08-7-2012, 07:54 AM | #101 |
FFR Veteran
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Re: The Xmod Project (Submissions are open)
I'll have at least two files for this, great idea for a pack, I can't believe I'm this excited for it. Can't wait to send in my files
Any one know the dimensions for CDTitles and Song Banners? Thinking of making my own graphics to lessen the load on OP.
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08-7-2012, 09:32 AM | #102 |
Rhythm game specialist.
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Re: The Xmod Project (Submissions are open)
CDtitles don't have a specific dimension, just don't make them obscenely large.
Graphics should be a multiple of 256x80 (any graphics I make will be 512x160) and 800x600. Last edited by TC_Halogen; 08-7-2012 at 02:05 PM.. |
08-7-2012, 11:24 AM | #103 |
Dark Chancellor
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Re: The Xmod Project (Submissions are open)
sent 2 files
one file doesn't really have gfx though, just a banner I left from a while back yeye
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Last edited by kommisar; 08-7-2012 at 11:30 AM.. |
08-7-2012, 01:43 PM | #104 |
Retired Staff
All the things
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Re: The Xmod Project (Submissions are open)
Omg steel needle is amazing haha <3 Those 32nd trills are harsh though x.x
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08-9-2012, 01:22 AM | #105 |
Rhythm game specialist.
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Re: The Xmod Project (Submissions are open)
Bump.
I'll be working on reviews tomorrow after I get home from work. I already have a good idea of which files will be accepted. On another note: Syntax is almost a pain in the ass to work on using 3.95's editor, 3.9 only truncates/gives me control of two digits of time, and SM 5 runs beyond terrible for me. Not sure what I should do. *sigh* |
08-9-2012, 01:27 AM | #106 |
Owlbears Rock!
Join Date: Mar 2012
Location: The coldest place in hell
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Posts: 2,492
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Re: The Xmod Project (Submissions are open)
Remember kommi, or anyone for that matter, hit me up if you need gfx, especially for the pack.
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08-9-2012, 03:32 AM | #107 |
Dark Chancellor
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Re: The Xmod Project (Submissions are open)
i still need gfx for solo rulz 2
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08-9-2012, 10:16 AM | #108 |
Retired Staff
All the things
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Re: The Xmod Project (Submissions are open)
Any graphics help would surely be appreciated. AJ and I do have a pretty busy schedule now outside the interwebs. I went through all the current submissions already, AJ should be doing so himself when he gets home later. I know JS is fairly busy as well, but hopefully he'll squeeze some time in soon.
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08-9-2012, 04:31 PM | #109 |
pink dragon irl
Join Date: Aug 2003
Location: pittsburgh
Age: 34
Posts: 828
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Re: The Xmod Project (Submissions are open)
My reviews are being put up as we speak. ;D
Most of these files were really good, so I didn't really have much advice to give. But if things continue the way they are now, this pack is going to be amazing. |
08-9-2012, 06:54 PM | #110 |
Rhythm game specialist.
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Re: The Xmod Project (Submissions are open)
Updated my post with reviews.
EDIT: nothing for Gum, though. Sorry Kommi, although just looking at the chart from Kayla's computer it looks like it's badass and probably will get an ok from me, lol Last edited by TC_Halogen; 08-9-2012 at 06:57 PM.. |
08-9-2012, 07:04 PM | #111 |
Dark Chancellor
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Re: The Xmod Project (Submissions are open)
I don't get why sm5 is so hard to run lmao
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08-9-2012, 07:05 PM | #112 |
Rhythm game specialist.
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Re: The Xmod Project (Submissions are open)
It runs really badly on my laptop, and I'm not sure why. I'll get decent framerate for a little while, and then I'm lucky to break 15 FPS after ten/fifteen minutes. =/
I even set my texture resolution down to 256 and it still runs like crap after a short time. |
08-9-2012, 07:06 PM | #113 |
Dark Chancellor
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Re: The Xmod Project (Submissions are open)
first stepman problems I guess haha
glad you guys liked the files . Might come up with something else if I find another SHE song
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08-9-2012, 07:06 PM | #114 |
pink dragon irl
Join Date: Aug 2003
Location: pittsburgh
Age: 34
Posts: 828
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Re: The Xmod Project (Submissions are open)
p a r t y you win |
08-9-2012, 07:11 PM | #115 | |
Live a wonderful life~
Join Date: Oct 2006
Posts: 7,313
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Re: The Xmod Project (Submissions are open)
Quote:
Also, it seems like that I will not be making a x-mod file for this pack as I will be very busy with work these coming weeks since school is just around the corner. I do hope that this pack will turn out awesome (which i'm sure it will) EDIT: ************YUP, I SAID IT RIGHT DER*********************
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=============================== The idea that RDCP 3 may come out in the future is a fun thought to have~ =============================== Last edited by i love you; 08-14-2012 at 06:56 PM.. |
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08-9-2012, 08:17 PM | #116 |
FFR Player
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Re: The Xmod Project (Submissions are open)
After reading comments for that MAX 888 song, I better not submit the Anguish simfile I'm working on haha!
Last edited by skorpion9x; 08-9-2012 at 08:22 PM.. |
08-9-2012, 08:26 PM | #117 |
FFR Player
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Re: The Xmod Project (Submissions are open)
wat
that party xmod is so sick it gave me some chills :O
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08-9-2012, 09:55 PM | #118 |
poker face
Join Date: Dec 2006
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Re: The Xmod Project (Submissions are open)
<3 reviews
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08-9-2012, 10:49 PM | #119 |
FFR Player
Join Date: Apr 2009
Location: Thailand
Posts: 117
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Re: The Xmod Project (Submissions are open)
Just saying that if you changed the rule of this pack so charter can use SM 5 gimmick like warps.
If the pack came out really good,you maybe the one who shift the generation from SM 3.9 to SM 5 because ppl have to switch to enjoy the pack. And then we can use warps without fear anymore. ...I think Last edited by tunsz555; 08-9-2012 at 10:55 PM.. |
08-9-2012, 10:56 PM | #120 | |
Retired Staff
All the things
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Re: The Xmod Project (Submissions are open)
Quote:
I'm not going to force something on someone when I can't even run SM5 myself. I already said I was accepting SM5 charts as well for a side pack to this, but the main focus of the pack is x-mod charts that can be played on the older SMs since a majority still uses them. |
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