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Old 05-23-2013, 06:40 AM   #1401
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Default Re: ODIPack3 submissions (Release when graphics are done)

Quote:
Originally Posted by dascookieman View Post
measure 22 not sure i hear the second minijack at the end, perhaps it's just the 8th and not a 16th?
measure 24 missing something faster before the last 4th (think it's 32nds)
measure 25 missing something faster before the last freeze (think it's more 24ths)
measure 27 the jack leading into this measure should only be 2 arrows long, the 4th is a different note
measure 27 dont like that the 32nd pattern is one-handed
measure 28 more faster notes missing right before the end of this measure (think it's more of the same 32nds)
measure 28-30 you have a lot of jacks to the percussion, any special reason for it? it's fine
measure 32 too many 16ths in this measure?
measure 33 missing faster notes before the last freeze
measure 34 dont think it's 48ths like that i think it's a 4 then a 16th+32nd before the 8th
measure 36 the color notes leading into the freeze is megaawesome but i think it's something different than just the 24ths afterwards, sounds like some weirdass-shit
measure 45 it's 24ths not 32nds
measure 46-49 i can't follow this part =P
measure 54-end it's copy-paste, i'm allergic to copy-paste!!! has all the same things as my notes for the first time around, but you also need to just mix around all the patterns to make it different.
measure 22 - listened a bunch of times and it seems to be right this way
measure 24 - absolutely no idea what you're talking about
measure 25 - it's right this way, there are 24ths and then a 16th note into the holds.
measure 27 - fixed both
measure 28 - fixed
measure 28/30 - fixed
measure 32 - fixed
measure 33 - fixed... i think?
measure 36 - it's fine as it is
measure 45 - fixed
measure 46/49 - fixed
c/p - fixed

will submit in a few minutes!
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Old 05-23-2013, 07:01 AM   #1402
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Default Re: ODIPack3 submissions (Release when graphics are done)

the missing faster notes in measure 24 are at second 40.449. it's actually 4 48ths into the 4th (it's not subtle....)

in measure 25 there's a 32nd missing before that freeze, second 42.227, it's also not that subtle


reviews:
ambient angels
nothing ever happened, just endless jumpstream. the stream-patterns were good and the layering was good, it also seemed pretty accurated made, but the file was much too simple and not at all challenging or the least bit diverse

grandmaster impossible
didn't like this very much either, also endless jumpstream. at least this one was really hard, but it's not challenging in a fun way when it's just aaaall jumpstream. and in the beginning there were minifreezes and freezes everywhere too which isn't that good in fast stream, especially not when that pretty much was the only thing that was any different from the regular streams. the 24ths at the very end was cool but the file would've had to have more stuff like that in between all the streams. i like fast streams like that but now when they make up the entire file

pokemon theme
you fucking submitted this to odi2 or odi1 5+ years ago too hahaha. i think it might even have revisions that i gave you notes about haha. it's still too repetetive boring and easy, i remember this file lol. some parts are pretty cool but after a while it just gets pretty zzzZzZzz

synaptic plasticity
accepted. terrific. wow.
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Old 05-23-2013, 07:30 AM   #1403
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Default Re: ODIPack3 submissions (Release when graphics are done)

echo of forever (revision)
accepted. great =)
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Old 05-23-2013, 07:45 AM   #1404
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Default Re: ODIPack3 submissions (Release when graphics are done)

I just realized that I'm too lazy to make another file
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Old 05-23-2013, 07:51 AM   #1405
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Default Re: ODIPack3 submissions (Release when graphics are done)

Quote:
Originally Posted by dascookieman View Post
pokemon theme
you fucking submitted this to odi2 or odi1 5+ years ago too hahaha. i think it might even have revisions that i gave you notes about haha. it's still too repetetive boring and easy, i remember this file lol. some parts are pretty cool but after a while it just gets pretty zzzZzZzz
I don't think that has any revisions as it was a whatever file for bboy. expect in odi4 :O
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Old 05-23-2013, 08:02 AM   #1406
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Default Re: ODIPack3 submissions (Release when graphics are done)

Not going to step anything else, want pack to release
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Quote:
Originally Posted by bluguerilla
So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
___
. RHYTHMS PR LAYERING
. ZOMG I HAD TO QUIT OUT TERRIBLE
.
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Old 05-23-2013, 08:04 AM   #1407
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Default Re: ODIPack3 submissions (Release when graphics are done)

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Not going to step anything else, want pack to release
wont make much difference, especially if you submit a file which already has gfx *hint* *hint*
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Old 05-23-2013, 08:15 AM   #1408
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Default Re: ODIPack3 submissions (Release when graphics are done)

I sux @ gfx
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Quote:
Originally Posted by bluguerilla
So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
___
. RHYTHMS PR LAYERING
. ZOMG I HAD TO QUIT OUT TERRIBLE
.
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Old 05-23-2013, 08:16 AM   #1409
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Default Re: ODIPack3 submissions (Release when graphics are done)

i make u
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Old 05-23-2013, 08:17 AM   #1410
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Default Re: ODIPack3 submissions (Release when graphics are done)

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Originally Posted by Dj_Ossa View Post
I don't think that has any revisions as it was a whatever file for bboy. expect in odi4 :O
Wait... The bboy ejaculation theme one? I have that, and play occasionally. O_o
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Old 05-23-2013, 08:18 AM   #1411
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Default Re: ODIPack3 submissions (Release when graphics are done)

Yeah that's the one hahaha
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Old 05-23-2013, 08:24 AM   #1412
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Default Re: ODIPack3 submissions (Release when graphics are done)

tbh this pack is just going to keep ballooning like a sexy pufferfish as people keep submitting files and it never comes out

it's going to be the first mobius pack in Stepmania history
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Old 05-23-2013, 08:26 AM   #1413
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Default Re: ODIPack3 submissions (Release when graphics are done)

