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Old 07-10-2008, 06:31 PM   #21
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Default Re: 149 BPM 64th rolls, yes or no?

i'd have to play it. as shash said... likely the biggest issue would be difficulty through the file. if it's relatively easy, then has 1 measure of 64th rolls... then that doesn't make much sense.
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Old 07-10-2008, 06:39 PM   #22
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Default Re: 149 BPM 64th rolls, yes or no?

If it goes with the music, put it in. If not, don't. Why the hell are you all making a big deal about this?
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Old 07-10-2008, 06:39 PM   #23
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Default Re: 149 BPM 64th rolls, yes or no?

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Originally Posted by EAGAMES View Post
We need more songs that MrRubix can't AAA giving us the opportunity to have a better score than him.

Ps. We need Amber Shores on here.
We DO have permission for it, it's under Alphabasic apparently.
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Old 07-10-2008, 06:44 PM   #24
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Default Re: 149 BPM 64th rolls, yes or no?

Without the 64th roll the song is probably no more than a difficulty of 10. However, there are more than one bursts in this song. There's probably about 4 or 5 sections of bursts scattered around the song, and they are either 64ths, 48ths, or 12th/16th notes combined with a "roll", so in my opinion the stepfile would overall be a 12.

Another thing, would it be ok if I added quads/hands to the stepfile? I think that it would go with the feel of it as well.
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Old 07-10-2008, 07:36 PM   #25
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Default Re: 149 BPM 64th rolls, yes or no?

Well, i just stepped Eclipse (Lunar) and it had....170 BPM 48th rolls and alot of 48th+64th+32nd bursts (goes with the song)

So i would say sure. why not.

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My Hardkore Atomic file (being used in round 7 for master division) has 181 bpm 48th rolls and 24ths trills
Damn, you beat me to that song!
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Old 07-10-2008, 07:47 PM   #26
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Default Re: 149 BPM 64th rolls, yes or no?

I'd say yes. It would help people work on vibrating, which most people have no clue how to do so. (Except experienced players, such as Dynam0)

But like Tass and Shashakiro said, if its really easy except for the few bursts, it may not be accepted.

Also, I think the rule is FMO and higher you can have hands and quads.

Send me the song, I wanna hear it.
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I hear back in 12 AD Jesus Himself sent an FGO to Tass and it got a 9 by JX

"[++] 9/10
Very good file but not japanese enough ps hi jesus"
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Old 07-10-2008, 08:30 PM   #27
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Default Re: 149 BPM 64th rolls, yes or no?

I just stepped a song with 48ths at 220... or something like that. As long as it keeps with the general feel of the song, I think it should be fine.
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Old 07-10-2008, 08:31 PM   #28
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Default Re: 149 BPM 64th rolls, yes or no?

Thanks for all the help, guys!
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Old 07-10-2008, 08:37 PM   #29
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Default Re: 149 BPM 64th rolls, yes or no?

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Originally Posted by ninjaKIWI View Post
We DO have permission for it, it's under Alphabasic apparently.
I know we have permission for it, we just need a someone to make a really good, uber hard file out of it. Somone do it now!
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Old 07-11-2008, 01:53 AM   #30
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Default Re: 149 BPM 64th rolls, yes or no?

haha I'd gladly step amber shores. Sounds fun


vRofl's quadjacks are 200bpm. a 64th roll is the same notes per second as a quadjack, so long 149 bpm 64th rolls are certainly comboable on FFR (that is, without avmisses)

Will anyone AAA it? Not likely! Make sure the rest of the file is hard enough to warrant it, but if you're sure your file is already an FMO/FGO and the rolls fit, go for it. FFR needs more hard dumps
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Old 07-11-2008, 02:32 AM   #31
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Default Re: 149 BPM 64th rolls, yes or no?

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Originally Posted by hi19hi19 View Post
haha I'd gladly step amber shores. Sounds fun
Please please please do... And let me help
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Old 07-11-2008, 02:34 AM   #32
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Default Re: 149 BPM 64th rolls, yes or no?

I say sure. Stuff like this on SM tends to be fun.
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