitely his best files.
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Old 03-22-2009, 09:00 PM   #1999
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Default Re: R1 - Actual Song Difficulties V2

I've never actually played through Radio Head, because I get to the part with all left arrows and jumps thrown in, and I just stop, thinking "This is stupid, I don't wanna finish this..." and just boo out. If it doesn't do that again after the start, say "aie," and I'll actually play it and form a less biased opinion.
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Old 03-22-2009, 09:48 PM   #2000
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Default Re: R1 - Actual Song Difficulties V2

It does it at least twice.

Radio Heads is gaaay but at least one file has to be left hand bias central so that's o.k.
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