05-14-2013, 09:16 PM | #661 |
Role Tide
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Re: May-hem: DAY FOURTEEN
I increase my speedmod so I have less time to react, it helps a lot. Also, hit the notes late, as the window for doing so is much larger.
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05-14-2013, 09:28 PM | #662 |
FFR Veteran
Join Date: Jul 2012
Posts: 358
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Re: May-hem: DAY FOURTEEN
Meh. I can't play very well today so I don't feel like bothering with a AAA, and I've never been able to play Badinerie. Can't get the super-boss anyway, it's pretty super.
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05-14-2013, 09:29 PM | #663 |
Proud Indian 7-11 Owner
Join Date: Jul 2009
Posts: 466
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Re: May-hem: DAY FOURTEEN
Honestly there should be a challenge for something like 10,000 arrows hit or win an MP match (I like this one). There's just solo challenges/game result ones which are adding to my chagrin (not that I'm mad , these are fantastic!). Try to think up of a variety AJ
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05-14-2013, 09:33 PM | #664 |
Legendary Noob
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Re: May-hem: DAY FOURTEEN
a way you could 'cheat' is play using r3, and change judget offset to 1. still hit when it touches the receptors and you'll get lots of goods.
or the way most people do it is just hit the arrow late. you've got more room, and no chance of getting averages that way
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05-14-2013, 09:33 PM | #665 |
It happens for a reason.
Join Date: Apr 2007
Location: North Carolina
Age: 34
Posts: 5,622
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Re: May-hem: DAY FOURTEEN
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like, giggity or something? |
05-14-2013, 09:37 PM | #666 |
rain of memories...
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Re: May-hem: DAY FOURTEEN
Wow, the good challenge was really difficult...it probably took me over fifty tries to barely get one good more than the minimum requirement. The challenges were really fun though! ^.^ I don't think I'll be accomplishing the super-boss challenge, although I'll keep trying!
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05-14-2013, 09:44 PM | #667 |
Wubalubadubdub
Join Date: May 2005
Age: 36
Posts: 1,697
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Re: May-hem: DAY FOURTEEN
Figured out the good challenge by looking at other people's scores lol. The super boss is pretty damn super...Best I've managed is like 12-3-0-0. Might keep working at it, not sure.
memories: http://i.imgur.com/516gFMO.png DKC2: http://i.imgur.com/f8ULsBF.png Start Something: http://i.imgur.com/iTPSYOW.png Badenerie: http://i.imgur.com/gQpgiku.png
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boop |
05-14-2013, 10:16 PM | #668 |
Retired
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Re: May-hem: DAY FOURTEEN
Perfect through two weeks. Start Something and Addict were pretty tough challenges.
BTW, what happened to the spreadsheet?
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Master AAA's: 30 Guru AAA's: 1 Brutal+ FC's: 46 (MOST RECENT: The Bird's Midair Heatstroke) Best AAA's: OVERklock, Mario Minor, Paraclete, FFLBF, Shatterscape, Spaceman, Pitch Black, Requiem -Dies irae-, Queen of Bootlegs |
05-14-2013, 10:31 PM | #669 |
FFR Player
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Re: May-hem: DAY FOURTEEN
I finally completed the 3rd challenge for Day 14. (Which is the only challenge I had any hope of completing.) It took me a while to figure out the proper offset need to get it done.
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05-14-2013, 10:31 PM | #670 |
FFR Veteran
Join Date: Mar 2006
Posts: 82
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Re: May-hem: DAY FOURTEEN
May-hem: Day Fourteen
See Attachments. |
05-14-2013, 10:36 PM | #671 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
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Re: May-hem: DAY FOURTEEN
LOL i completely thought it was for the DAY.... thats why i posted Addict just incase. Glad it was clarified though
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05-14-2013, 11:03 PM | #672 |
FFR Veteran
Join Date: Dec 2007
Posts: 1,249
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Re: May-hem: DAY FOURTEEN
Got a new headset today. Last one was a 10 dollar cheep pos. New one actually has bass to it. I've never enjoyed ffr more.
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05-15-2013, 12:21 AM | #673 |
One-handed elite
Join Date: May 2008
Posts: 1,464
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Re: May-hem: DAY FOURTEEN
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The renegade has betrayed me. |
05-15-2013, 02:47 AM | #674 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
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Re: May-hem: DAY FOURTEEN
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05-15-2013, 10:01 AM | #675 |
FFR Veteran
Join Date: Sep 2006
Posts: 778
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Re: May-hem: DAY FOURTEEN
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05-15-2013, 10:27 AM | #676 |
Steam Id: MstrPoptart
Join Date: Mar 2005
Location: Toaster
Age: 33
Posts: 475
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Re: May-hem: DAY FOURTEEN
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05-15-2013, 11:22 AM | #677 |
FFR Player
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Re: May-hem: DAY FOURTEEN
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05-15-2013, 11:46 AM | #678 |
The FFRchiver
Join Date: Jun 2009
Location: USA
Age: 30
Posts: 2,168
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Re: May-hem: DAY FOURTEEN
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05-15-2013, 12:12 PM | #679 |
Rhythm game specialist.
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Re: May-hem: DAY FOURTEEN
I have to update it and get it all caught up to speed. I'll start that tonight (a few hours after releasing day 15). It's a lot to keep track of and it would have been a lot worse without some help for the past few days.
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05-15-2013, 12:23 PM | #680 |
D7 Elite Keymasher
Join Date: Feb 2011
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Re: May-hem: DAY FOURTEEN
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