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Old 07-18-2023, 11:44 PM   #1
star-crossed
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Default TWG 207 - Host Voting

Welcome to Host Voting! You may submit 3 votes for the game(s) you would like to see for TWG 207. So you could spend 2 vote on one game and 1 vote on another, or spend all 3 votes for your favourite.

1:




The Legend of Heroes: Trails of Cold Steel (side-episode)

An 11 players setup with a LOT of flavour (based on the first Trails of Cold Steel game), with only power roles.

1 cop (tweaked)
1 Emcee (severely tweaked)
1 Grandma (tweaked)
1 Jailor (tweaked)
1 Medic (tweaked)
1 Merlin
1 Pollster

1 Hooker (tweaked)
1 Informant (severely tweaked)
1 Mesmer (tweaked)

1 Lover (tweaked)


Game info:

- Game starts on D1.
- “No Lynch” is ON, but only IF the Jailor is alive. Also, until the jailor is removed from the game, lynches MUST be insta. "Having the most votes" will not result in a lynch.
- If the Jailor is removed from the game, No Lynch id OFF, insta remains ON and knife in the box is ON as well.
- Out of thread communication (outside of specific role perks) is forbidden.
- 48 hours day phases, 24 hours night phases.
- Failure to commit to some role duties may result in modkills.
- Fake claiming, even pretending to follow host and role instructions, is a legal move.
- Minimum posting will be enforced (no less than ~5 game relevant posts per day)
- All 3 scum-aligned players can use their powers during the night, including the one performing the kill.
- Scum-aligned players can stack powers onto the same target.
- The nightkiller can only use his skill onto the person he is killing.

Win conditions:
- Town wins if all scum are removed from the game (or nothing can prevent it)
- Scum wins if the merlin is taken down
- Lover wins if they are alive with their partner at the end of the game

On top of all this, I will roleplay as one of the characters from the game, and write up events happening in the game in the form of a fan fiction.


2:
13 players, (+2 ghosts) all-star setup

3 vanilla wolves, can kill 2 people each night OR use both kills on the same person to bypass medic protection so long as all three wolves are alive. If at least one wolf is dead, can only kill one person and this does not bypass medic protection.
12 town
1 parity seer that does get a n0 check.
1 nerfed medic, does not get a n0 save. Cannot save themselves and cannot save the same player two nights in a row.
1 1-shot vigilante, cannot shoot n0.
2 ghosts destined to die n0. Ghosts can be town power roles, cannot be seered, medic saved or shot by the vigi.

faux n0 start, the two ghosts will die at the end of the faux night start. n0 will last 24 hours, and town may discuss during this time.
carflips: off
no lynch: always on, no restrictions
no kill: always off
insta: on
minimum posts per day phase: 10, resolves after the phase ends
kitb: on
phantoms: off
ootc: off, with the exception of wolfchat
nighttalk: off, with the exception of n0


3:
Pew Pew for 17 players
Tagline: Larger game sped up by extra kills on both sides.

Setup
1 Odd Night Alpha Werewolf
1 Even Night Alpha Werewolf
2 Werewolves
1 Town Seer
1 Town Odd Night Vigilante
1 Town Even Night Vigilante
10 Vanilla Townies

General Info
48 hour days & 24 hour nights. Based on 10pm server time
Minimum posts if there is no insta: 7
OOTC & nighttalk: Off (Exception, Wolfchat)
KitB: On
Phantoms: Off
No-lynch/kill: On, cannot be done in consecutive day/night phases.
Cardflipping: On (Full Role flips)

Roles, Detailed

- Seer - Each night, inspects a player to learn if they are Town or Wolf.
- Odd Night Vigilante - On odd-numbered nights (N1, N3, N5, etc.), may choose a player to kill.
- Even Night Vigilante - On even-numbered nights (N2, N4, N6, etc.), may choose a player to kill.
- Odd Night Alpha Werewolf - On odd-numbered nights (N1, N3, N5, etc.), may choose a player to block, preventing them from performing their night action. On one odd night, you may instead vigilante kill. You lose your block ability after using the vigilante kill.
- Even Night Alpha Werewolf - On even-numbered nights (N2, N4, N6, etc.), may choose a player to block, preventing them from performing their night action. On one even night, you may instead vigilante kill. You lose your block ability after using the vigilante kill.


Voting will end on Friday, July 28 at midnight server time.
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Old 07-19-2023, 12:06 AM   #2
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Default Re: TWG 207 - Host Voting

hateandhatred
only if I get the emcee
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i was pretty close to letting this slide tbh, but honestly your utter lack of understanding of the situation irritates me more than anything else at this point
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seriously everything i wrote went way over your head if your reading comprehension is so far below third grade level while people may care about your opinion you should refrain from giving it because it's worthless
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Old 07-19-2023, 12:10 AM   #3
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HateandHatred x3
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Old 07-21-2023, 04:14 AM   #4
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hateandhatred x3
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Old 07-21-2023, 03:49 PM   #5
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HateandHatred x3
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Old 07-21-2023, 05:19 PM   #6
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Default Re: TWG 207 - Host Voting

sunfan x3
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Old 07-27-2023, 11:05 AM   #7
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sunfan x3
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Old 07-27-2023, 09:35 PM   #8
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Default Re: TWG 207 - Host Voting

Star X 3 although good luck on filling a 17 player game on FFR

But if it can happen I want in
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Last edited by MixMasterLar; 07-27-2023 at 09:35 PM.. Reason: Sssssh
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Old 07-28-2023, 08:44 AM   #9
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Default Re: TWG 207 - Host Voting

Hateandhatred: 10
sunfan: 6
star: 3

HNH gets TWG 207
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