You could say it's stepmania's first Gigapack (Giga Sweden pun intended)
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Old 05-23-2013, 08:29 AM   #1414
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Default Re: ODIPack3 submissions (Release when graphics are done)

10% of this pack is resteps
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Old 05-23-2013, 09:03 AM   #1415
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Default Re: ODIPack3 submissions (Release when graphics are done)

It's not a bad restep rate tho
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Old 05-23-2013, 09:37 AM   #1416
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Default Re: ODIPack3 submissions (Release when graphics are done)

Quote:
Originally Posted by dascookieman View Post
synaptic plasticity
accepted. terrific. wow.
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Old 05-23-2013, 04:06 PM   #1417
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Default Re: ODIPack3 submissions (Release when graphics are done)

I may send in Planet Starlight depending on how fast I can whip through it and make it badass!
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Old 05-24-2013, 12:46 PM   #1418
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Default Re: ODIPack3 submissions (Release when graphics are done)

ignis fatuus
pretty good job with accurate stepping, funny how you and sonicx had prtty much the same idea for this song but did it a little different. the biggest problem with the file is the lack of variation and that it doesn't really have any good parts, it mostly consists of 8th hands all the time. it's not that challenging, gets old really quickly and just isn't that much fun. the memorable parts and very short and far in between, both the parts with the 32nd bursts were good but they are like half a measure each then it's back to 8th jumps and the occasional 16th snare rolls. i think there might be some stuff missed in the guitar part in the middle too. nice try and not that bad of a file but it's too simple and common, it's not for this pack.

lockene 15
accepted. really fun short hard file

snow storm (revision) 10
accepted. nice revision it's much better, i'm really close to rejecting this because it's still very easy and perhaps the easiest file in the entire pack. but it has really creative parts, the patterns are very good and it has good length and the pack could use one old-school easy MA file like this, it's nice that it has the memorable parts as well with the minijacks and the teal arrows part.

with a dance number
fun and so intense. but it has sooo much potential. many parts could be done a lot better and this would become a spectacular file. i'm giving you lots of notes here and you are really short on time, but if you could take a couple of hours to thoroughly look over the file you could get it good enough and get it accepted.


measure 2-10 i would the 32nd patterns more randomly varied since they are repeating for quite a while. but this is not important, do as you like
measure 11-12 this is not correctly done to the guitar. you should really use a bunch of cool freezes to the guitar here since it's a bunch of open strings note like that while having played palm-muted notes for basically the entire riff.
measure 17, here you have a 32nd jumptrill, you have this is many parts of the file. the only instrument that actually plays the 32nd is of course only the drums, therefore it will be much better to keep the 32nd a single note and not a jump, and have the 16th and 4th still as jumps (since they also have the piano obviously). when you do it like that instead you have a much bigger freedom with patterns that will flow just as well as just a trill, this way you can make the 32nds look different every time and get much greater variation instead of it being the same jumptrill like this every time.
measure 22-25 this is not at all accurate. for sure not from measure 24 at least. listen to it much slowed down, it's not hard to make out how it should be from measure 24-25. measure 22-23 is tougher and could be left the way it is.
measure 26-33 in this entire section i would for sure add the piano. it's supercool. i would drop the drums and add the piano then layer the vocalhits as jumps since the vocals are really cool too. if you want it hard you could perhaps even add the drums as well, or instead make it hands when the vocals are doubled (they are in measure 27, 29, 31, 32.5 & 33)
measure 26 the 16th to the vocals should be a minijack here too
measure 28 the second last minijack might actually not be a minijack but its fine
measure 32 the second minijack shouldn't be a minijack, the two vocalhits are different notes
measure 34 sounds like one 16th in the middle shouldn't be there
measure 35&37 the 32nds here are fine because you have dropped the guitar at the beginning of the measure
measure 38 here i think the 32nd should be a single
measure 40 the last 8th jump should be a single as it's not a snare drum hit
measure 42 missing piano note after the last minijack (lower than the minijack)
measure 43 these minijacks also has low notes after them, it's constant 16ths.
meausre 44&45 this is not accurate, you must slow it down and use color notes. this can become really cool
measure 46 missing piano notes in the beginning of the measure since you're stepping the piano later on. i think you probably shouldn't have the piano at all here and just have the guitar and some percussion, what percussion to have depends on the previous part that i think needs be remade, i think you could have guitar+percussion in that part too.

ok this file is 200 measures long lol. if i would keep going with this it'd take me hours, it's unfortunate that you didn't submit this much earlier in the pack when i would've had time to help you with everything. please look over the rest of yourself and perhaps you can figure out how to change many things by looking at my notes for these previous parts, as the file had many similar parts. good luck with this hope you have time to work a lot on it.
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Old 05-25-2013, 06:20 AM   #1419
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Default Re: ODIPack3 submissions (Release when graphics are done)

adjusted the gaps for these files to be completly on-beat. for most of them i just adjusted it very little, but some were a bit off (these are constant bpm files and the adjustment shouldn't affect color notes at all)

echo of forever
asdfmovie6
red nikita
mr lonely
autoprocess
mune pettan
demonish animal appearance
uplift
empty skydiving
polssia
far east nightbird
toki
ehhen doyadosu
poppin shower
new decade iidx
parousia
go go maniac
laveran no
tzuicha-cha
bridgeport run
tranzport
light house
endlessstation
cirnoRHTL
i like trains
fashion queen
pop a parade
i'm on crack
paradise lost
cyberstorm
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Old 05-25-2013, 06:21 AM   #1420
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Default Re: ODIPack3 submissions (Release when graphics are done)

great job!!
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